|
Post by (George) 3.5./ ZEM ( 4.0) on Dec 4, 2014 5:29:42 GMT -5
As you open them the bodies are still at rest. There is a lot of gold coins in each. All 4 have swords, shields, armor. some have a staff or rod its hard to tell with the cob-webs.
Aka loot for your lv.
I dont like random loot, so if it fits for them to have it and i ok item then its there on the bodies to take.
Jaren holds the item of isis and it glows to life once more.
" As payment for saving and helping me fend the evil off i offer what is on the fallen to you all."
At this time the party ...
HAS LVED!! Congratulations!
So loot is base on what you get at 13th lv.
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Dec 4, 2014 5:31:49 GMT -5
( You have no combat rounds so u can get the party back up to full hp.)
|
|
|
Post by at on Dec 4, 2014 9:35:58 GMT -5
So loot is base on what you get at 13th lv. We have just advanced to 14th level haven't we? Are we buying as 13th level characters?
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Dec 4, 2014 16:35:33 GMT -5
So just checked character sheets, everyone was currently at lv 12. So everyone has just lved to 13. The reason is it takes a while like if i used xp chart u would not have lved yet. So when you get to higher lvs takes 4 ever to reach next lv.
So i try to advance characters when i see they have done enough to show growing: rping, battle, taking on/ doing something hard. Completing missions, traps.
Nokomis grew by letting her brother go as an example.
Tho i dont use xp #'s for i found doing that takes way more time away from good content. But i want to encourage good playing so i want to reward that when i can.
yes you get the loot a lv 13 would, i always try to find places loot drops would be relisticly found.
I do this so that if there is not a loot drop for awhile you still got full value for your lv that u r ment to get,
this way do i have to worry if its too much or too little.
|
|
|
Post by harknail on Dec 4, 2014 16:39:09 GMT -5
So the loot we find is the difference between level 13 starting equipment and the level 12 starting equipment we already have?
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Dec 4, 2014 17:05:49 GMT -5
Yes because you got the sapphires during that time,
so u should all get 32,000 total for hole lv,
So with sapphires adding in to make up the total 32,000,
So include the welth of the sapphires got in that total of 32,000.
Take what is left , that is what your getting now you can take as coins/ gems or items.
Each player gets that amount so you dont need to devide who gets what.
|
|
|
Post by at on Dec 4, 2014 18:07:32 GMT -5
So just checked character sheets, everyone was currently at lv 12. So everyone has just lved to 13. ok I've double checked my sheet - they only had items/feats for a 12th level character, I must have just written their level incorrectly. Character update done.
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Dec 6, 2014 4:51:24 GMT -5
Great what item if any did you pick?
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Dec 6, 2014 5:58:23 GMT -5
Also when everyone is ready i'll start New thread.
I like to do temple in parts so found it fitting to brake it up when i can.
here looks like a good time to do so.
If anyone needs help/ run items your getting please ask.
|
|
|
Post by at on Dec 6, 2014 6:06:45 GMT -5
Callo, disinterested in weapons and armour, stood back while the others searched the trove. On of the fallen figures caught her attention though - carrying a few scrolls amongst what remained of a tattered scroll case and what appeared to be ... a magical spell pouch? An odd find to be sure. Callo will also cast locate item, seeking any of the lost Isis coins in the vicinity. Great what item if any did you pick? I spent some of the allocation upgrading an existing item. The rest went on a hat of many spells (aka Prestos hat) and a few spells to scribe into her book. I had a quick stab at switching Callo's binder levels over to the pathfinder occultist but it looks like that class is still incomplete - it's an unholy mess. Feat wise I just took practiced binder again as there aren't any feats to allow Callo to take higher level/more vestiges, or to combine her other levels with binder.
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Dec 6, 2014 7:14:54 GMT -5
Callo find traces of Isis lost magic coins 4 in fact. each had a single coin entrusted to them but all have been long gone at this point. Callo knows the importance of the coins how ever them missing is not a good omen.
( recall what they did when tossed in a certian weal)
ya i don't know how to help make that work feat tree wise, I wish i did sorry.
|
|
|
Post by harknail on Dec 6, 2014 18:17:39 GMT -5
I found where we got the gems:
pc a few sapphires from the chair.
Net worth added for each character is 8,000.
Each one is worth, 1,000. So you each get 8.
