Michael
Veteran of the War
Posts: 218
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Post by Michael on Apr 13, 2009 18:37:01 GMT -5
Laira(unwen) Elereth moves to square #17 (2 south, 1 southeast, 3 south), which means G and H should get a brief glimpse of her. She then puts a warlock's curse on green goblin 0 (or 10) at location X17, and follows up with an eldritch blast against the same goblin. [dice=20] +5 vs reflex=19 Eldritch Damage: [dice=10] +4+ [dice=6] =20 damage 19 vs reflex to hit for a total of 20 eldritch damage. I hope that goblin is nice and dead.[rand=69904110873182416818105173840079151514249013045786831987029141543]
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cyco
Veteran of the War
Posts: 148
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Post by cyco on Apr 13, 2009 20:14:19 GMT -5
After a moment of indecision Gabe decides to leave the archers for those with ranged attacks and moves in behind Thursagen to see if he can help disable his target as quickly as possible. Move to U10. Warlord's Favor with Glaive at Goblin Purple 6 If hit: 4d4+3 [dice=4] | [dice=4] | [dice=4] | [dice=4] | +3= | 12 damage and one ally (Thursagan) within 5 squares of you gains a +5 power bonus to attack rolls against the target until the end of your next turn (Tactical Presence). |
Gabe's Combat Status Gabe's Health: HP 22/22 - Surges 6/7 - Action Points 1/1 Encounter Powers: Infernal Wrath 1/1, Inspiring Word 2/2, Warlord's Favor 1/1 Daily Powers: Lead the Attack 1/1
Gabe's Group Bonuses: Any ally within 10 squares that can see and hear me gains +2 to initiative. Any ally who can see me spending an action point to attack gains +2 to hit & +4 to damage[rand=424476552353250776594055727088889095081370326480346535666074393964]
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Post by harknail on Apr 14, 2009 0:17:03 GMT -5
Howahkan moves to S11 and Sacred Flames Green 9 Also, I will give Thursagan 3 temporary hit points as a side effect from the radiance of the light. The goblin woman waving a short sword at Howahkan cries out as a intensely bright light shines on her from above. When the light fades, there is only a charred husk where she had stood. Thursagan feels invigorated by the divine glow. Green 9 is dead
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Post by harknail on Apr 14, 2009 0:32:40 GMT -5
Laira(unwen) Elereth moves to square #17 (2 south, 1 southeast, 3 south), which means G and H should get a brief glimpse of her. She then puts a warlock's curse on green goblin 0 (or 10) at location X17, and follows up with an eldritch blast against the same goblin. Gabe, Doran, and Howahkan get a brief glimpse of someone taller than a goblin moving in the rough area of the room and ending up behind the cover of the larger pillar. Only Thursagan gets a clear view. But the dark Eldrich Blast followed by the scream of yet another dying goblin shows this to be an unexpected ally rather than another adversary. I hope that goblin is nice and dead. Green 0 is very very dead.
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Post by harknail on Apr 14, 2009 0:39:39 GMT -5
After a moment of indecision Gabe decides to leave the archers for those with ranged attacks and moves in behind Thursagen to see if he can help disable his target as quickly as possible. Alas, the agile Goblin steps to the side (to W11) and Gabe blow misses. Just to be clear, the goblin is actually shifting in response to Gabe missing, it's not actually the cause of Gabe missing. It just sounds better that way.
