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Post by messiahmoose on Jan 10, 2018 12:41:15 GMT -5
I am assuming they are flying from the top of the map given Varis and Sven’s placement. I will remain 40 feet above Omar and Callo and move with them, pretending I am going to eat them.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 10, 2018 15:53:46 GMT -5
Board is set now is last chance to do any movement changes
Varis gets two javlin attacks as the birds are comming in as per held action.
Add the d4 bless to both attacks.
Omar is able to get wind in his bless spell as wind is fake pecking at them ( that puts him with in range of spell and gives him speed back up to 50ft up in sky as he wants )
Wind, varis, callo and is a first lv slot to also put himself.
Callo you get one attack action before int is rolled as does hole party.
Sven if you have ranged weapons now is good to use it if you chose.
They are 160 feet away at this point. Comming in from the A,B rows.
So will be at top of map come thier first turn.
(For incase im misreading bless reads as : yourself and up to 3 other creatures for bless at lv one and one additional per slot above first.)
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Post by at on Jan 10, 2018 16:14:58 GMT -5
"Be careful not to hit Wind in the crossfire"
Callo opens up on the lead creatures as soon as they come into range. Unsure if they were resistant to fire as their name would suggest she relied on her more mundane magic.
A dozen beams of light lance up from the many illusions, only a few real but effective none the less.
Eldritch blast, quickened eldritch blast - convert a spell slot for the needed sorcery point. iP7kQWA0p_1-20p_1-4+9 to hit = 21, p_1-10+6 damage = 16 p_1-20p_1-4+9 to hit = critical, p_1-10p_1-10+6 damage = 19 p_1-20p_1-4+9 to hit = 28, p_1-10+6 damage = 12 p_1-20p_1-4+9 to hit = 19, p_1-10+6 damage = 11
1-20�1-4�1-10�1-20�1-4�1-10�1-10�1-20�1-4�1-10�1-20�1-4�1-10
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Post by metalzoan on Jan 10, 2018 17:08:36 GMT -5
Can I cast Find steed and conjur a Pegasus? If so I would like too and fly to the height of the Eala. And melee the closest one to us.
If not, Sven stays in position next to Varis and draws her short bow prepared to cast divine favor before aiming and shooting at the closest one to her.
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Post by mighty on Jan 10, 2018 19:27:54 GMT -5
With the group gathered around and prepared for the coming beasts, Varis holds his breath and waits. And waits. And waits. The second one of the creatures flies within range, he hurls a javelin in their direction. He needed to get them down to the ground.
(With the creatures closer, I will go into my rage and hurl my javelins)
(Attack roll 1, recklessly to cancel out the disadvantage from the range increment.)
6VE6kElOp_1-20 + p_1-4 + 8 = 16 to hit.
(Damage for roll 1 if it hits)
p_1-6 + 5 +2 = 9 piercing damage
(attack roll 2)
p_1-20 Natural 20!!!
(Damage for roll 2)
p_1-6 X 2 + 5 +2 = 11 piercing damage 1-20�1-4�1-6�1-20�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 10, 2018 20:30:48 GMT -5
So great attack rounds. I will update map asap.
I will need Ininitive rolls at this point.
Just a few points of house order :
Sven: yours if your cool with this would be more of a black wolf with black wings. I will message u its stats asap.
Its more like a valkery but for a Egyptian God and not the Norse ones.
Varis: side note for the future for crits Not sure if you saw callos crit. I have them rolled as a second dice of momunt of diced used rather then the ×2 because : If say u had sneak attack dice at 3d6 it would be 6d6 on a crit + 1d6 from say a sword would be 2d6. Making it total of 8d6+mod.
Yet at times 2 way its 4d6×2+mod. So yes it does work that way yet i rather stay true to the book on this one. In other rpgs yes it is normaly ×2.
( Its in CR sneak attacks end the lifes of things with crits from just sneak attack dmg alone.)
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Post by mighty on Jan 10, 2018 20:58:58 GMT -5
(Gotcha, will keep that in mind for the future. Initiative roll.)
nteoDsPjp_1-20 +2 = 111-20
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Post by at on Jan 10, 2018 21:15:08 GMT -5
Callo Initiative: gkCVYH5tp_1-20+3 = 61-20
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Post by metalzoan on Jan 10, 2018 21:36:12 GMT -5
Initiative = 87fq03zgp_1-20 + 1= 101-20
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Post by mighty on Jan 10, 2018 21:37:01 GMT -5
(We are killing it so far. Let's hope these birds roll low)
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 10, 2018 21:52:15 GMT -5
I will roll 4 omar, the small folk, and bad guys tonight and will post bad guys on the board.
Surprise rounds i think are all done at this point.
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Post by mighty on Jan 10, 2018 23:09:12 GMT -5
(Forgot I have advantage on initiative rolls now due to the increase to level 8 (feral instinct), so one more roll.)
3yVD_fZmp_1-20+2 =16
(that's a bit better)1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 11, 2018 2:52:37 GMT -5
Omar
Bilolcz0p_1-20+1 = a wooping 2 dead last.
