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Fallout
Sept 14, 2015 15:20:41 GMT -5
Post by at on Sept 14, 2015 15:20:41 GMT -5
To the best of Ka'lions knowledge Melwyn is still at Burr Town - his home controlled by the cabal of mages, or at least their associates.
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Fallout
Sept 14, 2015 21:49:16 GMT -5
Post by sageaqua on Sept 14, 2015 21:49:16 GMT -5
Melwyn was in a hurry to get home. People in a hurry tend to make it a priority.
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Fallout
Sept 15, 2015 1:56:06 GMT -5
Post by harknail on Sept 15, 2015 1:56:06 GMT -5
Vadania really doesn't want to interrupt the trip again. "I'd rather keep going, but with Burr sending soldiers to deal with the ogres and gnolls, they don't need more Ibixian attacks. Lets follow the Ibixians and see what they're up to. Their tracks aren't going to warn Burrtown until after they've come and gone. And I think the cold is either something to do with the Tempest Lord or something that the new tenants in Melven's home did. But we'll go help anyway."
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Fallout
Sept 15, 2015 3:49:04 GMT -5
Post by at on Sept 15, 2015 3:49:04 GMT -5
Changing heading slightly the group move north towards the foothills, and a few hours later the higher elevation of the detour pays off as more ibixian are spotted to the north west travelling south.
With her keen eyes Vadania can make out a second group further north, and dozens of individual ibixian in the lead group. They are movingly slowly however and their path does not take them in the direction of Burr Town - they have the look of a defeated force returning to the hills, the split groups perhaps the fit and the injured or perhaps the warband splitting into individual tribes.
In any event a cautious path through the foothills avoids any more encounters, Vadania making sure to keep enough space between themselves and the group to minimize the chances of running into scouts, and while the terrain is rough and Ka'lion is forced to lead his horse in places the detour will only add a few hours to the overall journey.
Well clear of the snow and the ibixian threat the group looks for shelter as the sun falls low in the sky. Spotting a glint of water in the rocks above they find a narrow stream and an unexpected discovery - the ruins of an old village not marked on the map, stone buildings, long abandoned. While used by animals in the past there are none here now and the location is well hidden from sight.
With the valley less than a day away the group make final preparations for their descent.
(same rest order as the night before? Also for those that prepare spells at dusk do so now)
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Fallout
Sept 15, 2015 5:00:50 GMT -5
Post by sageaqua on Sept 15, 2015 5:00:50 GMT -5
Same order. It keeps things moving. But Ka'lion adds the stone village to his map The party will stay in the largest of the buildings where they have good light and enough elbow room to defend themselves.
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Fallout
Sept 15, 2015 8:38:09 GMT -5
Post by at on Sept 15, 2015 8:38:09 GMT -5
Ka'lions watch is quiet enough but the snow begins to fall again and the temperature at the camp site falls to freezing during his watch - a good fire or magic will be needed.
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Fallout
Sept 15, 2015 11:21:22 GMT -5
Post by harknail on Sept 15, 2015 11:21:22 GMT -5
Or perhaps blankets, though we probably don't have enough. And I doubt anything like that has survived.
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Fallout
Sept 15, 2015 12:30:17 GMT -5
Post by sageaqua on Sept 15, 2015 12:30:17 GMT -5
Ka'lion removes the bark from some wood to make a nearly smokeless small fire but tries body warmth with the animals first and the building should be keeping our most of the snow and the wind.
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Fallout
Sept 15, 2015 17:04:23 GMT -5
Post by at on Sept 15, 2015 17:04:23 GMT -5
The group is sheltered in a small windowless stone building - one of the few that had a stone roof that had survived the passage of time. It's a tight fit with the wolves and currently Ka'lions horse stands outside under what blankets the party can spare - in this case Vadania's winter blanket.
The party has little else to stay warm: Vadania's bedroll and Orns lantern. A fire seems the only choice, in the snow and in this sheltered position almost impossible to see from afar.
Vadanias watch comes soon enough and she sits near the entrance to the building watching the fire and sheltering beneath her cloak against the snow. Several times she thinks she sees movement around and above but a moment later there is nothing, just smoke and wind... and something else. Ylva senses it too, something hidden in the storm.
[Tag Vadania/Ylva]
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Fallout
Sept 15, 2015 18:38:17 GMT -5
Post by harknail on Sept 15, 2015 18:38:17 GMT -5
The next time Vadania senses something, she's going to pull out her shard of sunlight to see if she can get a glimpse of whatever it is.
