elricz
Veteran of the War
Posts: 271
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Post by elricz on Dec 14, 2009 10:57:31 GMT -5
I am on a break during meetings, I have to time to post an action!Thursagan will try a passing strike, starting on the gem: If it hits, he will attack the creature, with no shift: It probably misses, but the creature is marked. He will spend a move action to remove any frost on his person, and a minor action to activate shielded sides, for a +2 to AC and reflex and negate flanking.[rand=9217746835201979488879862241446976612869082018733899788879789412]
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candi
Veteran of the War
Raylynn
Posts: 381
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Post by candi on Dec 14, 2009 11:36:51 GMT -5
Gabe inches backwards, keeping the creature in range of his glaive and follows Zynthis's righteous brand with a stabbing attack of his own, trying to off balance the foe so that Lairaunwen can get a clear shot on it. Move: Shift to C5 Standard: Warlord's Favor [dice=20] | +6 | +5 | 26 vs AC | [dice=4] | [dice=4] | [dice=4] | [dice=4] | +3 | 11 Damage |
And Lairaunwen gains +2 to attack rolls against the target until the end of Gabe's next turn. Status: G = Gabe: -2 speed (move action ends) AC 19 - Fort 15 - Ref 15 - Will 14 - Speed 6 - Resist 6 Fire, 5 Necrotic HP 24/29 - Heal 9 - Surges 5/7 - Second Wind 1/1 - Action Points 1 Encounter: Infernal Wrath 1/1 - Inspiring Word 2/2 - Warlord's Favor 0/1 Encounter: Thunderwave 1/1 - Rub Some Dirt On It 1/1 Daily: Lead the Attack 0/1
DISCLAIMER: Status may be wrong.. I think I had taken damage from that trap? I lost the txt file I had going with my status x.x
[rand=74381186625611061155583162293175430877890072927874499111634378]
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Post by harknail on Dec 14, 2009 12:33:37 GMT -5
Zachary is going to get a little tricky with vertical positioning here, with the potential of freeking out Thurgasan and Gabe. Zack moves to J7, and then centers a Scorching Burst at D7, but at a height of 3, so that it catches both the monster and the crystal (which presumably have a height of at least 2), while missing the party members, who have a height of 1. Of particular interest here is whether the attack on the monster or the attack on the crystal appears to have more effect. "Leave room between the creature and the crystal, and I'll conjure a Flaming Sphere there!" So that's why scorching burst is described as coming from the ground, to prevent shooting over the heads of allies when fighting large creatures. Need Arcana roll from Zachary
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Post by harknail on Dec 14, 2009 12:46:18 GMT -5
Thursagan will try a passing strike, starting on the gem: If it hits, he will attack the creature, with no shift: It probably misses, but the creature is marked. He will spend a move action to remove any frost on his person, and a minor action to activate shielded sides, for a +2 to AC and reflex and negate flanking. Thursagan hits a solid blow on the crystal, but it feels like hitting armor square on. His followup blow misses the summoned monster. He then prepares for the attack he knows is coming.
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Post by harknail on Dec 14, 2009 12:59:51 GMT -5
Gabe inches backwards, keeping the creature in range of his glaive and follows Zynthis's righteous brand with a stabbing attack of his own, trying to off balance the foe so that Lairaunwen can get a clear shot on it. DISCLAIMER: Status may be wrong.. I think I had taken damage from that trap? I lost the txt file I had going with my status x.x The mist clings to Gabe and forms a thin shell of ice as Gabe moves back from the monster. But the ice doesn't stop Gabe from striking a solid blow and setting it up for Laira's attack. I forgot to record that damage as well. Rather than look it up, I set him back to full health and subtracted a healing surge. I figure that Zynthis would have healed him at that point, and thanks to his fire resistance, he wasn't damaged much.
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Post by Ogremind on Dec 14, 2009 13:16:51 GMT -5
Arcana roll for Zachary: Bah. Hope that's good enough for something.[rand=248430343646952820618687977061523965244607404905754531352686194723]
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Post by harknail on Dec 14, 2009 13:28:24 GMT -5
Zachary thinks that the beast and the crystal are still connected somehow. He can sense arcane energies flowing between them. Although the crystal isn't moving, it's incredible hardness makes it difficult to land a sold blow and even more difficult to damage. In Zachary's opinion, the creature is an easier target, though perhaps harder to reach for melee combatants.
