|
Post by harknail on Jun 6, 2010 17:08:52 GMT -5
Sart moved up to join the group around Raylynn. Again selecting the same target as her archery mentor, Sart fired at the kobold on the ledge (Green 3). Her bolt struck the kobold in the side, leaving it bloodied.42
|
|
|
Post by harknail on Jun 6, 2010 17:14:58 GMT -5
I've decided that anyone who wants to may use the InvisibleCastle dice roller instead of the one built into this forum. For me it is much easier to format and I don't have to post and then edit the post to see the dice rolls.
I'm not requiring people to use InvisibleCastle, if you like the built in dice roller you're welcome to continue using it, or switch back and forth depending on which is easier for that post.
|
|
|
Post by harknail on Jun 6, 2010 17:24:14 GMT -5
Picking new targets for Orsik:
Orsik finds that all three of his first targets are unavailable. One is already dead, the other two are strangely elusive and can't be hit unless they are the closest kobold to him. Instead Orsik goes for the kobolds out of reach of the melee fighters, targeting the three kobolds on the ledge from left to right (green 3, red 2, green 4).
Using original rolls....
All three of Orsik's targets feel the icy chill of winters embrace. All still live, but all long for the nice warm fire they see below.42
|
|
|
Post by harknail on Jun 6, 2010 22:36:21 GMT -5
The Kobold Pikeman makes use of his reach to attack Thursagan from where his current position. Thursagan simply knocks the pike aside with his shield. The surviving female kobold throws another javelin at Thursagan But it was a glancing blow that just slid off Thursagan's armor with him hardly noticing. The Kobold Slink that Harknail had trapped (cyan 7) waited for an opening. That opening appeared when the other Kobold Slink (cyan 8) shifted into flanking position. The both jabbed with their spears in unison. One of the spears found a joint and did enough damage to leave Harknail bloodied again, the other simply struck Harknail in the middle of a steel plate and bounced off harmlessly. The Kobold Slnik (cyan 8) then shifted again to get out of between Harknail and Laira. The Kobold Wyrmpriest by himself (green 3) knew he should go and get help, but he was too mad to run. Instead he sent an orb of poison towards Orsik (the closest of his tormentors). Orsik wasn't able to dodge the orb, which left him coughing hard enough that his lungs ached. The Kobold Hurler (red 2) also targeted Orsik, with a Stinkpot. The stinkpot hit Orsik and shattered, releasing a foul odor that threw off Orsik's aim. The almost bloodied Orsik will find his dwarvish constitution put the the test (-2 to hit, save ends). The other Kobold Wyrmpriest (green 4) decided that his teammates needed some more motivation, so he made his motivational speech (giving all his allies temp HP). He then took a deep breath and exhaled poison gas down the steep slop at Thursagan and Zynthis (and incidentally the Elven Chiefs daughter). Zynthis caught only the fringes, and Thursagan's tough dwarven constitution allowed him to resist the poison, the the Elven Chiefs daughter caught the full brunt of it. A coughing fit made it really hard to play dead, so the Elven hostage gave up on that idea, scampered to her feet even with her hands bound behind her back, then got out of the way. Up above came the cry of "Krismorel!" The elves were disarmed, with their hands tied behind their back. But that didn't stop them from trying to knock the kobolds over the edge. Following the example of the first, the others in front also tried to knock the kobolds off. The first Elf missed, but the next two hit, sending the kobolds careening down the steep slope to land prone in front of the heros. Map (will be updated as the turn progresses): Status: H = Harknail: +1 attack +3 damage (Next) AC 21 - Fort 15 - Ref 15 - Will 15 - Speed 5 HP 14/37 - Heal 9 - Surges 12/13 - Second Wind 1/1 - Action Points 1 Encounter: Piercing Smite 1/1 - Channel Divinity 1/1 - Warforged Resolve 1/1 Encounter: Call of Challenge 0/1 Daily: Paladin's Judgement 1/1 - Lay on Hands 2/2
