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Post by harknail on Jan 4, 2020 1:53:13 GMT -5
Katril DC 15 DEX save: KtPGEeLxp_1-20+9 =16 (no damage from Dragon breath)
Katril will start beating on the more damaged of the Dragon twins, switching targets if that one goes down.
Attack 1: p_1-20+9 = 29 (crit) Damage 1: p_1-6+5 = 8 Attack 2: p_1-20+9 = 29 (crit) Damage 2: p_1-6+5 = 9 Spend ki for Fury of Blows Attack 3: p_1-20+9≠ 12 Damage 3: p_1-6+5 = 7 + DC 15 dex save to avoid prone Attack 4: p_1-20+9 = 21 Damage 4: p_1-6+5 = 9 + DC 15 dex save to avoid prone, if already prone then no reactions
Attack 1 crit damage: p_1-6+8 = 11 total Attack 2 crit damage: p_1-6+9 = 15 total1-20�1-20�1-6�1-20�1-6�1-20�1-6�1-20�1-6�1-6�1-6
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namklim
Veteran of the War
Posts: 240
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Post by namklim on Jan 4, 2020 19:39:18 GMT -5
Str Save:
51eEave4p_1-20 + 1 = 19
Fiseath will unless a full flurry of blows on his target.
Quarterstaff attacks:
p_1-20 + 9 = 20 For p_1-8 + 5 = 7
p_1-20 + 9 = 22 For p_1-8 + 5 = 12 Flurry unarmed (or in case it dies, ranged attacks using radiant soul)
p_1-20 + 9 = 27 For p_1-6 + 5 = 8
p_1-20 + 9 = 12 For p_1-6 + 5 =91-20�1-20�1-8�1-20�1-8�1-20�1-6�1-20�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 4, 2020 19:56:38 GMT -5
Results from Katril attacks :
As she saw her brother get healed by Omar and Arianna and sees he was able to stand back into a fighting stance.
Her inner spirit and her stedfast resolve were a new. It was time to channel her anger into something else.
There had to be a weakspot someplace but none seamed to be visable.
As the Clockwork Dragon had its sight on finishing off one of the clerics as well as varis who were nearest to them.
katril sprung into action lightly glides over the mounds of coins.
As she drew near she propelled herself upwords into the Dragon so that her body lines up directly with its head. She unleashes a flurry of punches and kicks.
As its' head is being knocked about it seamed it would take quite a few more blows. Time seamed to slow down as her last frount kick hitting under its massive jaws was the fatal blow for it caused the neck to snap upwards at a good amout of force.
The Dragon's body hits the pile below sending them flying.
Its body not reforming or mutating, but laying still. She gently glides back to the monds of coins along side her friends.
On the West side of the Map:
The first 3 attacks were enough to take out the coin monster next to him.
With a clear shot at his next target the bolt of energy goes short and misses the target.
Will update the map this weekend and then will end up taking layer and Dragon turns this weekend as well.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 4, 2020 22:40:31 GMT -5
The coin monsters with then scatter their form and reform in different spots within the vault to get better attacking spots ( This is a Bonus action : is not considered a spell, its special ability it has )
With flanks on their targets it was time to help protect their master.
Pink and Blue will bite with advantage at Arianna.
Purple and Orange will bite at Omar.
Pink ABgrK9erp_1-20 p_1-20+6 = 21
p_1-8+3 = 11 dmg
If attack hits p_1-6 and dc 14 Str total of 17 dmg from Pink.
Blue p_1-20 p_1-20 +6 = 19
Dmg p_1-8 + 3 = 8
If attack hits p_1-6 and dc 14 Str = 11 taken from Orange
Purple p_1-20 p_1-20 +6 = 23 hits
dmg p_1-8 +3 = 11
If attack hits p_1-6 and dc 14 Str = 15
Orange p_1-20 p_1-20 + 6 =24 hits
dmg p_1-8 +3 = 11
If attack hits p_1-6 and dc 14 Str = 17 dmg.
( wow they did well this round. )
1-20�1-20�1-8�1-6�1-20�1-20�1-8�1-6�1-20�1-20�1-8�1-6�1-20�1-20�1-8�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 5, 2020 11:43:24 GMT -5
Str save for Omar. KhS93nJJp_1-20+4 = 18
Disadvantage if not free from the first p_1-20+4 =16 Roll not needed for first one passed so no disadvantage. p_1-20+4
1-20�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 6, 2020 1:38:41 GMT -5
Bit behind in rest of my updates for i just ran out of time unfortunately.