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Post by harknail on Apr 14, 2009 0:59:25 GMT -5
OOC: I'll just keep running Sanem last as an NPC until I hear from his player. But I'm not going to delay the game anymore waiting.Sanem enters the room and moves swiftly to the center of the group (R10). Spying the Goblin Sharpshooter (Red 4) up on the ledge, Sanem designates him as his quarry and launches a twin strike. [dice=20] | +7=20 | [dice=10] | +1=3 | [dice=20] | +7=14 | [dice=10] | +1=5 | Quarry[dice=6] |
One arrow hit its mark while the other shattered on the stone behind. The goblin was injured (9 points total)[rand=61329522961750631737442614976316763239064579829579110554626677185]
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Post by harknail on Apr 14, 2009 1:47:52 GMT -5
The goblins finally get to their feet and draw their weapons, ready to defend themselves. Although several of them are already dead, they attempt to swarm the intruders. The Goblin Sharpshooter (Red 4) that Sanem hit returned the favor (hit AC 21 for 5 damage). The other moved to the edge of the ledge (to H9) and hit Harknail (hit AC 20 for 8 damage). The last goblin on the central platform (Blue 2) moves forward to the edge (M11) and throws a javelin at the intruder in front of him (Bharash). But the throw was wide (hit AC 8). The goblin cutters charged Harknail and Howahkan, 3 on each. (to O8,O9,O10 and R12,S12,T12). They attacked with short swords, 2 hit Harknail (8 total) and all three hit Howahkan (12 total), leaving both bloodied. The Goblin Blackblade facing Thursagan tried to hit but missed (hit AC 18), then shifted away (to V12). The other Goblin Blackblade moved closer (to L7) Map Status: Bharash: 25 of 26 HP Doran: 28 of 30 HP Gabe: 21 of 22 HP Harknail: 15 of 31 HP Howahkan: 9 of 22 HP Sanem: 19 of 24 HP Thursagan: 31+3 of 31 Red 4 injured Purple 6 injured Tag all
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Post by harknail on Apr 14, 2009 1:56:19 GMT -5
Harknail was fine facing a wall of goblins if this would keep them off the others. The ancient construct started by attacking the one on the right (Green 4)with a Valiant Strike, easily slaying her with a single blow. He then issued a Divine Challenge to the one in front of him (Green 3), Finally he used his Warforged resolve to keep going (6 temp hp)
Green 4 is dead
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Post by Ogremind on Apr 14, 2009 8:33:58 GMT -5
Bharash might consider drawing an attack of opp from green three getting to where the party is now--with the divine challenge on it, it will kill itself if it takes it, and Bharash is in danger of getting cut off from the rest of us. Other than that, I would be much obliged if someone could set up some flanking that Doran can take advantage of, so I'll wait for most of the rest of the party to go before taking Doran's action.
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elricz
Veteran of the War
Posts: 271
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Post by elricz on Apr 14, 2009 9:12:20 GMT -5
The Goblin Blackblade facing Thursagan tried to hit but missed (hit AC 18), then shifted away (to V12). The other Goblin Blackblade moved closer (to L7) Sorry for the late, this should be on the goblins turn, but before it goes away, Thursagan will attack using the combat challenge feature: On his turn, he will move to U11 and start a cleave on purple six: Attack: Damage: If it hits, green 8 will take 3 damage Status: Thursagan's Combat Status Health: HP 31(+3)/31 - Surges 7/12 - Action Points 1/1 Encounter Powers: Passing attack 1/1 - Second wind 1/1 Daily Powers: Villian's menace 1/1
Thursagan's "group bonuses" When Thursagan marks and engages a target, that target will normally stay in place and focus on him
[rand=448862527497112753487514732405543387462031282484536885508885607123]
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Post by similar on Apr 14, 2009 9:48:26 GMT -5
As the others charge off Bharash, far more used to theoretical magic use, once again finds himself far too slow to react. A whole wave of goblins run past after his comrades and spying another creeping round the doorway towards him Bharash realizes there is a very real danger of getting cut off from the rest. Unless he can blast his way through to them. Scorching Burst centered at N10 to hit G3 [dice=20] +4=12 vs. ref to hit G5 [dice=20] +4=15 vs. ref to hit B2 [dice=20] +4=7 vs. ref Damage [dice=6] +4=9 fire damage
[rand=350879120819760107445722132780285940974237674655734678295029519]
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Post by Ogremind on Apr 14, 2009 10:38:29 GMT -5
Question to the GM: does Divine Challenge damage occur before or after the attack? That is, does a minion die from it before it gets its attack of op, or after? (And, if the thing knows about this, would it dare make the attack of op?)
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crysun
Veteran of the War
Zynthis
Posts: 482
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Post by crysun on Apr 14, 2009 10:48:58 GMT -5
Howy takes one step back to S10, use his minor to Healing Word himself and Sacred Flames Green 7. Healing Word on Howahkan: [dice=6]+5 Surge Value +4=13 which puts Howy at full HP.
