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Post by at on Aug 1, 2012 11:43:54 GMT -5
(Not enough - I rolled your fort save to move things along and you passed so just 7 damage and grappled.
The spider has no dex to AC against anyone's attacks except Vadania while grappling, though ranged attacks have a chance of hitting the elf)
[Nillfree up, then around to Vadania and Ylva]
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Post by (George) 3.5./ ZEM ( 4.0) on Aug 1, 2012 16:24:21 GMT -5
Nillfree will help his elf comrade as he moves in the direction of the fight, with the spiders back turned to him, he sees a nice spot to stick his blade. he has to hit true, but if he does he knows that at least he did something that would let the elf not be mauled by a creature druids normal loves. "Sorry i late to your party. Mind if i cut in?" [dice=20]+3+2 flank,=16 ( not add in +2 charge if he can) [dice=4]+ [dice=6] -1= total dam 6[rand=5278064718004316938220849027857202118708565831184443265388580039144]
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Post by sageaqua on Aug 2, 2012 2:15:56 GMT -5
Ka'lion get's up moves behind a stale for additional protection and throws ax at horse. [dice=20] +2+2 = 11 [dice=6] +2[rand=299478031927719740233872109092778828040116932243538900266867131]
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Post by at on Aug 2, 2012 4:50:45 GMT -5
The spider is an easy target, but far too large to be felled quickly by such a small blade. As Nillfree strikes and withdraws he notes that the Spider's blood is a strange amber colour, and that he appears to have it's attention once more.
Some distance away Ka'lion abandons his attempt to calm himself and begins to stalk the tied up horse that earlier threw him, ax in hand.
[Vadania up - grappled, and Ylva's action]
Ylva & Vadania <--- Current Action Adversaries Ka'lion (attacking horse), Aelos & Nillfree Belomme
Ylva, HP : 9 / 13 Vadania, HP : 7 / 16, Grappled Ka'lion, HP : 11 / 20 (Rage: 15 / 24), Enraged, round 2 of 7 Aelos, HP : 19 / 19 Nillfree, HP : 5 / 10, Poisoned (-1 strength) Navarre Belomme, HP : 7 / 14, Player MIA, Poisoned (-2 strength)
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Post by harknail on Aug 2, 2012 11:15:04 GMT -5
With the spider on top of her Vadania couldn't reach any of her weapons, so she did the best she could the get the spider off of her. Ylva also tried to grab a leg with her teeth and pull the spider off. OOC: Vadania is trying to escape from grapple, Ylva is trying to trip the spider.Vadania | [dice=20] | +0=6 | STR roll | for grapple | Ylva | [dice=20] | +3=15 | [dice=6] | +1=2 | Ylva | [dice=20] | +1=9 | STR roll | for trip |
[rand=2603840131778274390964501071721397646222868934277565978181082755]
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Post by at on Aug 2, 2012 12:51:10 GMT -5
The spider thrashes about, releasing Vadania and turning first towards Nillfree and then towards Ylva as the wolf pulls on one of it's legs. Lunging forward the creature tries to catch Ylva in it's jaws but she ducks into the corner of the room under one of the tables as both Vadania and Aelos struggle to regain their footing nearby.
Nillfree too prepares to pursue his exposed foe but feels a rush of air behind him and turns to see something quite unexpected - a warrior in glistening plate standing behind the bar. With one hand the armoured figure reaches for the bag that the gnome had earlier spotted an in the other he holds...
"Look out!", cried Nillfree, seeing the danger and this new assailant hurled a flask of alchemist’s fire into the crowded room.
Far from the action Ka'lion rises from his position and launches one of his axes towards the horse, the blade biting deep into the saddle though he is unsure if the horse itself is injured. The animal responds noisily but does not break free of it's restraint.
[Tag Aelos & Nillfree, and then around to Ylva and Vadania again - Ka'lion's action this round was to throw the axe, but you can post for next round if you want]
Spider misses, Vadania is no longer grappled.
Vadania, Aelos, and Nillfree (and the spider) each take 1 point of fire damage and it's a DC15 reflex save to avoid igniting. You can roll on the floor (or perform similar actions) to gain a +2 to you save.
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Post by (George) 3.5./ ZEM ( 4.0) on Aug 3, 2012 3:07:14 GMT -5
Nilfree will swing at the spider as he rolls out of the fire and tries to put himself out, he rolls under a close table to take some cover putting distance between him, the spider, the armored thing and the combustibles that are behind the counter. attack [dice=20]+5= 15 ref save [dice=20]+8= 25 damage [dice=4] sneak attack [dice=6] -1 total= 5[rand=48269721772521734227153387619182476367480007465929603876170469448]
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Post by (George) 3.5./ ZEM ( 4.0) on Aug 3, 2012 3:22:59 GMT -5
also i should have one more hit point. at first lv you don't roll for hp you get max + con i should have 11 not ten for i was off by one hit point at first lv. sry for the miscount i did not see it until now. so right now i should be at 5 hp after adding in the fire damage.
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Post by at on Aug 4, 2012 4:49:04 GMT -5
Nillfree takes one last stab at the spider and then dives for cover as the inn began to catch fire around him wondering for a moment if this was some fever induced nightmare. Perhaps it was all just an illusion but the heat and poison felt real enough. [Aelos up, then around to Vadania/Ylva]also i should have one more hit point. at first lv (Your sheet is already marked for 7hp at first)
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Post by (George) 3.5./ ZEM ( 4.0) on Aug 4, 2012 17:23:40 GMT -5
So i did do my math right the first time. It is a net +2 hp from my con mod. my con is at 12 so that is +1 per lv. thank you for the recalculation.
