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Post by harknail on Aug 20, 2009 1:00:18 GMT -5
Laira Elereth runs to T12 (via T8 at double cost followed by U9, U10, U11, and T12). She then then curses goblin blue (aqua) 3 and smites goblin blue 3 and red 7 with another scorching burst (centered on square Q18). Both are caught in the column of golden flame erupting from the snow. The javelin armed one (red 7) goes down. The one with the shortsword and hand crossbow is still standing, but doesn't look too steady on his feet.
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Post by harknail on Aug 20, 2009 1:14:26 GMT -5
The Frost Goblin Hexer moves his Freezing cloud so that most of the party is again within it. Shifting to the edge, he tries to cast an Icebound Hex on Gabe, but fails to get the spell off (rolled 1). Calling on his inner reserves (spending an action point), he tries a Freezing Hex on Bharash and hits the mage (for 7 points).
Will update the rest of the goblins tomorrow.
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luke
Veteran of the War
Sanem of Moonhaven
Posts: 174
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Post by luke on Aug 20, 2009 7:09:05 GMT -5
Does the cloud obscure vision? Or just make movement difficult? Also, can I move through the "v" row of squares that aren't on the map? It seems like I should be at the very edge of the cloud.
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Michael
Veteran of the War
Posts: 218
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Post by Michael on Aug 20, 2009 7:43:48 GMT -5
I am going on a business trip in about an hour and will be gone until Monday, so Luke can run my character until then. My basic tactics are simply move and shoot and try to pass out warlock's curses to as many people as possible. And as Ogremind has pointed out, use eyebite instead of eldritch blast if enemies have good reflex saves. Also, Laira will focus on enemies on the Thursagan front.
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Post by harknail on Aug 20, 2009 17:14:45 GMT -5
The Frost Goblin Sharpshooter's went next.
The first stepped away from the edge and took a shot at Bharash, easily hitting the mage (for 10 damage) and leaving him bloodied.
The second took a stab at the trained attack Hawk next to him, a blow that Persephone easily avoided.
The third drew his sword and struck at Thursagan, inflicting a critical hit (for 8 damage)
The fourth stayed back and fired his hand crossbow at Thursagan, slipping a bolt past his defenses while he was winching from the sword blow (for 8 damage), leaving the doughy dwarf bloodied.
The fifth took a shot at Persephone, the only target within close range of him. His shot grazed the Hawk (for 6 damage).
The sixth also took a shot at Thursagan, putting yet another bolt into the dwarf (for 7 damage).
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Post by harknail on Aug 20, 2009 17:26:27 GMT -5
Then it was time for the Frost Goblin Cutters to spring into action. As dangerous and durable as Sart (which is to say not really much of either), they had learned their lesson from watching their fellow Cutters getting immolated, running down the hill and scattering.
They then both launched javelins at Zynthis, even though it was a long shot. The one standing on the ice almost hit Zynthis, he would have if it hadn't been for the Armor of Faith deflecting the javelin ever so slightly. The other Cutter didn't even come close, his javelin landing in the snow 5 feet from Zynthis (he rolled a one).
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Post by harknail on Aug 20, 2009 17:38:04 GMT -5