Sacred Flame Green 7: [dice=20]+4=15 vs Reflex Radiant Damage: [dice=6]+4=5 If it hits I will give Sanem 3 temporary hit points from the radiant light. [rand=65055152844191177843936556865322562700432726341545069653181681213]
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Post by harknail on Apr 14, 2009 11:34:37 GMT -5
Question to the GM: does Divine Challenge damage occur before or after the attack? That is, does a minion die from it before it gets its attack of op, or after? (And, if the thing knows about this, would it dare make the attack of op?) Divine Challenge damage occurs after the attack. A minion dies after it gets the attack of op. The thing knows this, whether or not it attacks anyway depends on it's temperament (and the GM's memory). For example, I forgot that shifting away from a fighter is a bad thing.
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Post by harknail on Apr 14, 2009 12:14:25 GMT -5
The Goblin Blackblade facing Thursagan tried to hit but missed (hit AC 18), then shifted away (to V12). The other Goblin Blackblade moved closer (to L7) Sorry for the late, this should be on the goblins turn, but before it goes away, Thursagan will attack using the combat challenge feature: Thursagan punishes the goblin for attempting to get away (and the GM for forgetting about combat challenge) from him quite severely, leaving the goblin bloodied. On his turn, he will move to U11 and start a cleave on purple six: With a mighty cleave Thursagan finishes off two goblins with a single blow. Purple 6 and Green 8 are dead
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Post by harknail on Apr 14, 2009 12:26:38 GMT -5
As the others charge off Bharash, far more used to theoretical magic use, once again finds himself far too slow to react. A whole wave of goblins run past after his comrades and spying another creeping round the doorway towards him Bharash realizes there is a very real danger of getting cut off from the rest. Unless he can blast his way through to them. Two of the goblins are able to avoid Bharash's Flame Burst, but one (Green 5) was caught and slumped to the ground, a smoldering body. Green 5 is dead
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Post by Ogremind on Apr 14, 2009 12:52:19 GMT -5
Doran will use Deft Strike to move to o7 (Daring green 3 to take that AoO), and toss his dagger: before moving to M6 to cover Bharash, who appears to have been immobilized. Doran's Combat Status:
Doran's Health: HP 28/30 - Surges 5/7- Second Wind 1/1 - Action Points 1/1 Encounter Powers: Torturous Strike 1/1 Daily Powers: Easy Target 0/1 Basic melee: dagger +1, +7/1d4+4 Sneak attack: 2d6+2
[rand=460672105214212112864600668553394991319729726042506823157825909143]
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Post by similar on Apr 14, 2009 12:55:19 GMT -5
Sorry I was trying to post at work then got busy before I completed the post. Still have a move and minor to do if thats okWith the closest goblin fighting the construct not falling to his fire Bharash decides to move up anyway and try something else. Bharash moves to P8 and breatthes acid over P5 [dice=20] +5=10 vs ref G3 [dice=20] +5=10 vs ref B2 [dice=20] +5=7 vs ref damage [dice=6] +3= acid damage
[rand=22070016964666462237928167971072894988252124865412619504835047202]
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Post by harknail on Apr 15, 2009 1:12:12 GMT -5
Howy takes one step back to S10, use his minor to Healing Word himself and Sacred Flames Green 7. If it hits I will give Sanem 3 temporary hit points from the radiant light. Howy calls another beam of light from above and another goblin becomes a charred corpse. This time Sanem feels invigorated by the divine glow. Green 7 is dead
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cyco
Veteran of the War
Posts: 148
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Post by cyco on Apr 15, 2009 1:16:32 GMT -5
After Thursagen finished off the short sword weilding goblin Gabe turns to attack the archer using his Glaive to reach the figure up on the ledge. Melee Basic Attack (Glaive) at Red 4 If hit: 2d4+3 [dice=4] | [dice=4] | +3= | ? damage |
Gabe's Combat Status Gabe's Health: HP 22/22 - Surges 6/7 - Action Points 1/1 Encounter Powers: Infernal Wrath 1/1, Inspiring Word 2/2, Warlord's Favor 0/1 Daily Powers: Lead the Attack 1/1
Gabe's Group Bonuses: Any ally within 10 squares that can see and hear me gains +2 to initiative. Any ally who can see me spending an action point to attack gains +2 to hit & +4 to damage[rand=10591540603088345640847897521916409660066338511542501609028907454]
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