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Post by (George) 3.5./ ZEM ( 4.0) on Dec 26, 2019 21:20:07 GMT -5
CF4FO8l5p_1-20 dex from dragon = LOL!...1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 27, 2019 1:52:01 GMT -5
Dragon will respond with a legendary action : Tail whipping Varis.
CxXEHxAsp_1-20 +9 = 12 ( Strength or dex save from varis. He is choosing his Strength and because of his raging he has advantage ) p_1-20 +9 = 13
Even with advantage and a great Str save mod Varis does end up failing. He is wacked into a pillar so he is going to be taking some impack dmg from that. The good news is he is raging so half dmg from all of this incoming dmg.
p_1-8p_1-8+6 + p_1-6p_1-6 = 13 half do to rage is 6 points of dmg. 1-20�1-20�1-8�1-8�1-6�1-6
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Post by harknail on Dec 29, 2019 17:04:30 GMT -5
"How dare you hurt my brother!" yells Katril as she charges the Dragon, launching a fury of blows including some at its legs in an attempt to trip it.
Attack #1: lX1c|WMcp_1-20+9 = Miss Damage #1: p_1-6+5 = N/A Attack #2: p_1-20+9 = 16 Damage #2: p_1-6+5 = 6 Bonus Action: Fury of Blows Attack #3: p_1-20+9 = 25 Damage #3: p_1-6+5 = 11 & can't take reactions Attack #4: p_1-20+9 = 18 Damage #4: p_1-6+5 = 6 & either can't take reactions or DC 15 DEX save to avoid prone
Katril was obviously flustered as she started her attacks, but she calmed down and sealed the dragons ability to react (and maybe tripped it)1-20�1-6�1-20�1-6�1-20�1-6�1-20�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 31, 2019 13:51:09 GMT -5
somehow my original post for rolling the dc 16 dex save did not post. It ended up being a nat on to not go prone. So it is going to spend a legendary resistance pt to auto pass.
Being as angry as it was from being attacked from many different directions.
The Dragon lashes out with a bite at the one dangling just below
|VZ4xlUjp_1-20+ 10 = 13 will not get it done.
p_1-10 p_1-10 +6 p_1-6 fire = 18 piercing and 6 fire yet a 13 will be a very much miss.
As the bite came to close around her, she swings away. The jaws clamping down on the air where she just was moments before. 1-20�1-10�1-10�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 31, 2019 13:52:33 GMT -5
( all its Legendary action pts until it refreshes on its coming turn this round. ) update notes :
( They both can use the pool of 3 Legendary actions but they must share that pool so its 3 total and not 6 ) ( They both do have 1 each for Legendary resistance remaining. For they split the remaining two the main Dragon had left.)
The Dragon with Varis and Omar near it was not happy so it will tail whip trying to send both sprawling. Dc 15 dex or Str It does have 10 reach so it is in range of both of them.
Varis once more will use Strength save
u3Nohc|Np_1-20 p_1-20+9= 21
Omar is at p_1-20+4 Str save = 23
Round 3 ---> Katril = 24 ---> Kizthe H = 18 Fiseath = 16 Arianna = 15 Layer action = 15 Clockwork Dragon = 14 Callo = 12 Varis = 8 Omar = 31-20�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 31, 2019 14:17:46 GMT -5
Kizthe H will pop out of her spot to help up varis ( part of a move action )
She will then make her way south to make the Dragon keep guessing where she is,
" Ok bow just like the first shot."
Bonus action Dash into shadows in the south.
Since she got back into darkness she once again has advantage do to one of her Gloom stalker abilities.
GYpyfCxap_1-20 p_1-20 +12 = 25 hits
p_1-8 +6= 9 dmg
p_1-20 p_1-20 +12 = 29 hits
p_1-8 +6 = max so = 14
H.M If shot 1 hits p_1-6 If shot two hits p_1-6 = 6 from H.M
s.a dmg Because and allie is within 5 feet of the enemy she is attacking p_1-6 p_1-6= 6 from S.A
35 total dmg this turn for her.1-20�1-20�1-8�1-20�1-20�1-8�1-6�1-6�1-6�1-6
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namklim
Veteran of the War
Posts: 240
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Post by namklim on Dec 31, 2019 17:56:19 GMT -5
Fiseath awakens and thinks to himself: Well that could of gone better. He will stand up (takes half of his movement speed), then move back (still in range of Beacon of Hope). While moving he will take out a Greater Healing Potion and drink it for 4d4+4 maximized to 20. Fiseath is feeling a lot better now.
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kaia
Veteran of the War
Posts: 101
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Post by kaia on Dec 31, 2019 18:23:14 GMT -5
Arianna is going to move closer to Omar and bonus action Mass healing Word to whoever needs it including myself.
It is 12hp.
Then she is going to use her action to cast Sacred Flame at the dragon.
