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Post by harknail on Dec 1, 2016 13:31:07 GMT -5
Harknail activates his Shield Of Silver Light, illuminating everything within 5 squares of him with bright light.
Go ahead and roll a Lance Of Faith for Zem, I'll decide the exact target once I put the attackers on the map.
Everyone else is basically getting to their feet in preparing for action. If you like, you can also do a minor action (like Harknail activating his glowing shield).
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 1, 2016 13:56:01 GMT -5
( i can do that roll later tonight given im at work. )
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Post by harknail on Dec 1, 2016 14:02:16 GMT -5
That's fine, since I wouldn't be able to do anything with it till later tonight anyway, since I am also at work
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Post by harknail on Dec 2, 2016 0:50:40 GMT -5
OK, map has been updated, Zem can choose his target for his free shot. Everyone can roll for initiative if they like, (or I'll use the computer's roll if I don't see a post)Map (updates as positions change)
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 2, 2016 2:43:33 GMT -5
jfjT9gvCp_1-20+6= 8 ref
hits a branch...
p_1-6+5 radiant damage =91-20�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 2, 2016 2:44:49 GMT -5
xJVxvl1Tp_1-20+3 for Intuitive =4
1-20
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Post by at on Dec 2, 2016 5:47:23 GMT -5
Not able to make out much of what was going on in the darkness Barbatos clutches at his magical weapons and looks about for somewhere safe.
(Barbatos prepares to moonstride away if charged, like a sensible wizard)
Po6dythtp_1-20+8? (+3 level and INT mode=+5 from the orb of nimble thoughts?) = 251-20
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Post by Stravanya on Dec 2, 2016 11:37:33 GMT -5
OOC: If I can light the campfire as a minor action, id like to do so.
Monster Knowlege Check 7+10= 17 if they are natural beasts (see my other skill bonuses if they are not natural)
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Post by harknail on Dec 2, 2016 12:26:40 GMT -5
Looking around for a safe spot Barbatos doesn't see any enemies to the south or east. G8 might be a good spot, protected by Harknail and stones. Anywhere feather east would likely work unless they start circling around, which will take them a bit.
Lighting a small campfire is a minor action for Barbatos (using his Prestidigitation spell), but is several standard actions for anyone else. Besides that would cut off Flerx's retreat from the front line and Harknail is already providing the light of a campfire (added to map). Only the top row and far right column are still dimly lit.
Stravanya is +10 on Nature checks, but this is a religion check, where she has a trained +11 for a total of 28. Good roll! Stravanya recognizes these a Ghouls, undead flesh eating creatures that often dig up graves and devour the bodies. Ghouls are known for their paralyzing touch (actually just immobilized in this edition). Once a target is immobilized, they are likely to start eating it (increasing effect to Stunned). Hitting a ghoul with radiant damage will give one of that ghouls targets a saving throw against one of the effects on it. Most importantly, most of the ghouls here are a weaker type called a Mob Ghoul. While harder to hit, they can't take much damage (minion) and lack the paralyzing touch. Instead they swarm, grab, and squeeze. Unfortunately, being grabbed means a normal ghoul could take a bite out of the restrained person.
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Post by harknail on Dec 2, 2016 12:32:14 GMT -5
They might be undead, but they are still very agile. Only Harknail, Barbatos, and the Iron Cobra go before them.
Tag Barbatos
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Post by harknail on Dec 2, 2016 13:01:50 GMT -5
The Iron Cobra is in guardian mode, protecting Flerx. It ready a bite at the first creature that moves adjacent to both it and Flerx.
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Post by at on Dec 2, 2016 13:22:22 GMT -5
Not sure what to make of this sudden assault Barbatos throws up a wall of ice to the north where the largest contingent seem to be moving forward and then blasts those nearest to him with a spray of prismatic colour before retreating behind Harknail to cover. Enlarged icy terrain area 2 on F3 - striking in order top left to bottom right 5nExDHttp_1-20+11 vs reflex p_1-20 p_1-20 p_1-20 p_1-20 p_1-20 p_1-20 p_1-6+5 cold. Hits knock target prone, area is difficult terrain
Action point, Enlargec Colour spray blast 6 to the west catching 7 of them I believe? p_1-20+14 vs will p_1-20 p_1-20 p_1-20 p_1-20 p_1-20 p_1-20 p_1-6+5 radiant. Hits daze.
Barbatos then moves back to H8 and hides behind the tree, watching for more foes from the flank.
1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-6�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-6
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Post by harknail on Dec 2, 2016 15:06:14 GMT -5
Barbatos's opening onslaught covered all of the attackers. He missed just 3 of the minions, and one of those he hit with his follow up attack. Overall, he's reduced the number of attackers by half!
