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Post by harknail on Nov 3, 2011 22:28:40 GMT -5
Llewelyn hit the bat with one arrow, but missed with the other. Still the bat was bloodied. Waiting for Romra and Stria.Map (will be updated to reflect current situation)
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Post by Rojito on Nov 6, 2011 0:21:16 GMT -5
Roma will move to G2 and attack the bloodied bat with his rapier.
Earth Shield Strike: +9 [dice=20] =17
Damage: +4 [dice=8] =11
I dont know if i still get Magic Weapon affect or not, but its not figured in if i do.[rand=39154259488893444212959172595868727205872978854818661957022175064]
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Post by harknail on Nov 6, 2011 1:27:55 GMT -5
No magic weapon bonus because Blastishy missed. Also Romra can't reach G2 without charging because the water is difficult terrain. Also he'll be entering the zone of daggers which means he'll take two points of damage. To keep things moving I'm assuming he charges instead of Earth Shield Strike.
Romra ploughs though the water to charge the bat, hardly noticing the few daggers that strike him as he skewers the rat on his rapier, killing it quite dead.
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Post by harknail on Nov 6, 2011 1:49:00 GMT -5
Haven't heard from Stria since 2 turns ago, so posting for her:Not wanting to be eaten by a grue (whatever that is), Stria moved out of the darkness and to where she could see the last bat still lit. Then she curses the bat and tries to hit it with Dire Radiance. [dice=20] | +4 = 18 vs Fort | [dice=6] | +3 = 8 damage | [dice=6] | curse damage |
A shaft of brilliant, cold starlight to lance out bathing the bat in excruciating light. The nearer he moves toward Stria, the brighter and more deadly the light becomes. Stria hit[rand=67832877486944215206550294533372114334157435223464672083887271583]
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Post by harknail on Nov 6, 2011 1:55:09 GMT -5
The bat near Dart (#1) feels compelled to attack Dart, but it can't see Dart. So instead it flies out of the cave.
The other Bat (#5) tries to do a flyby on Popol. But to do that it needs to approach Stria and takes [dice=6]+2 damage. This is enough to finish off the bat.
Combat is over. Harknail climbs out of the deep end of the pool, none the worse for being submerged.
Tag all.[rand=55930203688330951130045813042670567595352442003797738516740500927]
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nobu
Veteran of the War
Posts: 104
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Post by nobu on Nov 6, 2011 9:13:53 GMT -5
Tol
"Well that was an adventure, I say we should sweep through one more time before we try to set up camp in a place like this." after looking around for more rodents bent on cave domination.
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Post by at on Nov 6, 2011 9:32:16 GMT -5
Barbatos sweeps his animated light slowly around the cave, "we should drag the corpses out too, before something comes looking for foot"
Waving his hand through the air he wipes away the collected grim, blood, and debris on the ground around him and summons a scent to mask that of the cave's prior inhabitants.
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Post by Rojito on Nov 6, 2011 11:47:40 GMT -5
Romra will nod at Tol and search the cave for any hide-aways where the creatures may be lurking.
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Post by sageaqua on Nov 6, 2011 22:17:14 GMT -5
Dart goes for a swim to get cleaned up. While he's doing that he'll clean his gear.
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Post by harricklomax on Nov 7, 2011 7:51:00 GMT -5
Popol's will chill out in the pond with Dart
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Post by harknail on Nov 7, 2011 17:22:04 GMT -5
While Dart was in the water, he spotted an underwater tunnel (as marked on the map).
Those clearing the bodies out have no problem doing so. Harknail helps and provides light for that team while The wizard provides light for those in the pool.
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Post by sageaqua on Nov 7, 2011 18:30:59 GMT -5
How can Dart see the tunnel - it's pitch black in most of the cave? Cleaning his gear and swim in the dark is easy. I've done both for years. But the only way he'd find the tunnel in the dark would be by running into it while swimming. Strictly speaking he wont enter. He'll ask Harknail to take a look around. Dart simply has no idea if the tunnel has air and Dart would not want to end up in a fight under water.
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Post by harknail on Nov 7, 2011 18:37:18 GMT -5
The wizards light spell shows the entrance of the tunnel, but doesn't light the tunnel itself. Harknail is an excellent choice for exploring this cave.
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nobu
Veteran of the War
Posts: 104
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Post by nobu on Nov 7, 2011 19:29:43 GMT -5
tol. I dont have the feat yet soi dont need to sleep eat or breathe! Evilness... Did Darts mention aloud or call over hrknail?
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Post by harknail on Nov 7, 2011 22:37:03 GMT -5
tol. I dont have the feat yet soi dont need to sleep eat or breathe! Evilness... Did Darts mention aloud or call over hrknail?
While Tol is undead, he's also still alive and needs to eat, drink, and breath as other living things do. Until he takes the Death's Blessing feat that is, at which time he'll no longer be alive.
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Post by sageaqua on Nov 8, 2011 7:28:43 GMT -5
Dart calls Hartnail over to take a look but he gets out of the water and gets dressed first. If something is in the cave Dart does not want to risk being pulled under.
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nobu
Veteran of the War
Posts: 104
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Post by nobu on Nov 8, 2011 11:29:21 GMT -5
sorry mistyped i ment i dont have the feat yet so i can go without haveing to eat breath or sleep. {starting to think however i type that line the grammar of it is messing with me}(deaths blessing)
Tol
I finish move the corpse out of the way with the other before following Harknail over to have a look at what they found.
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Post by harknail on Nov 8, 2011 14:47:09 GMT -5
sorry mistyped i ment i dont have the feat yet so i can go without haveing to eat breath or sleep. {starting to think however i type that line the grammar of it is messing with me}(deaths blessing)I think you have the feat backwards. You need to eat and breath until you take the feat. Since Tol doesn't have the feat, he is still living and still needs to eat and breath. Once he takes the feat Tol will no longer be living and will no longer need to eat or breath.
Still, there's no reason that Tol can't go with Harknail to explore the tunnel. I'll post them exploring when I get a chance.
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Post by harknail on Nov 9, 2011 2:38:18 GMT -5
Harknail and Tol craw and swim though the tunnel to see where it goes, with Harknails shield providing light. The tunnel was short and opened up into a pool in a small cave. Checking out the cave they found the skeleton of a gnome. Inside the remains of his backpack they found 3 vials that were still intact, they brought those out to identify.
"There be a dead gnome in there, this be what he had."
The vials were passed around for everyone to examine. Blastishy and Barbatos identify it as vials of ghoststrike oil. If used to coat a weapon it gives you a chance to strike an unsubstantial creature as if it were solid.
secondary attack +6 vs Fort to ignore resist unsubstantial for the that hit.
Tag all
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Post by sageaqua on Nov 9, 2011 2:57:16 GMT -5
Dart swims into the gnomes cave. Packs up his remains and brings them outside. He finds a overgrown area and leaves the gnomes remains their. But first he trys to identify the gnome.[dice=20] +4 gather information, history ( gnome ) [dice=20] +2[rand=3779847095720477465406302362681739035346545279003102286485955119]
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