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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 7:29:03 GMT -5
But he reduces it by 21 do to dr 3 natural weapons
So fire sheild is gone and does not have that bad of a scorch mark
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 7:38:11 GMT -5
K4dl75Z_p_1-20+8 = failed p_1-20+8 pass p_1-20+8 pass p_1-20+8 pass p_1-20+8 Pass p_1-20+8 failed p_1-20+8 = pass.
Over all not bad.1-20�1-20�1-20�1-20�1-20�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 7:48:34 GMT -5
1A1PaqQVp_1-10 p_1-10= 10
p_1-10 p_1-10=13 23-6= 17 damage
He is now on fire. Each turn he can make a ref save.
Turn on fire Is 3 turns1-10�1-6�1-10�1-10�1-10�1-8
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 7:52:42 GMT -5
Enter to the seen are new commer!!
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Post by harknail on Jan 8, 2015 10:37:03 GMT -5
Given that they attack per square moved instead of per target, Nokomis wouldn't move any more than she had to to have a target! I knew it was possible to attack multiple targets with attacks of opportunity, but this is the first time I've ever heard of an attack per square moved. The example I remember (D&D not pathfinder) had one attack per person triggering it.
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Post by at on Jan 8, 2015 10:45:37 GMT -5
but this is the first time I've ever heard of an attack per square moved. You trigger a single AoO each time you leave a threatened square - so for instance if you charge a creature with a 20 foot reach and combat reflexes you'll take three AoOs on the way in.
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Post by Jasmine on Jan 8, 2015 11:11:13 GMT -5
but this is the first time I've ever heard of an attack per square moved. You trigger a single AoO each time you leave a threatened square - so for instance if you charge a creature with a 20 foot reach and combat reflexes you'll take three AoOs on the way in. No, moving out of a threatened square only provokes once per opponent per round. From the PFSRD:Each elemental only gets one attack on Nokomis.
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Post by at on Jan 8, 2015 11:19:00 GMT -5
No, moving out of a threatened square only provokes once per opponent per round. From the PFSRD: Ah, ok.
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Post by harknail on Jan 8, 2015 11:25:33 GMT -5
Whew!
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 16:04:30 GMT -5
Ok read up on it making a dm call: im going to say it does count as once per sq.
Looking at the wording it makes the feat way less usefull then it should be, and once per sq per dex is balanced cause it cant make more then it can threat anyway.
so even high dex it cant do 9 attacks unless it can threat that much.
It is also explains why the dragons wiped out a lot of people.
Please note players with that feat also for this such as bip do attack of op once per sq you threat so its a two way street vs monsters too.
That being said i would like to move on with combat.
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Post by at on Jan 8, 2015 16:07:24 GMT -5
That being said i would like to move on with combat. Whose action is it?
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Post by Jasmine on Jan 8, 2015 16:29:42 GMT -5
I will note that it should still only be two attacks per elemental under that ruling, as you provoke for leaving squares, not for entering them. The first square doesn't provoke. Otherwise even someone with the standard 5 feet of reach would get an attack against anyone who steps next to them.
That said, pretty sweet buff for Bip.
It's the new guy's turn, right?
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 8, 2015 17:18:47 GMT -5
also it wont work when a person charges at person with feat, you do get normal one however.
Yes its his turn, i let him know so he should be posting in next few days.
Was not going for normal
" you start adventure in jail, " but the big fire well was fitting starting place and i wanted them to get them into action of game.
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Post by starpuppycz on Jan 8, 2015 21:40:01 GMT -5
I shout through the flames: "I'm not sure who you are out there, but if you're fighting those who trapped me here, that's good enough for me. I'm staring at a black orb that's in here with me, which I suspect you will want. It used to be part of this temple, but Set's cursed it and right now it's dominating the elementals to his will. Maybe you want to get in here and uncurse it so you don't have to kill the elementals, maybe you don't care. But you'll definitely want it for its other purpose. It's a key. Opens one of Isis' vault chambers. If your reasons for entering this temple are anything like mine, I suspect that's something you need. So if you wish to succeed on whatever desire brought you here, I strongly recommend that you GET ME OUT OF HERE!"
Beyond shouting I don't have much to do while stuck inside a dome of fire, but I'll try something.
I use Shadow Call to create a pseudo equivalent of the 2nd level conjuration (creation) wizard spell Create Pit, and make an extra dimensional space on the ground at the edge of the fire wall, 10 ft by 10 ft across, and 10 ft "deep." I look to see if the fire wall extends down into the pit now (DM's call). If yes then I shrug and end my turn, if not then I use my move action to climb down into the pit and back out the other side, using a swift action to activate my Claws of the Ice Bear to give me the effects of Spider Climb for that turn.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 9, 2015 2:22:01 GMT -5
Its more a giant pillar that extended to very top and very wide with no fire in the center.
It does not extend when you make pit. Why you dont know nor can it harm you because your not touching it.
I take it you are going to shift out so no attack of opp, tho your right infrount of an enemy.
Ladies and gents, i got to get in there to help. If they are possessed then we got to find a way to save them, we cant kill them.
Im going to need cover fire and a good diss...
Hi i take it your the one inside, where is the orb?
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 9, 2015 2:35:23 GMT -5
Cleric will hold action so when two on the sides are taken out he will make for the pit to get inside.
We are needing to change one thing : nokomis and i talked and character action needs to be changed just a bit.
She is keeping attack action but doing a 5foot step so that she can get many attacks with only taking 2 attacks of op.
Ill update map asap.
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Post by at on Jan 9, 2015 4:55:51 GMT -5
Cleric will hold action so when two on the sides are taken out he will make for the pit to get inside. Callo can attempt to dimension door herself and the cleric into the pit if they indicate that they want to get there.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 10, 2015 6:38:14 GMT -5
yes he wishes to get to the orb as soon as possible.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 10, 2015 6:58:41 GMT -5
So with the change of nokomis move she is only taking 2 attacks of opp. She is able to make her full attacks on one of them.
So reading the core book creaturs that are bigger can pick any sq they are staning in and draw a line to target Meaning that nokomis does not have total cover, tho she is behind the wall so she does have partial cover. Meaning attacks are at -6.
Nokomis has no -'s to her attacks and gets one more do to haste spell.
qPPVMRtqp_1-20+ 17 Need to confirm cri p_1-20+ 17 = 32 p_1-20+17= 34 confirmed 1-20�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 10, 2015 7:06:07 GMT -5
xeSp8Tlep_1-8 p_1-8+8 times 2= 36
Dc 22 ref or takes
p_1-10 p_1-10= 15
p_1-8p_1-8+8=23 Dc 22 or take 12
p_1-10p_1-10 59 so far.1-8�1-8�1-10�1-10�1-8�1-8�1-10�1-10
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