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Post by harknail on Jan 5, 2015 1:18:43 GMT -5
How far is she from the nearest target? Can she reach it and still make multiple attacks?
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 5, 2015 1:58:37 GMT -5
Ill update the photo map when i can, so far your going to have to move more then 5 feet to get to one. Because you have to move more then 5 feet you cant full out attack this round.
Also if you do move next to one, 3 of them will get aoo on you.
Next round you can full action attack.
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Post by starpuppycz on Jan 5, 2015 2:25:59 GMT -5
Vulrick's Innitiative: 6eb_|V0n1-20+51-20
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Post by Jasmine on Jan 5, 2015 13:25:04 GMT -5
Ill update the photo map when i can, so far your going to have to move more then 5 feet to get to one. Because you have to move more then 5 feet you cant full out attack this round. Also if you do move next to one, 3 of them will get aoo on you. Next round you can full action attack. On the upside, two of the AoOs would be at a penalty for being prone, and you get +1 AC from haste.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 5, 2015 16:02:15 GMT -5
At the end of this round i would like to introduce a new player to our game.
He has int 9. he will go last this round then put into regular int order for round 2.
Putting up the map right now
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 5, 2015 17:18:18 GMT -5
This is the update of moves so far. yes the new character is in the center but is hidden do to the flames.
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Post by harknail on Jan 8, 2015 1:29:18 GMT -5
Since someone is engaging the one on the right, Nokomis will move up an engage the one on the left. Since it's going to attack her anyway, she'll move to where she's also facing the one in front of us so that when one goes down she'll still have a target. As she moves up she will respond to the elementals comments with a quip of her own, "So nice of Set to send us some target dummies to practice with." With that she'll make an off hand attack at which ever of her opponents happens to be prone. Attack: VRsVH9cap_1-20+23 +2(prone) =36 Damage: p_1-6+11+ p_1-6 cold =13 normal + 1 cold A nice soft off-hand hit... With just enough cold to trigger vulnerabilities to cold 1-20�1-6�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 5:22:01 GMT -5
So two of them have -4 to attacks for being on the ground however they do have flanking, the middle one does not have -4 nor flanking
First lMryY19mp_1-20 -2 +23 Middle p_1-20+23 Lower 1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 5:24:18 GMT -5
So two of them have -4 to attacks for being on the ground however they do have flanking, the middle one does not have -4 nor flanking
First lMryY19mp_1-20 -2 +23= 35 Middle p_1-20 +23= 35 Lower p_1-20 -2+ 23= 301-20�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 5:33:02 GMT -5
Also they have a dex of 29 with combat reflexes feat meaning they each get 8 more attacks. , That is my understanding of how that works unless im missing something. Given this i need to see how to go about this. They would use all attacks cause she just called them weak, nor do i want 24 attacks on any one person.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 5:37:34 GMT -5
So ya just re read and it does not say it has a cap on how many just based on dex mod.
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Post by at on Jan 8, 2015 5:45:49 GMT -5
So ya just re read and it does not say it has a cap on how many just based on dex mod. Each attack needs to be provoked separately however - they can each only make one attack for each 'action' that triggers an AoO (one attack per square moved for instance).
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 5:56:16 GMT -5
Ok knew there had to be something to keep it a balanced feat otherwise ya that many attacks of op is well ya... Given that they each got a totlal of 3 each.
Upper Scx6xJacp_1-20+21= Miss p_1-20+21= Wiff
Middle p_1-20+23= hit p_1-20+23= hit
Lower ( next to fighter) p_1-20+21= miss p_1-20+21= miss by one.1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 6:11:00 GMT -5
Ok so 5 total hits on her
M8vEf4k6p_1-8 p_1-8
p_1-8 p_1-8
p_1-8 p_1-8
p_1-8 p_1-8
p_1-8 p_1-8
+ 40 = 93
1-8�1-8�1-8�1-8�1-8�1-8�1-8�1-8�1-8�1-8
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 6:13:01 GMT -5
She does need to make 5 dc 22 reflex saves.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 6:18:14 GMT -5
Kowning of their counter attacks she avoided a few. Even with her skill and speed the elementals did get a few blows in but only hot her fire sheild. She was exactly where She wanted to be. The only cost was her fire protection spell was fading in the fact it could not take much more of a betting on but still up for now.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 7:01:05 GMT -5
Korvac waited for his allies to see what they wished to do, now two of his allies were pushing the attack.
The two on the sides needed to be taken out and fast. Tho he cant charge them.
" Nokomis are you ok? If u are i'm going to help take out the lower one, then ill be right there."
With that he too moves into the room, then as he is passing a few the elementals once more take swings.
WzrdJ13Op_1-20+21= 29= hit. p_1-4 p_1-4+Srt.
1-20�1-4�1-4
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 7:10:33 GMT -5
So 9 more attacks swing at the moving target,
|sIya_k|p_1-20+21= hit p_1-20+21= hit p_1-20+21= miss
p_1-20+23 = needs to confirm p_1-20+23 hit p_1-20+23 = miss
p_1-20+21 = miss p_1-20+21 hit p_1-20+21 hit p_1-20+23= confirm 1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 7:20:37 GMT -5
So for crit it will be 2d8+8X2 The others are 2d8+8 6 normal 1 crit
efl5NGrop_1-8 p_1-8+8 Times 2 = 34
p_1-8 p_1-8= 11
p_1-8 p_1-8= 9
p_1-8 p_1-8
p_1-8 p_1-8
p_1-8 p_1-8
p_1-8 p_1-8 +48 1-8�1-8�1-8�1-8�1-8�1-8�1-8�1-8�1-8�1-8�1-8�1-8�1-8�1-8
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 7:25:58 GMT -5
His fire shield burns away after the mighty sucker punch to the gut, leaving a great burn mark on his torso He took 143 fire damage. But only took 23 of it.
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