Snall folk adverage is +2 dex
p_1-20+2. = 4 still faster the omar.
Badguys
p_1-20+4 = 22.
(Yha these birds are going one speed the need for speed.. )1-20�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 11, 2018 2:57:25 GMT -5
Flame Birds = 22. Wind 18 Varis = 16 Sven = 10 Callo is at = 6 Smallfolk = 4 Omar = 2
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Post by messiahmoose on Jan 11, 2018 16:01:03 GMT -5
AcEfpEw3p_1-20+7=18.
Sorry! Ultra busy today.
I will be ready for what the birds do though 1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 11, 2018 21:10:34 GMT -5
So it is Sven's
surprise attack on the firebird given she waited for them then sprung up just after the explotion and javs flew into the birds.
Then its top of round.
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Post by metalzoan on Jan 12, 2018 11:29:57 GMT -5
Sven will use her warhammer on the closest firebird. wy7lrpwlp_1-20+6 to hit
p_1-8+3 bludgeoning for damage
Haha not very good rolls
1-20�1-8
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 12, 2018 13:06:20 GMT -5
Sven flys up and swings, missing to connect.
The birds seamed more agile then she was thinking.
The birds did not like being attacked and are very hungry.
( i will post badguy turns later tonight.)
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 13, 2018 13:40:49 GMT -5
A1
| A2
| A3
| A4 | A5
| A6
FB 4 | A7
| A8
| A9
| A10
| A11 | A12 | A13 | A14 | A15 | A16 | B1
| B2
| B3
| B4
| B5 | B6 | B7
| B8
| B9
FB3
Bloodied For 30pts | B10 | B11
FB8 | B12 | B13 | B14 | B15 | B16 | C1
| C2
| C3
| C4 | C5 | C6 | C7
| C8
FB1
Dead
| C9
| C10
Sven on mount.
10 ft up. | C11 | C12 | C13 | C14 | C15 | C16 | D1
| D2
| D3
| D4 | D5 | D6 | D7
| D8
| D9 | D10 | D11 | D12 | D13 | D14 | D15 | D16 | E1
| E2
| E3
| E4 | E5 | E6 | E7
FB2 26dmg Firebreath Illution | E8 | E9 | E10 | E11 | E12 | E13 | D14 | D15 | E16 |
F1 | F2
| F3
| F4 | F5 | F6 | F7
| F8
| F9 FB6 5ft up 15 dmg Varis on top
| F10
| F11 | F12 | F13 | F14 | F15 | F16 |
G1
|
G2 |
G3 | G4. | G5. | G6. | G7 | G8 | G9
| G10 | G11
FB7 13dmg wind ( 10ft up) | 12 | G13 | G14 | G15 | G16 | H1
|
H2
|
H3 | H4
| H5 | H6 | H7
FB5 10ft up | H8
FireBreath5
Omar | H9
| H10
Firebreath7 Callo | 1 | H12 | H13 | H14 | H15
| H 16 | I1 | I2
| I3
| I4
| I5 | I6
| I7
| I 8
| I 9
| I 10
| I 11 | I 12 | I 13 | I 14 | I 15 | I16 |
J1
| J2
| J3
| J4
| J5
| J6 | J7 | J8 | J9 | J10 | J11 | J12 | J13 | J14 | J15 | J16 | K1
| K2
| K3
| k4
| K5
| K6 | K7
| K8 | K9 | K10
| K11
|
K12 | K13 | K14 | K15 | K16 | L1
| L2
| L3
| L4
| L5 | L6
| L7
| L8
| L9
Small | L10
small |
L11 SMALL |
L12 |
L13 |
L14 |
L15 | L16 | M1
| M2 | M3 | M4 | M5 | M6 | M7 | M8 | M9
small | M10
small | M11
SMALL | M12
| M13 | M14 | M15 | M16
| N1
| N2 | N3 | N4 | N5 | N6
| N7
| N8
| N9
WS
| N10
WS
| N11
| N12
| N13 | N14 |
| N16 | O1
| O2 | O3 | O4 | O5 | O6 | O7
| O8
| O9
WS
| O10
WS
| O11 | O12 | O13 | O14
| O15 | O16
| P1
| P2 | P3 | P4 | P5 | P6 | P7 | P8 | P9
WS | P10
WS | P11
| P12 | P13 | P14 | P15 | P16
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 13, 2018 13:51:26 GMT -5
FB3 and FB8
The Eala desend on to thier pry
The wounded one lashes out with its fiery wind blades
#3
vmejv4d1p_1-20+6 = 12. The wing glances off her armor.
p_1-20+6 = 10 this wing misses her completely as it woshes way over her head.
Dmg A1 p_1-8+3.
Dmg A2 p_1-8+3.
#8. Seeing its friend attack its nearest pray it wants to join in on the meal as well.
p_1-20+6 = 15
p_1-20+6 = 10
As more wings come in from the side. Sven barrel rolls out of the attacks.
p_1-8+3
p_1-8+3
Will post more bag guy turn in next post.
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