Spot: x7MK_9wjp_1-20+14=321-20
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Fallout
Sept 16, 2015 3:57:12 GMT -5
Post by at on Sept 16, 2015 3:57:12 GMT -5
In the light of the shard Vadania catches what seems to be a humanoid break in the snow flying a short distance above the ground, nothing visible of it apart from the shape and a sudden cold glow of eyes that seem to burn into Vadania with an unnatural cold threatening to freeze her to the spot.
The shape flees the light with a keening screech that wakes the others, circling around in and out of sight through the ruins where other shapes also move through the snow leaving no tracks and making no sound.
Vadania guestimates three figures in the snow but is unsure of their nature.
[Roll init - everyone is awake Fort save DC10 of be fatigued (except Vadania who must make a DC15 save or suffer stat damage)]
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Fallout
Sept 16, 2015 7:19:37 GMT -5
Post by sageaqua on Sept 16, 2015 7:19:37 GMT -5
Initive Ka'lion +6+rollSaIpdyCVp_1-20=12 Scar -3+p_1-20=13 horse -3+p_1-20=10
fort Ka'lion +8+p_1-20=17 Scar +8+p_1-20=28 horse +4+p_1-20=13 1-20�1-20�1-20�1-20�1-20�1-20
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Fallout
Sept 16, 2015 22:03:07 GMT -5
Post by harknail on Sept 16, 2015 22:03:07 GMT -5
Vadania initiative:ye6_Diikp_1-20 +4 =22 Vadania fortitude save:p_1-20 +9 =20 Ylva initiative:p_1-20 +3 = 14 Ylva fortitude save:p_1-20+10 = 17
OOC: yay, we both saved!1-20�1-20�1-20�1-20
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Fallout
Sept 17, 2015 0:36:10 GMT -5
Post by Jasmine on Sept 17, 2015 0:36:10 GMT -5
Brennen's initiative: 26|KmWGEp_1-20-3=9 Fortitude: p_1-20+3=211-20�1-20
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Fallout
Sept 17, 2015 3:26:00 GMT -5
Post by at on Sept 17, 2015 3:26:00 GMT -5
The group shake off the cold and fatigue, aided by the warmth of the fire and the shelter of the old stone building. Only Vadania is in any position to react quickly to the attack however - if that is what it is, all she can make out is flickering shadows in the snow and an unnatural magical chill. At her side the hammer she took from Burr Town glows dimly as it has done during the journey whenever near Brennen, but now it seems to pulse slightly as if reacting to a new presence. [Tag Vadania]
Init:
Vadania: 22 <---------------- ?? : 18 Ylva: 14 Scar: 13 Ka'lion: 12 Horse: 10 Brennen: 9
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Fallout
Sept 18, 2015 6:38:07 GMT -5
Post by at on Sept 18, 2015 6:38:07 GMT -5
(poke Harknail)
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Fallout
Sept 18, 2015 11:38:30 GMT -5
Post by harknail on Sept 18, 2015 11:38:30 GMT -5
OOC: huh? wha? Oh it's my turn...
Vadania casts a Lighning Bolt spell but does not yet launch a bolt. as she does so she reaches for the hammer to see what it will show her and moves so that her light fills the room the others are in so that the shadow creatures can't sneak up on them easily. She's also prepared to dodge if one braves the light to attack.
She announces to the others, "Some kind of shadow creatures around here. They don't like my light."
OOC: Are these something Vadania has fought before or something new?
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Fallout
Sept 18, 2015 15:25:12 GMT -5
Post by at on Sept 18, 2015 15:25:12 GMT -5
OOC: Are these something Vadania has fought before or something new? Vadania has never seen anything like this, but there is something about them - something Vadania finds familiar from childhood teachings. As Vadania holds the snow begins to close in, swirling and thickening but not falling any faster - creating a cloud through which Vadania can barely see, but holding the hammer before her does create a glimmer of light through the snow. She counts three shapes in all, in three directions. [Tag all]
Vadania: 22 ?? : 18 Ylva: 14 <---------------- Scar: 13 Ka'lion: 12 Horse: 10 Brennen: 9
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Fallout
Sept 18, 2015 15:27:41 GMT -5
Post by harknail on Sept 18, 2015 15:27:41 GMT -5
Ylva will stay by her friends side, awaiting a target to be pointed out. She growls softly at the intruders.
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Fallout
Sept 19, 2015 1:21:17 GMT -5
Post by sageaqua on Sept 19, 2015 1:21:17 GMT -5
Scar will guard Ka'lion while Ka'lion pulls out the Gold book to increase the light in the area.
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