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Post by sageaqua on May 19, 2016 16:00:35 GMT -5
Kaolin pushes his horse to moving x 4
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Post by harknail on May 19, 2016 16:07:39 GMT -5
Vadania will keep swooping and clawing at the evil solder, trying to stop him before he gets in sight of reinforcements.
Charge for +2 to hit Right talon attack: vVavkxtip_1-20+4(bab)+2(dex)+2(charge)= 17 Right talon damage: p_1-4 Left talon attack: p_1-20+4(bab)+2(dex)+2(charge)= 19 Left talon damage: p_1-4
Charge for +2 to hit Right talon attack: p_1-20+4(bab)+2(dex)+2(charge)= 14 Right talon damage: p_1-4 Left talon attack: p_1-20+4(bab)+2(dex)+2(charge)= 19 Left talon damage: p_1-41-20�1-4�1-20�1-4�1-20�1-4�1-20�1-4
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Post by at on May 19, 2016 16:38:31 GMT -5
Vadania makes short work of the nameless soldier who falls from his saddle dead, and she drives his horse away from the road lest it return to those he was running for. The rest of the party are not far behind. They find the man to be quite young and equipped much as they would expect of a scouting soldier - light chain armour, a sword, bow, some minor personal possessions and a little coin. Vadania will keep swooping and clawing at the evil solder, trying to stop him before he gets in sight of reinforcements. Tink/Brennen only scanned the first soldier as the second was waiting some distance away and she had only just finished with the first when he turned to ride off - she would have had to leave the party and fly over to the other guy to continue. For what its worth killing someone based on a detect alignment spell is... questionable, depending on each characters views. A simple farmer or blacksmith may be evil - assholes, sociopaths, petty thieves or thugs or conniving bitches, but not actually guilty of any great crime.
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Post by harknail on May 19, 2016 17:19:01 GMT -5
OOC: Vadania is making an assumption that the other solider was evil as well. She isn't considering the possibility that only one of the two was evil. If she had, she wouldn't have been able to attack. And yes, I was aware that this fellow wsan't known to be evil.
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Post by at on May 19, 2016 17:24:35 GMT -5
Whatever the partys motives what is done is done and whoever he sought to warn will not know of his fate until they find him.
He carries 8 gold coins in various conage and tradable items, and his weapons and armour are well tended and would fetch more if sold.
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Post by harknail on May 19, 2016 17:29:48 GMT -5
Vadania is inclined to leave him and his property as he fell. The only marks on him are those of an animal attack. But if we loot his body, then it will be obvious that people were involved as well. She'll warn the others that reinforcements are close (after she resumed her normal form), and suggest we leave both unlooted for their companions to find. And that we should take a different path to avoid the larger force. But if Tink thinks otherwise, Vadania will go with Tink's wishes.
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Post by sageaqua on May 19, 2016 22:20:09 GMT -5
A'lions arrow is in the riders horse. So it is proof we are in the area.
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Post by harknail on May 19, 2016 22:35:01 GMT -5
But Vadania chased off that horse so that it isn't running towards them any more. And his arrow didn't stick in the horse. But it is a good point that we need to retrieve our arrows before disappearing.
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Post by Jasmine on May 19, 2016 22:55:48 GMT -5
Tink agrees with Vadania's suggestion.
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Post by sageaqua on May 19, 2016 23:56:55 GMT -5
GM's call is Ka'lion's aerow in the horse or not? - I did 7 damage that sounds like a solid hit to me.
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Post by harknail on May 19, 2016 23:58:57 GMT -5
The arrow strikes the horses flank, though the hit appears superficial as it does not penetrate deeply enough to stick. (it does hit and injure the horse) GM has already said it didn't stick in the horse.
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Post by at on May 20, 2016 3:35:04 GMT -5
Deciding to move on before anyone else arrives the group head north at an increased pace. They have a few hours of travel before they lose both daylight and their summoned horses, and camping near the road might not be the best idea. Decisions must be made if the group wish to continue to travel during the night, and if they wish to head northwards to Clearwater or abandon the road and turn east towards the valley of the sunken ship. GM's call is Ka'lion's aerow in the horse or not? - I did 7 damage that sounds like a solid hit to me. Ka'lion saw that the arrow worked its way free as the animal continued to run.
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Post by harknail on May 20, 2016 12:20:58 GMT -5
We also need to go to Burr town to return Melwyn's wand of horse summoning. It turned out we didn't need it anyway, since we didn't rush back to the tree.
OOC: I think I've asked this before, but I don't remember the answer. Is Ylva big enough to ride now? And how does she feel about Vadania riding her? I remember Vadania asking her that while on watch in wolf form.
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Post by at on May 20, 2016 16:24:54 GMT -5
OOC: I think I've asked this before, but I don't remember the answer. Is Ylva big enough to ride now? And how does she feel about Vadania riding her? I remember Vadania asking her that while on watch in wolf form. She is big enough to ride but has no experience of it - trying to ride her will likely be much like a child clinging to the back of a large dog The group could return the wand to the monastery when they return for the stone, if they do not wish to head to Burr.
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Post by harknail on May 20, 2016 16:28:49 GMT -5
Vadania is fine with returning the wand to the monastery. As for Vadania riding Ylva, that's something they could work on, but Vadania wouldn't do that unless Ylva liked the idea. And as GM, you get to decide if she likes the idea
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Post by Jasmine on May 20, 2016 18:21:57 GMT -5
I suspect Ylva would be more accepting of Vadania than another rider, due to the bond between a druid and her animal companion. I could see a saddle being uncomfortable for a wolf, but if Vadania doesn't mind a -5 penalty to Ride checks for riding bareback, it shouldn't be a big issue.
An animal trained for riding knows the tricks come, heel, and stay. An animal trained for combat riding knows the tricks attack, come, defend, down, guard, and heel. Ylva probably knows that stuff already, right?
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Post by sageaqua on May 21, 2016 2:35:55 GMT -5
Vedanta doesn't know how to ride. She never learned. Ka'lion is the only member the party with the ride skill.
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Post by at on May 21, 2016 5:21:45 GMT -5
As for Vadania riding Ylva, that's something they could work on, but Vadania wouldn't do that unless Ylva liked the idea. Ylva, like any wolf, wouldn't be keen on the idea as such but is unflinchingly loyal to Vadania and can become accustomed and accepting of it through training and experience.
It's a DC15 (or DC20 for combat riding) handle animal check and three/six weeks of work, but if Ylva already knows some of the associated tricks the time is shorter (there is no explicit time set for the riding part of the riding training, nor does it count against the limit of tricks Ylva can learn)
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Post by harknail on May 21, 2016 15:07:18 GMT -5
Vadania isn't skilled at Animal Training, and she's not inclined to press the issue since Ylva is reluctant.
Besides, her recent experience with riding horses has her disinclined to ride. Riding all day hurts! (If you have no riding experience)
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Post by sageaqua on May 22, 2016 3:38:34 GMT -5
Kaolin has 5 ranks in animal handling - it was part of his background skills - but that would mean Vedanta would need to work with Ka'lion to train her wolf.
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