Map (will be updated as the turn progresses): Status: Bharash: AC 15+2 - Fort 14 - Ref 14 - Will 14 - Speed 6 HP 13/30 - Heal 10 - Surges 9/9- Second Wind 1/1 - Action Points 1 Encounter: Orbmaster's Incendary Detonation 1/1 - Dragon Breath 1/1 - Staff of Defense 1/1 Encounter: Daunting Presense*/Jump 1/1 Daily: Flaming Sphere*/Sleep 1/1 - Force Staff Daily 1/1
Gabe: AC 19+2 - Fort 15 - Ref 15 - Will 14 - Speed 6 - Resist 6 Fire, 5 Necrotic HP 25/29 - Heal 9 - Surges 7/7 - Second Wind 1/1 - Action Points 1 Encounter: Infernal Wrath 1/1 - Inspiring Word 2/2 - Warlord's Favor 1/1 Encounter: Thunderwave 0/1 - Rub Some Dirt On It 1/1 Daily: Lead the Attack 1/1
Harknail: AC 21+2 - Fort 15 - Ref 15 - Will 15 - Speed 5 HP 37/37 - Heal 9 - Surges 13/13 - Second Wind 1/1 - Action Points 1 Encounter: Piercing Smite 1/1 - Channel Divinity 1/1 - Warforged Resolve 1/1 Encounter: Call of Challenge 1/1 Daily: Paladin's Judgement 1/1 - Lay on Hands 2/2
Laira: AC 16+2 - Fort 13 - Ref 15 - Will 16 - Speed 6 HP 31/31 - Heal 7 - Surges 8/8 - Second Wind 1/1 - Action Points: 1 Encounter: Witchfire 1/1 - Commander's Strike 1/1 - Scorching Burst 1/1 - Beguiling Tongue 1/1 Daily: Armor of Agathys 1/1
Sanem: AC 19 - Fort 13 - Ref 17 - Will 13 - Speed 7 HP 22/30 - Heal 7 - Surges 6/7 - Second Wind 1/1 - Action Points: 1 Encounter: Elven Accuracy 1/1 - Fox's Cunning 1/1 - Yield Ground 1/1 Daily: Hunter's Bear Trap 1/1 - Thunderburst Weapon Attack 1/1
Persephone: AC 16+2 - Fort 12 - Ref 16 - Will 14 - Speed 2, Fly 7 (hover) HP 8/24 - Heal 6 - Surges 2/2
Thursagan: AC 20+2 - Fort 16 - Ref 14 - Will 14 - Speed 5 HP 18/37 - Heal 9 - Surges 12/12 - Second wind 1/1 - Action Points 1 Encounter: Passing attack 1/1 - Shielded Sides 1/1 Daily Powers: Villian's menace 1/1 - Craghammer power 1/1
Zachery: AC 19+2 - Fort 13 - Ref 17 - Will 15 - Speed 6 HP 32/32 - Heal 8 - Surges 7/7 - Second wind 1/1 - Action Points 1 Encounter: Staff of Defense 1/1 - Chill Strike 1/1 Daily Powers: Flaming Sphere*/Freezing Cloud 1/1 Utility: Shield(Encounter)*/Feather Fall(Daily) 1/1
Zynthis: AC 18+2 - Fort 16 - Ref 11 - Will 16 - Speed 5 HP 33/33 - Heal 8 - Surges 7/7 - Second Wind 1/1 - Action Points: 1 Encounter: Longtooth Shifting 1/1 - Channel Divinity 1/1 - Healing Word 2/2 - Healing Strike 1/1 Daily: Avenging Flame 1/1 - Breaching Armor 1/1 - Shield of Faith 0/1
Blue 1: injured Blue 2: injured Blue 3: bloodied
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Post by harknail on Aug 20, 2009 17:52:11 GMT -5
Harknail moved up, issued a divine challenge to the goblin on the ice, then charged the goblin. Harknail had never seen ice before, but since the goblin could walk it it, he assumed that he could as well. He was wrong. As soon as Harknail reached the ice, his feet flew out from under him, and Harknail hit the ice, hard (for 6 damage). Having not reached the goblin, his Divine Challenge faded away. Harknail laid there on the ice wondering what just happened.
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Post by harknail on Aug 20, 2009 17:57:51 GMT -5
Sart anounced (in goblin of course), <These are a hunting party from my tribe, they were green when they left a week ago>.
Up at the top of the hill, the Hexer adds, <We are more than we were! We are Frost Goblins now!>
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Post by harknail on Aug 20, 2009 18:09:37 GMT -5
Does the cloud obscure vision? Or just make movement difficult? Also, can I move through the "v" row of squares that aren't on the map? It seems like I should be at the very edge of the cloud. It would give Frost Goblins concealment, but I think they have to be in the cloud for that to happen. So no, it doesn't obscure vision.
Yes, you can move off the map slightly if you so choose.