L = Laira: AC 16 - Fort 13 - Ref 15 - Will 16 - Speed 6 HP 31/31 - Heal 7 - Surges 7/8 - Second Wind 1/1 - Action Points: 1 Encounter: Witchfire 1/1 - Commander's Strike 1/1 - Scorching Burst 1/1 - Beguiling Tongue 1/1 Daily: Armor of Agathys 0/1
O = Orsik: -2 to hit, save ends AC 17 - Fort 15 - Ref 12 - Will 17 - Speed 5 HP 16/30 - Heal 7 - Surges 8/9 - Second Wind 1/1 - Action Points 1 Encounter: Channel Divinity 1/1 - Lightning's Revelation 1/1 - Divine Call 1/1 Daily: Silent Malediction 1/1
S = Sanem: +1 attack +3 damage (Next) AC 19 - Fort 13 - Ref 17 - Will 13 - Speed 7 HP 27/30 - Heal 7 - Surges 6/7 - Second Wind 1/1 - Action Points: 1 Encounter: Elven Accuracy 1/1 - Fox's Cunning 1/1 - Yield Ground 1/1 Daily: Hunter's Bear Trap 1/1 - Thunderburst Weapon Attack 1/1
P = Persephone: AC 16 - Fort 12 - Ref 16 - Will 14 - Speed 2, Fly 7 (hover) HP 24/24 - Heal 6 - Surges 1/2
R = Raylynn: AC 17 - Fort 15 - Ref 15 - Will 14 HP 33/33 - Heal 8 - Surges 9/9 - Second Wind 1/1 Action Points 1 Encuonter: Fey Step 1/1 - Shielding Cube 1/1 - Swift Mender 1/1 - Healing Infusion 2/2 Daily: Punishing Eye 1/1
T = Thursagan: +2 to All def (turn) AC 20 - Fort 16 - Ref 14 - Will 14 - Speed 5 HP 21/37 - Heal 9 - Surges 9/12 - Second wind 0/1 - Action Points 1 Encounter: Passing attack 0/1 - Shielded Sides 0/1 Daily Powers: Villian's menace 1/1 - Craghammer power 1/1
A = Zachery: +1 attack +3 damage (Next) +1? +4? - AC 19 - Fort 13 - Ref 17 - Will 15 - Speed 6 HP 32/32 - Heal 8 - Surges 4/7 - Second wind 1/1 - Action Points 1-1 Encounter: Staff of Defense 1/1 - Chill Strike 1/1 Daily Powers: Flaming Sphere*/Freezing Cloud 1/1 Utility: Shield(Encounter)*/Feather Fall(Daily) 1/1
Z = Zynthis: +1 attack +3 damage (Next) AC 18 - Fort 16 - Ref 11 - Will 16 - Speed 5 HP 22/33 - Heal 8 - Surges 7/7 - Second Wind 1/1 - Action Points: 1 Encounter: Longtooth Shifting 1/1 - Channel Divinity 1/1 - Healing Word 2/2 - Healing Strike 1/1 Daily: Avenging Flame 1/1 - Breaching Armor 0/1 - Shield of Faith 0/1
G = Sart: Small natural humanoid, goblin, Level 2 Striker Companion AC 17 - Fort 15 - Ref 15 - Will 15 - Speed 6 HP 30/30 - Heal 8 - Surges 3/7 - Second Wind 1/1 Initiative +3 Â Â Â Â Â Â Â Senses Perception +1; low-light vision Basic Short Sword (Standard, at-will) Weapon +9 vs AC; 1d6+2 Basic Hand Crossbow (Standard, at-will) Weapon 10/20 +8 vs AC; Hit 1d6+4 Deft Strike (Standard, at-wll) Weapon melee/ranged May move 2 squares before attack +9/+8 vs AC; Hit 1d6+4 King's Castle (Standard, encounter) Weapon melee/ranged +9/+8 vs AC; Hit 2d6+4; Effect switch places with willing adjacent ally Fast Hands (Free, at-will, once per round): You draw or sheathe a weapon, pick up an item in your space or adjacent to it, or retrieve or stow an item Sneak Attack: +1d6 damage against any target granting combat advantage Goblin Tactics (immediate reaction, when missed by a melee attack, at-will) The goblin shifts 1 square. Skills Stealth +12, Thievery +12 Str 14 (+2) Â Â Â Â Â Dex 18 (+4) Â Â Â Â Wis 12 (+1) Con 13 (+1) Â Â Â Â Â Int 13 (+1) Â Â Â Â Cha 10 (+0) Equipment: leather armor , short sword , dagger, hand crossbow
Orange 9: uninjured Blue 6: uninjured Cyan 7: uninjured Cyan 8: injured Red 2: injured, prone Green 3: bloodied, quarry Green 4: injured, prone Tag all42
|
|
candi
Veteran of the War
Raylynn
Posts: 381
|
Post by candi on Jun 7, 2010 8:11:12 GMT -5
Raylynn loads up another crossbow bolt, a twinkle in her eye, and levels the shot with the kobolds harrying Harknail. Loosing the bolt she opens her hand and drops three small constructs to the ground which shatter when the hit the stone floor. Shrugging, clearly not phased by the failure of her little creations, Raylynn then slowly starts inching her ways towards the center of the battle. Magic Weapon on Cyan 8: [dice=20] +8 = 10 vs AC bleh. [dice=6] +4 damage and Sart, Sanem and Zachary get +1 to hit +3 damage if I hit.