Dex Save 16
if success no damage
WG37CON3p_1-8p_1-8+4=14 radiant damage1-8�1-8
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 31, 2019 18:51:41 GMT -5
25RmDhsGp_1-20 Dex
The Dragon tilts to a side to blast miss.
( good new is that nat 20 was on a save and not an attack )1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 2, 2020 15:34:03 GMT -5
The Dragon knew it was being focus fired at and needed some reinforcements.
The Mounds of gold and metal started to move together and orient themselves to form 4 legged beats with sharp jaws formed by the broken sections of swords within the vault with gems for their eyes. They snaral at those assailing their master.
These beasts looked not be immune to attacks for they did have target locations yet same as the dragon they were not about to give the party any quarter in this battle.
One is next to Arianna :
H5KN|iDep_1-20+6 = 25 to hit.
p_1-8+3= 9 piercing dmg.
If hit please make a Strength save on a fail on a dc 14 = p_1-6 extra piercing dmg and target is grappled.
Omar :
p_1-20+6 = 25 to hit.
p_1-8+3= 8 piercing dmg.
If hit please make a Strength save on a fail on a dc 14 = p_1-6 extra piercing dmg and target is grappled.
Callo :
p_1-20+6 = 12 to hit is a miss .
p_1-8+3= piercing dmg.
If hit please make a Strength save on a fail on a dc 14 = p_1-6 extra piercing dmg and target is grappled.
Fiseath :
p_1-20+6 = 20 to hit.
p_1-8+3= 8 piercing dmg.
If hit please make a Strength save on a fail on a dc 14 = p_1-6 extra piercing dmg and target is grappled.
The ones on varis have advantage due to flanking :
p_1-20 Or p_1-20 +6 = 25 to hit.
p_1-8+3= 4 piercing dmg. reduced to 2 dmg
If hit please make a Strength save on a fail on a dc 14 = p_1-6 extra piercing dmg and target is grappled.
second one on him :
p_1-20 Or p_1-20 +6 = crit.
p_1-8+p_1-83= 13 piercing dmg. = 6 taken
If hit please make a Strength save on a fail on a dc 14 = p_1-6 extra piercing dmg and target is grappled.
However if target is grappled already the second one will make it so target is immobilized.
1-20�1-8�1-6�1-20�1-8�1-6�1-20�1-8�1-6�1-20�1-8�1-6�1-20�1-20�1-8�1-6�1-20�1-20�1-8�1-8�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 2, 2020 15:47:09 GMT -5
Omars Str save is at a surprising +4 mod.
so 6oKyRIIRp_1-20+4 = passes needed to make a dc 14.
Varis is still raging so advantage with +9
p_1-20 p_1-20 for first so 22 passes
p_1-20 p_1-20 for second. 21 passes.
Both omar and vairs are able to brake free of the sharp jaws.
Omar does have a concentration spell up con save mod of +2 : p_1-20+2 = 7 not enough to keep up his current spell.
Kizthe H did have one on her but since it ended its turn 5 feet from her her scout ability triggered and she got away without taking an aoo.
1-20�1-20�1-20�1-20�1-20�1-20
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Post by at on Jan 2, 2020 16:09:40 GMT -5
With all of her magical wards up and at full strength Callo ducks away from the new attackers and unleashes a hail of eldritch bolts at the dragon, seeking to draw it's attention away from the wounded party members. Eldritch Blast sutGNK0Wp_1-20 and p_1-20+11 to hit p_1-10+6+p_1-10+6 = 26 damage Quickened Eldritch Blast p_1-20 and p_1-20+11 to hit
p_1-10p_1-10+6+p_1-10+6 = 21 damage
=47 total damage
Armour of Agathys, Mirror Image, and Shield spell at the ready... 1-20�1-20�1-10�1-10�1-20�1-20�1-10�1-10�1-10
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 2, 2020 16:45:15 GMT -5
Seeing that the battle tie could be turning in its favor it knew their minions would not last forever. It felt the pain but it would not go out this way. It knew it was not going to last too much longer in its current state.
The Iron scales begin to shift once more. Where once there was one Dragon with two heads now became two somewhat smaller Dragons with One head.
The sword that was inside Of the larger one was dislodged from the metal plates/scales moving around that it starts falling in mid air. Still holding onto the chain Katril is able to slow fall to the ground with the chain still attacked to the chain.
it lands to the east of most of the party. It opens its mouth and thunder erupts from its mouth. ( A sonic breath weapon.) Dc 15 dex save. Katril and Arianna are the only ones in this blast. I did not forget that monks at parties current lv take nothing on a pass and only half on a failed save.
hO3GakE3p_1-6p_1-6p_1-6p_1-6p_1-6= 12 hole Thunder/Sconic dmg.
