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Post by (George) 3.5./ ZEM ( 4.0) on Sept 14, 2016 22:47:33 GMT -5
Have you tried casting new fire spells?
An identify spell would be handy to see if it can do other cool things as well.
Also if your blood does set things on fire now and you said it burned a hole in the pure stone? Most interesting indeed.
I know shamious is studying how to make alcomist fires among other things but i never seen his melt stone before not that his should so hmm.
Tho i think if your blood is burning stone i think it most likly will burn past steal and the like. That means the only last object to try to melt is i think a dimond.
Yes i know how expensive they are but its the hardest object i can think of right now.
If it burns past that it means that if you get hit and bleed anything other then resist fire things could ceatch fire or melt as you said.
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 14, 2016 23:02:39 GMT -5
As to the box and items bit.
I may have an option, but i have yet to actuly see said objects in question.
If i saw them i would know a bit more as to who they may have belong too or any stories of history they were possibly in.
( he has good religion and history skills. Shot in the dark but you never know. )
I can for sure uncurse the box itself. We should do that first. So if that works we have at least a lead box to store them in for now.
Then i can dispell magic on them if thats what we want yet it may mean they wont work.
so im not really sure that part is a good idea.
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Post by harknail on Sept 14, 2016 23:03:58 GMT -5
Vadania replied, "No, I haven't tried casting any fire spells. I hadn't thought of that. But that sounds worth trying, so tomorrow I'll select a couple of fire spells to try. As for my blood burning stone, allow me to demonstrate."
As last time, Vadania will prick her finger with her wooden sword and squeeze out a drop of blood onto the floor.
OOC: I let the GM describe the results, in case I was remembering it incorrectly…
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Post by harknail on Sept 14, 2016 23:07:31 GMT -5
As to the box and items bit. I may have an option, but i have yet to actuly see said objects in question. If i saw them i would know a bit more as to how they may belong too or any stories of history they were in. ( he has good religion and history skills ) I can uncurse the box itself first so if that works we have at least a lead box to store them in for now. Then i can dispell magic on them if thats what we want yet it may mean they wont work so im not really sure that part is a good idea. George would have seen the items, since we recently rechecked which items show up on Emily's tracker. Vadania comments, " If there is some magic on the lead box that is allowing it to be tracked, maybe you can remove that magic. Then lead box can shield the items inside. But would the magic stay gone?"
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 14, 2016 23:14:16 GMT -5
Ya a dispell magic and a remove cure would be enough to rid it of bad magic for good.
but um see it depends on the lv of caster who put the spell on it. The higher the knowledge and experience they had when placing it makes it all that much harder to dispell it. Yet thats why remove cures is a better idea to start with.
Yet if i overcome that it being the spell cast on it then it would be gone for good.
It now a question of just how power the person was.
Give me a bit to study them
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 14, 2016 23:37:37 GMT -5
Knowledge (history)(Int), 5 + mod of +2= 7 Knowledge (religion)(Int), 7 + mod of +2= 9 A canvas sheet 5 feet across bearing the mark of Geryon, one time lord of Stygia, the fifth layer of Hell. Knowledge history lS2OTwXkp_1-20 +7 =24 Knowledge religion p_1-20+9= 25 A small rune-encrusted brass chime, activated when struck three times per day, to suppress some form of magic unknown to the party. K religion p_1-20 +9= 19 K history p_1-20 +7= 16 A small box containing a ivory chalace, knife, and three crystals (implements of blood magic, including a masterwork dagger) K religion p_1-20 +9 = 24 K history p_1-20 +7= 25 A humanoid tooth with the same symbol on that Vadania had seen many moons ago carved into the floor of the Westerbrook inn, imbued with some form of binding magic to grant power to any who use it. The group believe it to have some connection to magical armour and the god Hextor. K religion : p_1-20 reroll from travel domain p_1-20 +9 = 13 K history : p_1-20 +7=11 A ring with an onyx stone set in dull metal, also marked with the Seropaene symbol (declare a trigger condition as a standard action. The ring defends against 20 damage or 2 ability points, once per day.) Non-magical One lead lined chest bearing the mark of the Seropaene order Knowledge religion : p_1-20 +9 = 13 Knowledge History : p_1-20 +7=23 86 gold in various coins A bronze key with no markings Construction plans for a shrine to Tiamat within the Steadlands, containing a concealed passageway and an enchanted pool tied to a nearby bell tower. K religion p_1-20 luck domain reroll p_1-20 last reroll i can use p_1-20 wow ... 10 total K history p_1-20 +7=24 Burnt priests vestments 1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20�1-20
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Post by harknail on Sept 14, 2016 23:50:18 GMT -5
OOC: Note that there is no magic detected on the lead box. That's going to make it hard to remove magic that isn't there. It appears that the tracking magic is all in the trackers.