Move: 3 squares to the right (putting me 1 in front of Orsik)
[rand=039352368071906568558120490052724847569520473203230838848212493275]
|
|
|
Post by Ogremind on Jun 7, 2010 8:52:40 GMT -5
Zackary moves up with Raylynn and Orsk (move to K6), and frowning at his choice of targets, sends a scorching burst up above and behind the kobold priest on the hill. Scorching burst R4, one square above the ground at that level. [dice=20] | +8 | =19 vs Reflex Green 3 |
[dice=6] | +6 | =10 fire damage |
Zachary's Combat Status:
Health: HP 32/32 - Surges 4/7- Second Wind 1/1 - Action Points 1/1 Encounter Powers: Chill Strike 0/1, Staff of Defense 1/1 Daily Powers: Flaming Sphere 1/1 - Freezing Cloud 0/1 Utility: Shield 1/1 - Feather Fall 0/1 Basic melee: Staff +1, +4 vs AC, 1d8+1
[rand=552009129298957816366367030096290730087825685940371583994388005]
|
|
|
Post by harknail on Jun 7, 2010 11:30:18 GMT -5
While Raylynn missed with her attack, Zachary hit with his, finishing off the wyrmpriest that had been taunting them.
|
|
elricz
Veteran of the War
Posts: 271
|
Post by elricz on Jun 7, 2010 13:53:01 GMT -5
Thursagan cannot believe his luck as the couple of kobolds drop to his feet, too groggy to know where the blows are coming. He starts by using a crushing blow on red 2: If it hits, he will recover the temp HP lost to the half poison damage before (he took 4, so 3 temp HP gone and 1 damage, to put him on 20) Anyhow, he will mark the kobold. After that, he gathers all his strength for a mighty blow on the wyrmpriest. He spends an action point and uses his daily power Lasting Thread to try to finish the prone kobold in one blow If the attack hits, the kobold will be marked until the end of the encounter. On a hit, Thursagan will also slide the kobold using the craghammer power to place him in O10, in what he believes is a good position for blasts from his comrades. I have gone all in with him this round, but I believe that it would make sense, after being knocked out in the first round and receiving the help from the elves this round, he is furious and he wants to seize the opportunity.http
|
|
|
Post by Ogremind on Jun 7, 2010 14:04:32 GMT -5
Elricz? You have minroll(2) on one and minroll(3) on the other. Did you mean to do that?
|
|
elricz
Veteran of the War
Posts: 271
|
Post by elricz on Jun 7, 2010 15:29:12 GMT -5
Elricz? You have minroll(2) on one and minroll(3) on the other. Did you mean to do that? No, I didn't meant that. I realized after I did the first roll that brutal 2 would mean a minimum of 3, so I changed that on the second roll. I hope that this is the right setting, so if a 3 is rolled it will be kept. Please let me know if I am wrong.