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cyco
Veteran of the War
Posts: 148
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Post by cyco on Aug 20, 2009 19:15:36 GMT -5
Gabe calls out to Bharash, “Don’t get angry, get revenge!” as he starts to clamber up the steep slope but he finds the going very difficult and he manages to fall once before he climbs up. But once up he looks a lot more sure of himself striding forward and spearing the goblin with his long glaive calling out as he does so, "No more curses from you goblin."Minor: Gabe's Inspiring Word on Bharash Move: Climbs to M5 Athletics check for Gabe Unbelievable.. when only a 1 will fail.. I roll a 1Move: Climbs to M5 then moves to K4 Athletics check for Gabe Gabe spends an Action PointStandard: Lead the Attack with Glaive at Grey 1 If hit: 6d4+3 [dice=4] | [dice=4] | [dice=4] | [dice=4] | [dice=4] | [dice=4] | +3= | 19 damage Until the end of the encounter, you and each ally within 5 squares of you gain a power bonus to attack rolls against the target equal to 1 + your Intelligence modifier (+4). Miss: Until the end of the encounter, you and each ally within 5 squares of you gain a +1 power bonus to attack rolls against the target. |
OOC: As I understand it but am not 100% I get a +2 bonus to attacks using my action point, which will hopefully cancel out the penalty for him being above me? Gabe's Combat Status AC 19 - Fort 15 - Ref 15 - Will 14 - Speed 6 - Resist 6 Fire, Resist 5 Necrotic Gabe's Health: HP 25/29 - Surges 7/7 - Action Points 0 Encounter Powers: Infernal Wrath 1/1, Inspiring Word 1/2, Warlord's Favor 1/1, Encounter Powers: Thunderwave 0/1, Rub Some Dirt On It 1/1, Second Wind 1/1 Daily Powers: Lead the Attack 0/1
Gabe's Group Bonuses: Any ally within 10 squares that can see and hear me gains +2 to initiative. Any ally who can see me and spends an action point to attack gains +2 to hit[rand=20194539361948172185204331650930327818980654909639648618871174182]
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Post by harknail on Aug 20, 2009 19:26:32 GMT -5
Gabe calls out to Bharash, “Don’t get angry, get revenge!” as he starts to clamber up the steep slope but he finds the going very difficult and he manages to fall once before he climbs up. Bharash is healed for 12 points, Gabe is on the ledge.
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cyco
Veteran of the War
Posts: 148
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Post by cyco on Aug 20, 2009 19:26:49 GMT -5
OOC: Just added an action point and an attack to my post. Sorry about that. Would you prefer me to do that in a second post next time?
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luke
Veteran of the War
Sanem of Moonhaven
Posts: 174
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Post by luke on Aug 20, 2009 19:35:42 GMT -5
Sanem will continue his barrage of attacks against goblin 2: [dice=20] | +10 | 12 | [dice=20] | +10 | 25 |
I assume the 2 misses, so I will expend elven accuracy Damage: [dice=10] | [dice=6] | +2 | 10 | [dice=10] | +2 | 8 |
Persephone is rather badly wounded, if anyone can spare healing magics for her, but she will hold her position at the enemy goblin for now. Sanem will move to U6 (move of 7) via the imaginary V row of squares. [rand=07436505981814556963055501916907951087704690054447797032451573586]
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Post by harknail on Aug 20, 2009 19:51:12 GMT -5
OOC: Just added an action point and an attack to my post. Sorry about that. Would you prefer me to do that in a second post next time? That's fine, but you might need to post a note like this one to let me know about the change. How is Gabe reaching the head goblin? The map shows them as 4 squares apart!
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cyco
Veteran of the War
Posts: 148
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Post by cyco on Aug 20, 2009 19:56:57 GMT -5
Climbing up to the ledge takes 4 squares, that should leave 2 movement to get within range of the Glaive unless I'm missing something?
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Post by harknail on Aug 20, 2009 20:01:59 GMT -5
Climbing up to the ledge takes 4 squares, that should leave 2 movement to get within range of the Glaive unless I'm missing something? You forgot to specify where you were moving, so I just had him climb straight up. Please revise to show where he ends up.
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cyco
Veteran of the War
Posts: 148
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Post by cyco on Aug 20, 2009 20:04:55 GMT -5
it's hidden in the line above the athletics check. 'Move: Climbs to M5 then moves to K4'
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crysun
Veteran of the War
Zynthis
Posts: 482
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Post by crysun on Aug 20, 2009 20:40:39 GMT -5
Zynthis moves three squares due south and heals Thursagan. This can be considered a double move if necessary. Healing Word (minor): [dice=6]+3+9(surge)=17 pts of healing Edit: If possible I would like to move 2 squares first, then minor action Healing Word, then move as a standard action to take cover on the east side of the ramp (in square R14). [rand=79019243066620678597395016101115875496819430904314190659976560793]
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luke
Veteran of the War
Sanem of Moonhaven
Posts: 174
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Post by luke on Aug 20, 2009 20:47:02 GMT -5
I'm running Laira for MichaelLaira as a minor action will put her warlocks curse on blue #3, then move 6 to S14. She will then blast blue #3 with an Eyebite. A brutal shot by Laira, as her fey energy blasts the foul creature! d6+d6(curse)+4 damage, maxed = 16 damage, and Laira is invisible to the goblin until the start of her next turn.[rand=999778917443620281663214788572052071964416051054237479409888399806]
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