In other words, the crystal still has good defenses and in addition has some amount of all damage resistance.10
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Post by Ogremind on Dec 14, 2009 16:29:10 GMT -5
Okay, might as well bust out the FS.As part of his first turn, Zack will use an action point to cast Flaming Sphere in D8: [dice=20] | +8+2 | = 25 vs Reflex White 1 |
[dice=6] | [dice=6] | +6 | = 15 fire damage |
At the start of its next turn, it (and anyone adjacent to the flaming sphere) will take: I'm going to sustain this for the duration of the fight, so you might want to put in a map token for it.Zachary's Combat Status:
Health: HP 27/32 - Surges 5/7- Second Wind 1/1 - Action Points 0/1 Encounter Powers: Chill Strike 1/1, Staff of Defense 1/1 Daily Powers: Flaming Sphere 0/1 - Freezing Cloud 0/1 Utility: Shield 1/1 - Feather Fall 0/1 Basic melee: Staff +1, +4/1d8+1
[rand=75726506467374651668644915974523196790583345965448164268350293067]
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Post by Ogremind on Dec 14, 2009 16:32:53 GMT -5
Oh, and Zack's position needs to be updated.
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luke
Veteran of the War
Sanem of Moonhaven
Posts: 174
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Post by luke on Dec 14, 2009 17:59:27 GMT -5
Sanem wouldn't think of shooting the big crystal with monster there, so he will shoot the monster unless someone suggests he do otherwiseSanem makes the large creature the target of his hunt (hunters mark) then opens fire: Twin Strike: [dice=20] | +10[ | 27 | [dice=20] | +2 | 8 |
Damage [dice=10] | +2 | [dice=6] | 14 | [dice=10] | +7 | 13 |
He then sends Persephone up 8 Squares to protect her from any nearby danger[rand=8176523487020908586221477103641490664806345938896915783852110762]
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Michael
Veteran of the War
Posts: 218
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Post by Michael on Dec 14, 2009 21:48:26 GMT -5
Laira Elereth mvoes to E10, curses the creature and misses him with witchfire (11 vs reflex for 17 fire damage, although he still takes 1 point of damage, and she receives her +2 to AC bonus). [dice=20]+4+1+1+2=11 for [dice=6]+[dice=6]+[dice=6]+5=17 fire damage [rand=1196414333710985611005698062622493221061491190441058582591305464546]
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Post by Ogremind on Dec 16, 2009 9:10:37 GMT -5
Who are we waiting for? Bharash hasn't posted in a long time.
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Post by harknail on Dec 16, 2009 12:39:17 GMT -5
Who are we waiting for? Bharash hasn't posted in a long time. Waiting for Bharash and for me to catch up with the turns posted so far.
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Post by harknail on Dec 17, 2009 3:12:39 GMT -5
Zacharies flaming spear hit, as did one of Sanem's arrows. But it managed to avoid Laira's witchfire.
Laira's atempt to move through the choke frost coming off the creature was slowed by the ice building up on her, though she does get far enough for her shadowwalk ability.
It's -1 movement per square entered, so after 3 squares (at D10) Laira has moved 3 squares and only has a move speed of 3, so she has to stop there. Her speed will continue to go down as she moves until she takes a move action to break off the accumulated ice.
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Post by harknail on Dec 17, 2009 3:14:10 GMT -5
Still waiting on Bharash. If I still don't hear from him tomorrow, I'll go ahead an have the character do something reasonable. A lot of players have problems posting this time of year.
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Post by Ogremind on Dec 17, 2009 9:26:56 GMT -5
Still waiting on Bharash. If I still don't hear from him tomorrow, I'll go ahead an have the character do something reasonable. A lot of players have problems posting this time of year. This is exactly the kind of situation that we planned on using our flaming spheres on, but using a daily for someone who is late in posting is a bit harsh. Well, I'm going to have problems posting starting next monday and continuing for the following three weeks.
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Post by harknail on Dec 17, 2009 15:43:42 GMT -5
This is exactly the kind of situation that we planned on using our flaming spheres on, but using a daily for someone who is late in posting is a bit harsh. Well, I'm going to have problems posting starting next monday and continuing for the following three weeks. This time of year is always hard on online games, either e-mail or play-by-post. And of course, the bigger the group, the more people missing. Currently I plan to keep the game going, but allow extra time before I take over people's characters for a turn. At least a week, from when the last status update, so if you can post once a week you'll be able to keep up. And of course I won't drop anyone who fails to respond until after the holidays.
But if people would rather just put the game on hold for a while, speak up!
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crysun
Veteran of the War
Zynthis
Posts: 482
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Post by crysun on Dec 17, 2009 16:06:53 GMT -5
I vote that during the holidays if someone doesn't post, we just wait on them until they do even if it takes them until after Christmas.
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Post by similar on Dec 20, 2009 19:33:07 GMT -5
Thanks for saying you will wait for me. I have not really been on for about a month, in fact I won't really be back to being able to regularly post until 28th December.
If you need Bharash to do his flaming sphere before then go for it.
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Post by harknail on Dec 20, 2009 19:42:34 GMT -5
Thanks for saying you will wait for me. I have not really been on for about a month, in fact I won't really be back to being able to regularly post until 28th December.
If you need Bharash to do his flaming sphere before then go for it. No problem, we can wait a bit longer.
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