So most likly wont have time to update for im busy but ill do my best to try and update before mid week( Wednesday) sorry for slight delay.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 10, 2020 22:36:07 GMT -5
on forced movement there is never any attacks of opportunity. The coin monsters were now fighting well in tandem with one another. Yet the intruders found a way to slay some of them. Perhaps it was time to give them a different hindrance, one that could hopefully preoccupy them longer than the coin monsters had.
it is at this point the vault hord shifts again this time revealing 10 feet deep spear/Spike pit trap under the hole party except Fiseath. The otter wall if the pits are layers of coins with the bottom having quite sharp spears, metal spikes and blade edges sticking upwards to inpail those falling in.
Dc 14 Dex save.
On a fail falling dmg will be Flx5suzop_1-6 bludgeoning dmg. ( monks have slow fall making so they don't take fall dmg as long as they use their reaction and any dmg less than or equal to 5 X monk lv means the monk will not take any dmg for the fall.
p_1-6p_1-6p_1-6 piercing dmg. To climb out its a Str ( Athletics roll), however it is at disadvantage for the coins making these pits are oily and greasy. Do to the coins being able to shift and move, those inside the pit trap trying to get out will find it difficult to keep good handholds/footholds.
Kizthe Haldirheim : p_1-20+8= 21 passes.
Varis danger sense advantage on dex saves p_1-20 or p_1-20+ 2= 18 passes
Omar p_1-20+1= passes.
1-6�1-6�1-6�1-6�1-20�1-20�1-20�1-20
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kaia
Veteran of the War
Posts: 101
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Post by kaia on Jan 10, 2020 23:04:46 GMT -5
so Arianna strength saves against the coin monsters are:
4E0E7YtBp_1-20+2=12
p_1-20+2=91-20�1-20
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Post by harknail on Jan 11, 2020 3:18:15 GMT -5
Katril Dex saving throw: gkuGxGkkp_1-20+9 =28
Katril easily leaps to the side when the coins try to open up underneath her.1-20
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Post by at on Jan 11, 2020 9:28:42 GMT -5
Callo jumps to one side as the pit opened up, thinking that if the dwarves had spent as much time defending their homes rather than their gold they might not have been overrun.
Callo save: NsmtKx4Mp_1-20+3 (Callos action now, or still the dragon?)1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 11, 2020 12:30:24 GMT -5
So was trying to decide what to do with dragon lol. So He wants to finish off the healers first but the casters and snipers keep pelting them. So I just need to post attack rolls today ( First real time i have free to post other than late last night sigh
P.s @callo : I just read her thinking on this and that is 100% fair...
The Dragon sees one was about to be dropped in the pit That one it could eat bit later. The one who also kept the others in the fight had to go as well. It was bleeding quite a bit from the minions but not enough, it had to die along with its Friends.
Bite S8uvQlWzp_1-20+8 = 19 hits
Claw 1 p_1-20+8= 27 hits.
Claw 2 p_1-20+8= 15 misses.
Bite Dmg p_1-10+6 and p_1-6 Fire = 18
Claw 1 p_1-6+6= 8
Claw 2 p_1-6+6
WHY WON'T YOU JUST DIE ALREADY!!!.
1-20�1-20�1-20�1-10�1-6�1-6�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 11, 2020 12:31:39 GMT -5
( Omar has 5 hp left.)
Callo's turn.
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Post by at on Jan 11, 2020 14:43:58 GMT -5
Moving away from the pit Callo lines up a the crossbow rail and unleashes another lightning bolt silencing them for good, followed up by a spray of glistening magical light to distract the dragon. TZ4xIG3sp_1-6p_1-6p_1-6p_1-6p_1-6p_1-6p_1-6p_1-6=30 damage (lightning bolt) Quickened faerie fire on the dragon
(note - if those crossbows are still functional and a threat Callo will finish them off with the lightning instead) 1-6�1-6�1-6�1-6�1-6�1-6�1-6�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 11, 2020 18:54:36 GMT -5
After her second lightning bolt, she has taken out all the giant crossbows.
She casts a second spell to help light up the dragon.
At end of callos turn
The Dragon will use its : wing attack
Dc 15 dex or Str save.
Only those in area area it can effect are: Katril, Omar, Varis,
Arianna ( she has disadvantage from being restrained.)
Dmg is oeTsQ3tdp_1-6+6 bludgeoning. 11.
On a pass no dmg, not knocked prone, no force movement.
Trying knock as many of them as it can into the pits, the player is knocked prone and then force move up to 10 feet away from their original sq.
In this case it only needs to try to push party members 5 feet into the near by pits.