It will probably be tommorow night before I get to Harknail and the monsters turn.
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Post by Stravanya on Dec 2, 2016 15:57:30 GMT -5
OOC: I meant for you to replace my nature skill bonus with my religion skill bonus, so just 18 total. Let's pretend we don't know all that information except for the name, type and keywords.
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Post by harknail on Dec 2, 2016 16:19:38 GMT -5
You also know know that the ones with long tongues are minions, thanks to Barbatos one shotting most of them :0
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Post by harknail on Dec 4, 2016 1:38:36 GMT -5
In an effort to attract the attention of the remaining ghouls on the side of the battle, Harknail stepped next to Zem (F7) then issued a Call of Challenge (All enemies within 3 squares are subject to his divine sanction). He then prepared2 use to use a Righteousness Smite the first ghoul to get within striking range. Attack: jkI3bt3op_1-20+10 = 24 Damage: p_1-8p_1-8+4 =181-20�1-8�1-8
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Post by harknail on Dec 4, 2016 12:45:39 GMT -5
OOC: Original post failed, fortunately I was able to get a screenshot just before disappeared. But I can't re-create the dice rolls. Fortunately I had typed the total results, so no rolls for this post, just totals
#1 charged straight forward (to E8) attacking Harknail with its claws. But before the monster could hit, Harknail if the ghoul with his prepared Righteous Smite, damaging the ghoul while invigorating his allies. Attack: critical But this left an opening for the ghoul, which managed to stab Harknail's elbow joint with its claws (for 18 damage), leaving the warforged immobilized.
#2 also charged harknail (to E7). Since Harknail was already immobilized, it tried to bite him. Attack: 28 = 8 it gets a good chomp (for 19 damage) and leaves Harknail stunned but not quite bloodied. The ghoul warns the others (speaking in common), "This one not flesh!"
#3 heard the warning, but since it was both prone and dazed Barbatos's attack, all it could do was get back to its feet.
#4 was only knocked down, not days. So it got back to its feet and charged the group (to H5). It was obvious that the Iron Cobra had no fleshy bits to jump on, z try to impale Flerx with its claws. But before he could strike, theIron Cobra it was ignoring tried to take a bite out of the attacking ghoul. Iron Cobra Attack: 13 = miss Ghoul attack: 24 = hit The Iron Cobra missed, but the ghoul did not, hitting the small ranger for 18 damage and immobilizing her before she could retreat.
#7 also gets up and charges Flerx (to G5), attempting to grab her. Attack: 29 = hit It succeeds, and impales her with it's claws for 8 damage while maintaining a hold on her.
#9 gets to its feet and charges the group, but can't move through the tree and ice fast enough to reach anyone (only gets to E4).
Although Harknail has been stabbed by claws and bitten, leaving him unable to fight until he can recover, it seems likely that the ghouls will be ignoring him for the rest of the combat. This means that #1 is likely to try reaching Barbatos or Stravanya on its next turn. Flerx is not in as bad of shape, but she cannot retreat and use her bow.
tag all
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Post by Stravanya on Dec 4, 2016 13:25:03 GMT -5
Minor Action: Declare Oath of Enmity on #4
Move Action: I4 Athletics Check to move there without provoking attack of opportunity: 11+8= 19
Standard Action: Abjure Undead Attack Rolls: 18+12+2= 32 13+12+2= 27 Damage Rolls: 4+8+1+9+6+2=
30 Radiant Damage Total
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Post by harknail on Dec 4, 2016 13:47:44 GMT -5
Flerx attempts to wiggle out of the ghoul's embrace. Escape (Acrobatics): VmMhg6gOp_1-20+12 =31 She easily freezer self from the grab, but finds herself still unable to move. So instead she draws both of her short swords and tries to stab both of the ghouls using Twin Strike. Attack #4: p_1-20+8 = 24 Attack #7: p_1-20+8 =17 She wasn't as good with swords as she was with her short bow, but she still managed to hit one of the ghouls (for 5 damage). She then shakes off the immobilization from the ghoul she hit. 1-20�1-20�1-20
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Post by harknail on Dec 4, 2016 14:23:02 GMT -5
Stravanya moved to the cliff face, leapt up onto the cliff, scampered along the cliff, then jump down behind the ghoul. She then pointed her full blade at the undead monster, launching a searing being of radiant energy at it to pull it closer to her. The beam seared the flesh of the cannibalistic monster, but it was already as close to her as it could get. She could have just stayed where she was and use this power to pull the ghoul to her (and away from Flerx), but the mental image of her scampering along the cliff face to get behind the monster is a fun one
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