( It is super good Omar made that Str otherwise the Clockwork Dragon on him would have advantage on its attacks vs him )
Bite p_1-20 +8 = 21 hits
Claw p_1-20 +8 = misses
Claw p_1-20 +8 = misses
Dmg on the bite is p_1-10+4= 11 and p_1-4 fire dmg= 14 taken.
1-6�1-6�1-6�1-6�1-6�1-20�1-20�1-20�1-10�1-4
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 2, 2020 17:00:22 GMT -5
( @ Callo : bit of an update : There are now 2 Clockwork Dragons bit smaller but seem to both still be quite dangerous.
One is nearer to you but not up close to you that breath weaponed those that are in middle of the map. while the other one still well within your blasting range is attacking Omar and he seems to being doing ok (Ac 19)
No need to reroll just wanted to know what one you're shooting for they did move a bit, given your post actually beat mine by 30ish mins.
Again no worries there just wanted to be sure you had the update there were now two of them instead of one. )
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 2, 2020 17:33:18 GMT -5
Varis will take the two attacks of op.
He will yell to Katril : " Thanks for getting that back for me mind if I got that back? " I will say its something she could do without it needed an action on her turn to do so. Given Varis is her allie i'll assume she has no issues doing this.
He nods in Thanks :
He whips the chain at the newly made asslents :
First attack at one with the Boot that's attacking Arianna.
using reckless attack :
Iz3zqufnp_1-20 p_1-20 + 9 = 21 hits
p_1-6p_1-6 + 8 magic dmg = 12.
It injures his target but was not enough to finish it off with one blow. he pulls back the chain and lets his next blow be at the same target.
p_1-20p_1-20+9 = very much a hit.
p_1-6p_1-6+8= 14 is 26 total dmg. The is enough to have the coin monster fall back defeated back into the gold hoard.
Arianna regardless of her Str save is now free to move given nothing is trying to hold her in place since the one on her has been defeated so no need for that save roll after all. 1-20�1-20�1-6�1-6�1-20�1-20�1-6�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 2, 2020 18:01:50 GMT -5
as his bonus action : Off hand attack at clockwork Dragon within range of his chain sword. This would be at disadvantage for off hand attack however he is reckless so that washes out to just a normal roll.
zEmN4MCAp_1-20+9 = 11 misses and embeds into the pile of coins beneath the Dragon.
p_1-6p_1-6 Oath p_1-6p_1-6p_1-6 +8 = 20 dmg
So he made his oath using the Oath sword ability and normally its on one single target. Since it split into two I'm ruling its still active on both, however it does mean he has to have both slain in order to use it after a long rest on something else or until 7 days passes.
1-20�1-6�1-6�1-6�1-6�1-6
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Post by at on Jan 2, 2020 18:27:59 GMT -5
Callo will focus her fire on the dragon that is damaged, better to be fighting one than two.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 2, 2020 18:51:17 GMT -5
Omar :
He will take out his Desert flame sword : And have fire erupt into the coin creature and the Dragon closest to him.
He is using 3 of the 5 charges to upcast burning hands from first lv to lv 4.
so that's 6d6 Acid dmg = S9gsX27cp_1-6p_1-6p_1-6p_1-6p_1-6p_1-6
DC Dex 17
Clockwork Dragon Dex save is now at +3 for they are more agile in this form.
p_1-20p_1-20+3= 18 For i have been forgetting about magic resistance.
Still would take 11 however it is acid resistant so it only takes 6 dmg.
The coin monster : p_1-20+2= 7 fail = 22 Acid dmg is doubled so 44 for objects without magic resistance even animated ones don't like being eaten away in such a way.
Coin Monster dissolves in the acid.
" Looks 1-6�1-6�1-6�1-6�1-6�1-6�1-20�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 2, 2020 19:03:44 GMT -5
( Realizing i should have described this when it split into two, by doing this it was healed in such a way that both were back to full hp but have half the originals max hp.
These ones are simi weaker versions of the main one and do have less hp.
For it knew if it did not do that then it was possible it would be shut down in its main form.
So basically its a boss in its second form now.
From callo's blasts and Omar's blast just now one of them is close to Bloodied. )
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 2, 2020 21:59:48 GMT -5
cGXzZcqIp_1-20 p_1-20 +12 = 31 hits
p_1-20 p_1-20 +12 = Crit
So Crit hit dmg first
p_1-8 p_1-8 normal with extra dice added in for crit. = 5
H.M so 2d6 for Crit. p_1-6 p_1-6= 9
p_1-6p_1-6p_1-6p_1-6= 15 5+9+15= 29 +6 = 35
Normal dmg hit
p_1-8 p_1-6+6= 11 total of 46 dmg.1-20�1-20�1-20�1-20�1-8�1-8�1-6�1-6�1-6�1-6�1-6�1-6�1-8�1-6
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