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Post by sageaqua on Aug 5, 2012 7:16:43 GMT -5
Did Ka'lion hit the steed or not. Normally not but the animal is tied up in it's stall. So situation modifiers should apply. ( I know that killing the animal seems mean. But Ka'lion has a honest reason for killing the horse. A strategic one. The horse refuses to be ridden by anyone except its owner, it saddle is clearly magical and without the horse the wizard will not be able to outrun the party. All good reasons for killing it. Ideally Ka'lion would not wish for the horse to suffer but their first encounter has made a gentle quick death impossible.)
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Post by at on Aug 5, 2012 8:00:30 GMT -5
Did Ka'lion hit the steed or not. The axe hit the horse but it's gotten away without any injury this time - it's treated as flat footed but isn't entirely immobile.
Chalk it up to Ka'lion being overcautious ... I mean the guy is hiding behind a stall throwing axes at a tied up riding horse.
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Post by harknail on Aug 6, 2012 21:32:35 GMT -5
OOC: Sorry for the delay, the bookmark on this thread stopped sending me updates about new posts.Reflex save: [dice=20]+4=8 Vadania nimbly dodged aside from the flaming burst, but that's doesn't help when you're already splattered with flaming goo. Hoping that it burns out quickly, Vadania takes aim at the new opponent while Ylva continues to aid Nilfree with the spider. Vadania | [dice=20] | +6=16 | [dice=8] | +0=4 | Ylva | [dice=20] | +3=18 | [dice=6] | +1=4 | Ylva | [dice=20] | +1=6 | STR roll | for trip |
I looked up Alchemists fire to see how to put it out (jump in a lake or magic), but it looked to me like only the primary target has to make a DC15 reflex roll to avoid taking extra damage (which is a full round action). Those of us taking splash damage just get touched. But maybe I'm reading it wrong, or maybe it's more dangerous in your game. The only reason I checked was to see if emptying a water skin on your head would have any affect...[rand=1447422651108354333141427859663963399907211307436235526536025572568]
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Post by sageaqua on Aug 6, 2012 22:19:11 GMT -5
If Ka'lion is still under the effects of the rage it changes his attack as follows. his roll becomes 13 to hit and 8 damage
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Post by at on Aug 7, 2012 4:59:45 GMT -5
Vadania's arrow strikes the warrior's breastplate nearly knocking him off his feet - indeed the elf is surprised to see a warrior stumbled so easily. As he regains his balance his form blurs as if a wall of heat had sprung up around him, and then he is gone. Vadania opens her mouth to utter an exclamation when suddenly a deluge of water smothers her, extinguishing the flames on both herself and the spider and behind her Aelos grips his holy symbol and beseeches his god for aid. Slipping on the wet floor the spider continues it's struggle with Ylva, this time landing a more telling blow but clearly unable to continue much longer. Despite it's condition the creature makes no attempt to flee as more of the amber blood oozes from it's wounds. In the stable the horse holds it's ground, eyeing Ka'lion but not moving to break free. [tag all](Vadania takes 2 fire damage, Ylva takes 5 and has to make a fort save vs DC 13 or take 4 strength damage I've taken Namklin's actions to move the game along)(Alchemist's fire is indeed target only - Vadania & the spdier in this case - the rules allow you to keep making tests until you pass or are soaked)If Ka'lion is still under the effects of the rage it changes his attack as follows. Thrown weapons use dex to hit, not str (though there is a feat for that).
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Post by (George) 3.5./ ZEM ( 4.0) on Aug 7, 2012 17:52:23 GMT -5
" Nice shot time to take out the spider. im sorry Vadania but i have to kill it, it has given us no choice." Nilfree seeing that the armored threat was now gone he could then get to the spider and attack from the back like he had done so before. [dice=20]+6 (BAB+1, +1 for size,+2 from dex, +2 flank)= 22 vs AC damage [dice=4]+ SN [dice=6] -1 total= 7[rand=785290351836010809618733660317957088096662890166047707707837689668]
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Post by at on Aug 7, 2012 18:16:13 GMT -5
Seeing his moment Nillfree strikes, leaping onto the back of the spider and drive his dagger home. More amber blood wells from the wound as the animal seems to melt slightly before evaporating away beneath the gnome.
The spider's web remains, but the path now seems otherwise clear.
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Post by sageaqua on Aug 7, 2012 18:23:13 GMT -5
You apply str bonus to thrown weapons or there is no point in even using them. At this point Ka'lion gets his gear and anyone else's goes out of the barn and takes any other animals in the barn and sets it on fire. I'm not wasting any more of his time on the horse.
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Post by harknail on Aug 7, 2012 18:31:01 GMT -5
Vadania answers, "That's OK. I don't have any objection to killing animals that are trying to kill me. Especially when they aren't even real. Shall we go see if that Wizard is out of spells yet?"
OOC: Light a barn on fire in real life takes a quite a bit of time if you're trying to get the walls ablaze. Lighting a torch and tossing in in straw would be fast, but it would take a while for the fire to spread and it might go out.
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Post by (George) 3.5./ ZEM ( 4.0) on Aug 7, 2012 18:51:30 GMT -5
( this depends if we are now out of rounds or not) If we are: " we can press the attack but the wizard still has the advantage that he knows we are coming, if we rest he gets his spells back so what we need to do is find a way to draw them out with out a frontal attack cause so far that has not worked as well as we thought. For if we go up there with out healing is no telling what spell will be used and it may one shot any of us. we can't keep fighting every spell they have like we have been so far. we need a strategy and a fast but good one, i just can't think of any that could work."
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