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Post by at on Nov 9, 2014 6:47:40 GMT -5
Though her reactions are not the quickest Callo's magical protections push aside the worst of the blast.
sjSyt_t4p_1-20+8+5 = Ref save of 29 1-20
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Post by harknail on Nov 9, 2014 14:08:01 GMT -5
Nokomis Reflex save: w9eVoDV5p_1-20+14=21 Failed to dodge the blast 1-20
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Post by Jasmine on Nov 9, 2014 15:20:17 GMT -5
Bip's reflex save: e8EaoXYcp_1-20 + 16 + 2 vs evil = 30
(I'm guessing since this is "black energy" Callo is immune to it courtesy of Death Ward?)
Bip's initiative is below the monsters' due to his delayed action from the previous round. He still has his action readied to disrupt spellcasting with a melee attack.1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Nov 9, 2014 15:38:13 GMT -5
(" black energy" is just flavor text. I would put shadow energy or negitive type if they were, but bombs arn't shadow bombs.)
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Post by (George) 3.5./ ZEM ( 4.0) on Nov 10, 2014 0:06:20 GMT -5
( i will roll ref for the others later tonight or monday and do monster turn then as well.)
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Post by (George) 3.5./ ZEM ( 4.0) on Nov 10, 2014 17:33:24 GMT -5
jaran +8 iImDpWr1p_1-20= gets full blast Korvac +7 p_1-20= 21 does not pass 1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Nov 10, 2014 19:11:54 GMT -5
barbarrion is at 139 with rage but will lose 36 hp when he gets out of rage. Koravel is 47 of 107. jaran: 61/96 dawn at full Bip: only took half unless he has improved evation then he takes none but takes 17 as well. Nokomis: is at 64 calo took half damage unless you have improved evation so ( i can't find your character sheet for some reson) you took 17 from bast
so he is bloodied ( means at or below half health. Another hit like that and it won't be good.)
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Post by (George) 3.5./ ZEM ( 4.0) on Nov 10, 2014 19:36:40 GMT -5
The orb has to make a ref as well
NVd1kaTEp_1-20 + ref mod= the orb it hit by the bast and takes 20 damage.
The orb is not happy his buddy just exploded. looks like it can tell going for the barrabrion now would not insure death to the others. if he was to be shattered like his friend, it small price to pay in the comming war.
It knows casting a spell with everyone next to him was not wise. so his is going to chanel negitve energy at the cleric.
dc 18 will save vs cleric
p_1-6p_1-6p_1-6p_1-6p_1-6
this is a chanel so not a spell and no attacks of op from it.1-20�1-6�1-6�1-6�1-6�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Nov 10, 2014 19:38:22 GMT -5
zjcgHL|Np_1-20+14 will save. makes save no damage.1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Nov 10, 2014 19:39:04 GMT -5
callos turn
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Post by (George) 3.5./ ZEM ( 4.0) on Nov 11, 2014 0:59:05 GMT -5
Sorry revised a bit
Bips turn Then callos
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Post by Jasmine on Nov 11, 2014 2:35:37 GMT -5
With a surge of vigor from the haste spell, Bip growls and lashes out with three bite attacks.
First attack: |ReLKe1Sp_1-20+19+2+1=25 to hit, p_1-6p_1-6+22=31 damage Second attack: p_1-20+19+2+1=32 to hit, p_1-6p_1-6+22=29 damage Third attack: p_1-20+14+2+1=26 to hit, p_1-6p_1-6+22=25 damage1-20�1-6�1-6�1-20�1-6�1-6�1-20�1-6�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Nov 11, 2014 2:52:39 GMT -5
first attack misses, second hits takes 14 damage third misses.
Bip nips at the orb but does not leave any marks or cracks.
callos turn
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Post by at on Nov 11, 2014 4:36:16 GMT -5
Callo ducks away from the initial explosion, moving back to avoid the same from the second orb.
Weaving a spell around her blade as it shifts form from dagger to scimitar Callo hurls it through the air, raking a deep cut across the orb. With a flick of her hand she then magically redirects it to fall hilt-first towards Nokomis
(whirling blade spell) wmGEV0Bhp_1-20+15 = 32 to hit p_1-6+12 (adamantine) +p_1-6p_1-6p_1-6 (sudden strike damage if the target is vulnerable to criticals) =25 total damage.
(Callo uses one of her daily mimic uses to enhance the attack, but opts against using one to gain evasion)1-20�1-6�1-6�1-6�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Nov 11, 2014 7:06:26 GMT -5
( it is a construct so its can't be sneak attacked and since sudden strike is simular i think it falls in same catigory. so i don't think it can be sudden striked.
tho if you find an item made by a god of constructs for example and used it on a construct i feel i could forgo that rule and let it be sudden striked. I like to let playes a wide seletion in what they can do, not prevent abilties and keep them from being usefull.
i rather have players make it a quest of some kind and do things others can't for your Pc's after all, like sneak attack undead but did a quest to be able to do so twice a day.)
so 16 more damage : the party can see a chip in the from gash the "scimitar" made. tho it can't truly show emotion callo could tell it would be quite angry with her in what she just did.
Nokomis's turn
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Post by at on Nov 11, 2014 7:51:35 GMT -5
Forgot to add the enchantment bonus, +4 points of damage to that hit. For nokomis's purposes it's a +4 adamantine scimitar.
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Post by (George) 3.5./ ZEM ( 4.0) on Nov 12, 2014 5:39:32 GMT -5
Nokomis's turn
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Post by harknail on Nov 12, 2014 12:20:08 GMT -5
Nokomis will drop her +3 sword and scoop up the +4 sword and attack with both that and her icy sword, attempting to get flanking if possible.
Right hand +4 Adamantine Scimitar: Attack 1: wpAu4bmop_1-20+22+2(flank?)=34 Damage 1: p_1-6+13=16 Attack 2: p_1-20+17+2(flank?)=30 Damage 2: p_1-6+13=17 Lef hand Frost Scimitar: Attack 1: p_1-20+19+2(flank?)=possible crit Damage 1: p_1-6+10+p_1-6cold=11 normal 2 cold Attack 2: p_1-20+14+2(flank?)=21 Damage 2: p_1-6+10+p_1-6cold=16 normal 3 cold confirm crit 1: p_1-20+19+2(flank?)=27 crit damage 1: p_1-6+10+p_1-6cold=15 normal 1 cold, total 26 normal 3 cold 1-20�1-6�1-20�1-6�1-20�1-6�1-6�1-20�1-6�1-6�1-20�1-6�1-6
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Post by Jasmine on Nov 12, 2014 15:30:33 GMT -5
(Remember the extra attack and the +1 to hit from haste.)
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Post by harknail on Nov 12, 2014 15:46:25 GMT -5
I thought I'd loose the extra attack to picking up the better weapon. But I did forget the +1 to hit from Haste.
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