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Post by sageaqua on Sept 15, 2016 2:31:38 GMT -5
"Sending spells are two way. We can try doing it as you suggested. If it doesn't work we can try again the following day." says Ka'lion
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Post by at on Sept 15, 2016 3:22:52 GMT -5
As last time, Vadania will prick her finger with her wooden sword and squeeze out a drop of blood onto the floor. A small flame flares up briefly when Vadania pokes herself as if to sear the wound closed, though Vadania does not feel the heat. Drops of blood burn like oil as they fall to the ground, not truly blood anymore. Neither the chime nor the small box have any particular religious significance as far as George can tell, nor were they items of historical note from his studies. He recognises the symbol on the tooth though, not a name or magical implications but rather stories of a band of warriors in Woldegard who could summon magical armour - plate of the finest quality that rendered them almost invulnerable to harm from mundane weaponry. Ultimately they were too few in number and their fledgling forces crushed by local barons taking the secret of the armour with them. George also recalls something of the Seropaenes, as it seems does Emily, with their symbol on the wall of the cave, the ring, and the chest. Most of it whispered rumours but they are said to be a secret society operating within and across many religious groups dedicated to hunting down those would would summon or consort with extraplanar creatures - though he does not recognise the symbol of the Stygian lord it would seem to match this area of interest. He cannot help but note that the cave here seems intended for the imprisonment and interrogation of others in addition to providing a place to rest and store items too bulky to transport around. Beyond that the coins come from many places and ages, the key could be from anywhere, and the vestments are unmarked though similar to those that would be used in Merebas. With regards to Ka'lions suggestion and message, George can cast the spell but with no knowledge of who this Eartold is he has no way of targeting it - a common limitation of such spells normally overcome with scrying magic as required.
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Post by sageaqua on Sept 15, 2016 7:57:40 GMT -5
Vedanta can cast Scry although Ka'lions never seen her do it.
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Post by harknail on Sept 15, 2016 13:08:30 GMT -5
If a druid cast the Scrying spell using a natural pool of water, can everyone see and hear the remote location? Or just the Druid casting the spell?
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Post by at on Sept 15, 2016 14:25:27 GMT -5
If a druid cast the Scrying spell using a natural pool of water, can everyone see and hear the remote location? Or just the Druid casting the spell? The spell doesn't specify - so the caster has the choice.
Though Ka'lion has failed to mention the various, potentially hazardous, scrying protections his family of seemingly unlimited magical resources possesses (though Grandmother Fairmarrow does at least have a defined will save)
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Post by harknail on Sept 15, 2016 14:33:02 GMT -5
I'm kind of expecting it not to work since he'd have a +5 to his will save.
Vadania said, "I could try scrying, though I've never tried it before. But since I already picked my spells for today, the soonest would be tomorrow. And we'd need to find a natural pool of water. But I think everyone would be able to see them in the water. And a wizard might be able to use a message spell though the portal."
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 15, 2016 15:11:45 GMT -5
" Well i inspected each in turn, and i have yet to find any real reason anyone would be after these. As far as i can tell they wont be much use to us ether. If they are only comming for these, then im lost as why they need any of them, nor could any of us realy use these. As i see it they at this point are putting undue targets on our back. Ka'lion as much as i want to keep them they wont have resale value. What you want to do with them is up to you but i see no reason to keep them at this point."
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Post by harknail on Sept 15, 2016 15:24:13 GMT -5
In order to answer George's question about why the army wanted this stuff, Vadania asked Emily, "When you bought that tracker, what were you told about what it tracked?"
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Post by sageaqua on Sept 15, 2016 16:22:25 GMT -5
Ka'lions grandmother was mad at Ka'lion the last time they talked. The easiest way to by pass high saves is to send the message to a child back home with a request for them to go to Ka'lions grandmother to tell her that Ka'lion sent her a message a few days ago and didn't hear back from her ( bad roll). Ka'lion doesn't know if there are any defenses to prevent his family from being contact but - his family knows a barbarian can't cast spells. So someone contacting them for him would be expected. As the family does trade this way with outsiders their should be no dangers.
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Post by at on Sept 15, 2016 18:25:37 GMT -5
" When you bought that tracker, what were you told about what it tracked?" " I was just told it led to a cave, a compass not a tracker. The trader threw it in with something else."So someone contacting them for him would be expected. As the family does trade this way with outsiders their should be no dangers. Messaging spells would be safe. Scrying would be questionable - they are necromancers trying to stay well hidden.
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Post by sageaqua on Sept 15, 2016 20:41:39 GMT -5
You've already made the sending spell pointless. When means a scry spell is the only option. Scry spells are also 2 way if the person scried has points in the skill, they'd know who was watching them. Which means they'd know Ka'lion was present. But if you don't want the party to contact Ka'lion's family just say so. But it's ovaries how we contact them. We scry a child because they have weak saving throws.
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Post by at on Sept 16, 2016 3:30:33 GMT -5
But if you don't want the party to contact Ka'lion's family just say so. I'd prefer Ka'lion didn't use a nebulous background as ebay for his magical items (fair warning that what you find there will not be racks of magical items to be traded in 1:1 with whatever you are carrying)
You can contact them or travel there, i've even got a few adventures ready related to it, you just have to do so within your partys means - they are being played as described, necromancers in hiding.
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Post by sageaqua on Sept 16, 2016 9:50:45 GMT -5
Ka';ion has felt short changed in every trade the party have made and he can't even find the items he wants. That's not eBay. That's knowing he can't trust the buyers to treat him fairly. As a rule your family treats you fairly and doesn't short change you. Ka'lion was asking for 4 haversacks because that's how many the party needs. Haversacks carry little and they have other limitations. But they are a whole lot better them not being able to travel because Ka'lions horse can't come or he need's to always need to go back and get it. I built Ka'lions family background so he can get help sometimes. Not as a supermarket.
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