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Post by sageaqua on Jul 5, 2016 16:18:08 GMT -5
Ogres lost 4 to str so far.
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Post by at on Jul 5, 2016 17:44:27 GMT -5
The ogre manages to keep its feet under Ylvas attack, though the wolf easily gets her teeth around its armour.
Ka'lion steps away to cast his spell but used to fighting smaller opponents he misjudges the ogres reach as it swings out and clubs him across the face (17 damage - a 5 foot step is no match for a 10 foot reach)
The ogre follows up, stepping after Ka'lion but is forced to deal with the wolf tangled at its feet and strikes downwards and Ylva, narrowly missing as the wolf runs between his feet.
With their view less obscured by the first ogre Vadania and Brennen spot the second of the ogres as it emerges from the mill house a short distance away. Like its companion this one is bare footed leaving the third of its kind presumably nearby and as yet unseen.
(Ka'lion to make a DC 28 concentration check to get his spell off and Tag All - Ka'lion is currently on 6 hitpoints)
(call lightning has a full turn casting time so damage/save will be applied if the ogre is still standing at that point, after Ylva and Brennens actions)
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Post by Jasmine on Jul 5, 2016 17:59:02 GMT -5
Tink readjusts to exclude the ogre from the darkness again, drops the stone, flies over to the ogre, enters its square (provoking an attack of opportunity), and attempts to aid Ka'lion to give him +2 AC. WzRyNDOVp_1-20: Anything but a natural 1 succeeds.
Brennen tries shattering the ogre's hammer again.1-20
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Post by harknail on Jul 5, 2016 23:25:17 GMT -5
The ogre follows up, stepping after Ka'lion but is forced to deal with the wolf tangled at its feet and strikes downwards and Ylva, narrowly missing as the wolf runs between his feet. OOC: Running between the legs of an ogre is a good trick for a wolf the size of a pony!
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Post by sageaqua on Jul 5, 2016 23:28:57 GMT -5
Ka'lion concentration +8+OHnTYfYcp_1-20=101-20
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Post by sageaqua on Jul 5, 2016 23:32:36 GMT -5
Can't get off my spell.
Ka'lion should be next to the river so he can dive in next turn.
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Post by harknail on Jul 6, 2016 0:01:24 GMT -5
Ylva continues to tear at the ogre Attack: NPNJQyfAp_1-20+10=15 (+flank if applicable) Damage:p_1-6p_1-6+6=15 (counts as magic vs. DR) Trip: p_1-20+11=28
Meanwhile Vadania calls a second lightning from the sky to strike the ogre, using her storm cloak to enhance it.
Lightning: p_1-6p_1-6p_1-6p_1-6=13 if the sky is clear, more if it's it's even slightly stormy (cloud and wind, cloud & heat, etc.)1-20�1-6�1-6�1-20�1-6�1-6�1-6�1-6
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Post by at on Jul 6, 2016 3:56:38 GMT -5
The ogre swings at Tink and the owls as they fly around its head, unable to strike cleanly. The distraction is enough of an opening for Ylva to jump in for another telling bite before Vadania's lightning strike finishes him off (save for Tink who is in the same square)
The second ogre seems hesitant to charge forwards as his ally is pulled down but the group can see no sense of fear, rather anticipation. He stands back little more than 30 feet from Ylva, Tink, and Ka'lion, and waits.
(actions to be resolved between Ka'lion and Brennens init values - so tag Ka'lion only)
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Post by Jasmine on Jul 6, 2016 4:05:22 GMT -5
Celestials are immune to lightning, so no save needed for Tink.
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Post by sageaqua on Jul 6, 2016 5:26:25 GMT -5
Ka'lion pulls back to the group casting cure light wounds on the way. X2|BYWWNp_1-8+4=111-8
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Post by sageaqua on Jul 6, 2016 5:30:56 GMT -5
Ka'lion calls the owls off.
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Post by at on Jul 6, 2016 6:15:44 GMT -5
As Ka'lion pulls back to the bridge the third ogre appears, not charging from the building but shimmering into view directly ahead as it completes an incantation of magic that sends a wave of frost and ice shards across the bridge DC18 reflex save for all, save for Ghost who is immune to cold.
The second warrior then charges in over the frozen ground smashing into the party as they regroup on the bridge (target TBD - depending on results of the spell)
[Tag for saves]
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Post by sageaqua on Jul 6, 2016 10:26:57 GMT -5
Ka'lion saves +3+V8K0y5wYp_1-20=10
owls saves +5+p_1-20=201-20�1-20
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Post by sageaqua on Jul 6, 2016 11:15:20 GMT -5
I'll be in the hospital for a week or so. Wont have access to a computer during that time.
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Post by at on Jul 6, 2016 11:19:18 GMT -5
I'll be in the hospital for a week or so. Wont have access to a computer during that time. ok. Good luck - post up once you are ready to carry on.
It's going to be a close thing with Ka'lion and this cone of cold anyway - I will assume that he bails on the fight and swims to safety should he be in a position to.
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Post by Jasmine on Jul 6, 2016 16:56:31 GMT -5
Save for Brennen: a8SbBQUPp_1-20+7(+4 if we found any cover to hide behind)=26(30), pass
Save for Tink: p_1-20+13=15, fail. But she also has cold resistance 10, improved evasion, and a 50% chance that the spell just fails against her because she's incorporeal.1-20�1-20
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Post by at on Jul 7, 2016 3:29:17 GMT -5
Save for Tink: a8SbBQUPp_1-20+13=15, fail. But she also has cold resistance 10, improved evasion, and a 50% chance that the spell just fails against her because she's incorporeal. She had to be corporeal to assist Ka'lion in the previous round (aid another requires you to be in a position to make a melee attack, and incorporeal Eladrin have no attack other than their magic missiles according to WoTC), though at half damage -10 she is likely to take no damage anyway.
[Saves also for Vadania/Ylva]
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Post by harknail on Jul 8, 2016 0:13:21 GMT -5
Vadania Reflex Save: tk|jJ|adp_1-20+6=16 Ylva Reflex Save: p_1-20+7=16
I would have thought that Vadania and Brennen would be out of range, being at least 30' behind Ka'lion. 1-20�1-20
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Post by at on Jul 8, 2016 4:12:17 GMT -5
The ogre-mages magic proves devastatingly effective against the group clustered on and around the bridge, and while the smaller flying members of the group manage to avoid the worst of it those caught in the full blast are badly hurt. Already injured by the first ogre Ka'lion collapses, his familiar Ghost landing atop him seemingly unharmed by the cold spell. The second ogre then makes its move charging onto the bridge to engage Vadania and Brennen. This one seems smaller than the first, but a more skilled and canny fighter armed with a short hafted ax and a shield. [Tag all - time to bring out the big guns]Cone of cold results - character hitpoints updated, Ka'lion down, Vadania low on HP. -Vadania = 27(+50%) = 40 -Ylva = 29 -Brennen = 28/2 = 14 -Tink = 33/2 -10 = 6 -Ka'ion = 25 (stabilized)I would have thought that Vadania and Brennen would be out of range, being at least 30' behind Ka'lion. Ka'lion had returned to the party after the ogre was killed, and the spell is a cone 60 feet long.
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Post by sageaqua on Jul 8, 2016 19:29:15 GMT -5
I'm back. Ka;lion if he's awake will start casting cure spells on himself.
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