|
|
luke
Veteran of the War
Sanem of Moonhaven
Posts: 174
|
Post by luke on Jun 7, 2010 16:19:10 GMT -5
Persephone flies up to R7, and Sanem jogs to H5, while Persephone screeches at (making quarry) G4. Sanem then takes aim and does his thing: Twin Strike: [dice=20] | +10 | 21 | [dice=20] | +10 | 11 |
Quarry Bonus [dice=6] Damage [dice=10] | +2 | 10 | [dice=10] | +2 | 10 |
[rand=5017816949388643269423251936304853564188293352297643191282484625]
|
|
|
Post by Ogremind on Jun 7, 2010 16:20:36 GMT -5
From my reading of the code, Brutal 2 should be minroll(3), provided they aren't just bumping the number up to 3 instead of re-rolling.
|
|
|
Post by harknail on Jun 7, 2010 16:27:36 GMT -5
From my reading of the code, Brutal 2 should be minroll(3), provided they aren't just bumping the number up to 3 instead of re-rolling. I did a quick sample, and it looks like minroll is doing a reroll, so minroll(3) is correct.
|
|
Michael
Veteran of the War
Posts: 218
|
Post by Michael on Jun 7, 2010 20:00:27 GMT -5
Laira Elereth curses kobold cyan 8, shifts to M3 and then strikes him with an eyebite. This provokes an attack of opportunity, however, I believe Harknail will get to attack it first due to the divine challenge issued earlier. If not, Laira will blast and then move. Laira Elereth hits 23 vs will for 14 psychic damage and 1 more damage for inflicting the curse. [dice=20]+4+1+1+1=23 for [dice=6]+4+1+[dice=6]=14 psychic damage and turning invisible to cyan 8 Incidentally, how did cyan 8 shift twice? Doesn't that take 2 move actions?[rand=768563759578376166749182527329983915627021581734624192631336699]
|
|
|
Post by harknail on Jun 7, 2010 20:14:28 GMT -5
Incidentally, how did cyan 8 shift twice? Doesn't that take 2 move actions? Kobolds are shifty, they can shift as a minor action. There are currently no kobolds adjacent to Laira, so she is in no danger of opportunity attacks.
|
|
Michael
Veteran of the War
Posts: 218
|
Post by Michael on Jun 7, 2010 23:18:44 GMT -5
Laira Elereth is in no danger of opportunity attacks until AFTER she moves to M3 and is then adjacent to kobold cyan 8.
|
|
candi
Veteran of the War
Raylynn
Posts: 381
|
Post by candi on Jun 8, 2010 6:39:58 GMT -5
Just so you know, Divine Challenge does not grant attacks. Instead it deals automatic damage, although the damage is small.
|
|
|
Post by Jolith on Jun 8, 2010 7:50:31 GMT -5
Orsik, reeling from the poison, violently coughs shaking his body from head to toe. He raises his fingers as before and lets another wave of cold rays shoot forth towards his enemies. Continuing to cough he tries to right himself hoping his strong dwarven lungs can help him. Using the only power it seems he uses, Orsik will use Hands of Radiance on R2, G4, and B6. He will then stand still and take his saving throw.Hands of Radiance (R2, G4, B6) [Included the -2 penalty] [dice=20] | +6 | = 21 vs Reflex | [dice=20] | +6 | = 13 vs Reflex | [dice=20] | +6 | = 11 vs Reflex |
Damage [dice=4] | +8 | = 9 Cold Damage |
Obviously the poison was effecting Orsik, heh. Saving Throw (vs. Poison Orsik gets +5) [dice=20][rand=732039321336802611456833765886298737349500116999340418426010378616]
|
|
luke
Veteran of the War
Sanem of Moonhaven
Posts: 174
|
Post by luke on Jun 8, 2010 9:49:30 GMT -5
From my reading of the code, Brutal 2 should be minroll(3), provided they aren't just bumping the number up to 3 instead of re-rolling. I did a quick sample, and it looks like minroll is doing a reroll, so minroll(3) is correct. Brutal[D12] is mathematically identical to [D10]+2, just fyi (we worked it out on a whiteboard once, I don't have the proof available.)
|
|
elricz
Veteran of the War
Posts: 271
|
Post by elricz on Jun 9, 2010 13:37:00 GMT -5
I will be on holidays starting this Friday 11, up to Tuesday 22. I may be slow on connecting to the site, so if Thursagan is the last one to act, please move him along (basic attack on the nearest enemy to at least keep one marked) Thanks
|
|