So we have 24,000 of items we might find
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Dec 6, 2014 23:00:50 GMT -5
Ya great find i was going to try and find needle in haystack.
|
|
|
Post by Jasmine on Dec 7, 2014 0:53:26 GMT -5
Dawn finds three scrolls that are on her class spell list: a scroll of plane shift, a scroll of planar binding, and a scroll of true seeing. She tucks them carefully into her extradimensional storage. She also finds two metamagic rods: a lesser rod of extend and a lesser rod of quicken.
Her new spells at 13th level are nondetection, ethereal jaunt, and summon monster VII, and she gains the Expanded Arcana feat, which adds overland flight and dimension door as well. Note that she can now cast an extended nondetection that lasts a full day, and she will begin doing so every day to defend herself against divination spells. Any divination spells targeted at her must now make a caster level check (DC 15 + Dawn's caster level, so 28) or fail. Her hope is that this will slow the pursuit of her enemy's agents, who have been searching for her ever since she fled her father's kingdom.
Bip grows to Huge size.
|
|
|
Post by harknail on Dec 7, 2014 2:29:22 GMT -5
OOC: If this is allowed...
Nokomis finds two scimitars in one of the tombs, similar to the set she uses, a frost blade and a more powerful enchanted blade, both more powerful than what she has now. She considers taking just the more powerful blades, but the frost blade has been handy as a way to cool off when the sun gets too hot. So she trades her blades for those in the sarcophagus, adding two of the gems given by the dragons as a token of respect.
OOC: Upgrade +3 scimitar to +4 and upgrade +1 scimitar to +2 adamantine. Difference in prices is 26,000 GP, so she left 2 gems to make up the difference.
|
|
|
Post by at on Dec 7, 2014 18:25:33 GMT -5
Callo draws the attention of Nokomis to the missing coins, "someone has been here before us and knew what to look for."
Noting her companions actions though, she looked amongst the items to see if any were out of place - perhaps left by the previous visitors in the same way.
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Dec 7, 2014 20:58:13 GMT -5
( ya trading in gems is fine i was about to say u could if you wished, the magic in here lets u do that.)
As she places the gems, they re transform. Both land on the outside of dead's resting place, they are looking like they had always been there, and turn into gem scarabs with a gold overly gem in the center.
( you can it was transformation magic.)
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Dec 8, 2014 4:37:00 GMT -5
the cleric too seeing it was possible takes out 7 of his gems and they transforms them as were the first 2.
Them now being 9 in total this time, they rearange. 4 of them fly up to the bodies then each one lands on the lid. each glowing almost as if infused with a spell ( protection spells among others) .
4 more fly to the walls, one to each wall and them too start glow with magic.
As for the last one, becomes part of center of the floor.
His bracers of armor +3 glow with holy light, two symbols are upon them one of isis the other of his god. they are now +5 bracers. In so doing he as well as Nokomis has upgraded the defences of the room.
Its as if the gems were taking on the magic still lingering here. The magic users know that it does not have the reverce affect, meaing the gems could not be taken off and still have the magic in them. nor could magic be put into them for that kind of magic was long forgotten and takes lots of effert to do. It was the item of isis that was casting them to be able 2. great news is now you know its possible, just very advanced.
The object of isis starts to regain is strength, but its still weak and bit frail.
" thank you all for protecting my 4 mages but I don't have much time.
I hope the gifts from here, and the ones i have blest will do you all much good in your fight vs Set.
Set it seams to be on the move after these many years, you must find him and stop him at all cost.
First we need to take back my temple, i leave the how in your hands, the battle of good vs evil has rekindled.
Being attached to the item so long drains what little power i have left, so i must leave the fate of my temple in your hands.
You have a Gods thanks in advance, please know that.
Then Isis's symbol goes limp once more.
( Ps this was Isis speaking out of the object.)
|
|
|
Post by at on Dec 8, 2014 18:38:28 GMT -5
Callo will also offer up her gemstones upon noticing the effects those of Nokomis and the clerics have.
(i'd already spent them to upgrade one of my items)
|
|
|
Post by insanit on Dec 9, 2014 21:51:07 GMT -5
ring +2 --> +3 10,000 Armor +3 --> +4 9,000 Belt of Giant Strength +2 4,000 Pale Blue Rhomboid 8,000
Koravel finds a few suitable things for attack and defense, pocketing his last sapphire and hiding his Ioun stone after figuring out what it is. He's pleased by the bounty but doesn't show it. He opens the scroll back up. "the scroll mentioned A weapon, as opposed to this bounty of equipment. I thought that we would find something special for the fight, not this modest improvement across the board."
|
|