As the dragon beats its wing, coins come wipping around into the eyes of the party with the wind doing all it could to push them into the pits not that far from them.
It then pulls 20 feet up to insure it was harder for those on the ground to hit them.
Dragon Dex save at p_1-20+3= fail.
So on that fail it will use its single pt of legendary resistance it has to pass but its out of legendary resistance pts.
It is out of legendary action pts until its round 4 turn ( if it survives that long)1-6�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 11, 2020 19:07:07 GMT -5
Omar and varis will do a Str save
gxmQvxKKp_1-20+4 for Omar = 17
p_1-20p_1-20+9= 28 for Varis.
With the wind and coins wipping around somehow varis and omar plant themselves with good stances to withstand the buffering wind and small objects into them. When the wind stops: " Well Omar! I think you got your distraction not sure if its working tho! . " 1-20�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 14, 2020 1:31:01 GMT -5
Round 4 --->Katril = 24 --->Kizthe H = 18 Fiseath = 16 Arianna = 15 Layer action = 15 Clockwork Dragon = 14 Callo = 12 Varis = 8 Omar = 3
Varis will swing and attach part of his chain around arianna to insure if the coin monster let go of her she would not fall into the pit. Free skill use for turn : Str Athletics and has advantage due to his still raging. FxTNlrz4p_1-20 Or p_1-20 + 9 = 18. nice and snug without hurting her. Free action to toss Omar a section of that chain to Omar as extra counter weight for two holding that chain at this point was better than one. More so as an extra precaution given the shifting coins underneath them.
He still has actions.
He will reckless attack and has just enough section of chain to reach the dragon.
First attack : p_1-20 or p_1-20 + 10 = 26
second attack p_1-20 or p_1-20 + 10 = 30 and is a crit. will do dmg in next post along with omars action 1-20�1-20�1-20�1-20�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 14, 2020 1:58:56 GMT -5
He does have brutal critical
my understanding its just on the initial weapon dmg it does that adds in the extra dice.
2d6 and B.C makes that 3d6 initial and with the crit doubling dice makes that 6d6
the the oath sword special ability is 3d6 on a crit makes that 6d6 so far that is 12d6+9
Regular hit is 5d6+9
8BK3ycEcp_1-6 p_1-6 p_1-6 p_1-6 p_1-6 p_1-6 p_1-6 p_1-6 p_1-6 p_1-6 p_1-6 p_1-6+10= 56 pts of dmg
p_1-6 p_1-6 p_1-6 p_1-6 p_1-6+10 = 26
82 pts of dmg in his two hits. Nor Omar sees a staff free skill religion : p_1-20+5= 17. He knows it to be a staff of healing. Normally this does require attunement but given this is a important battle I'm forgoing the need to do this, however after the fight is over he or those of the party who want it would need to attune to it to be able to use it. uses Mass cure wounds. p_1-8p_1-8p_1-8+5= 25 hp back to the hole party.
1-6�1-6�1-6�1-6�1-6�1-6�1-6�1-6�1-6�1-6�1-6�1-6�1-6�1-6�1-6�1-6�1-6�1-20�1-8�1-8�1-8
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 14, 2020 2:09:56 GMT -5
Omar's bonus action lv 3 healing word on Arianna for wg6TRfw0p_1-4p_1-4p_1-4+5= 13 hp healed.1-4�1-4�1-4
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kaia
Veteran of the War
Posts: 101
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Post by kaia on Jan 16, 2020 1:13:44 GMT -5
Arianna's Dex check at disadvantage:
NBBp1GqGp_1-20p_1-20+2=201-20�1-20
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Post by harknail on Jan 16, 2020 1:59:54 GMT -5
Katril will start beating on the other Dragon twin, trying to distract it from any of her teammates.
Attack 1: 6p80z9dJp_1-20+9 = 17 Damage 1: p_1-6+5 = 6 Attack 2: p_1-20+9 = 21 Damage 2: p_1-6+5 = 9 Spend ki for Fury of Blows Attack 3: p_1-20+9≠ 17 Damage 3: p_1-6+5 = 11 + DC 15 dex save to avoid prone Attack 4: p_1-20+9 = 26 Damage 4: p_1-6+5 = 8 + DC 15 dex save to avoid prone, if already prone then no reactions
OOC So 37 damage if it's AC 17 or less, 17 damage if it's AC 18 to 21. Plus 2 or 1 save vs. going prone and granting advantage to melee attacks (like the rogue)1-20�1-6�1-20�1-6�1-20�1-6�1-20�1-6
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