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Post by harknail on Sept 11, 2016 19:41:42 GMT -5
Harknail shifts to B10, flanking the Dragon between himself and Stravanya. Once in position he makes a Righteous Smite against the blue Dragon. Attack: o|YsdXiyp_1-20 +8+2 (flanking) +1 (war forged Tactics) =13 Unfortunately the ancient war forged missed. reroll from Stravanya's Divine Guidance: Attack: PqOVnN_Ap_1-20 +8+2 (flanking) +1 (war forged Tactics) =20 Stravanya's Divine Guidance changed a miss into a hit (just barely, but still a hit). Harknail does 15 points of damage to the Dragon and everyone except for Bennegar (who is out of range) receives 7 temporary hit points. Map (updates as positions change) 1-20
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Post by harknail on Sept 11, 2016 19:52:42 GMT -5
Standard Action: Bond of Foresight Attack Rolls: 10+11+2 = 23 4+11+2= 17 (If I miss, then I'll use my Lucky Charm for: 23+1= 24 vs AC) Damage Rolls: 10+9+9+2= 30 Total Damage Stravanya hits Mornontormarux HARD! If the Dragon attempts to shift, or if it attacks Stravanya (hit or miss), Stravanya will get to try to hit it yet again…
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 15, 2016 0:32:45 GMT -5
Ok So i got a bit of a turn
move to H6 use cure light wounds on Benny.
not sure who then needs healing word but everyone should be within 5 sqs. but its a minor action
free Divine Fortune giving me a +1 to my next attack
action point revealing light at +8 vs Reflex h0hGvpcDp_1-20 = 15 vs ref
p_1-6p_1-6p_1-6+ 5 = 13 damage
effect cant hide and takes ongoing 5 damage. save ends both.
1-20�1-6�1-6�1-6
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 15, 2016 0:34:50 GMT -5
sorry all but harknail is within range of healing word.
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 15, 2016 0:44:19 GMT -5
Also looking at my notes from way back my healing word is healing surge +1d6+6 hp. and the power i just used would be healing surge +6 or +5 healing.
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Post by harknail on Sept 15, 2016 15:36:12 GMT -5
Harknail and Stravanya are both at roughly 3/4 HP + temp HP, neither are wounded enough to take full advantage of Healing Word (some healing would be wasted). Considering the amount of damage a dragon can dish out, I think you might want to hold of until someone is bloodied before using healing word. You can check on everyone's health and which powers they've used on the iPlay4E campaign page here. You will need to log in and you do need to have been added to the campaign to see actual HP and powers used. I know Zem's player has been added (had problems with that).
The healing bonuses that Zem has are: Healers Lore: +4 HP if Zem's healing spends a healing surge for the target. Holy Healer's Mace: +1 HP to healing word; 1/day target can spend surge to regain 9 HP (not great, but may be needed towards the end of the fight). Symbol of Life: 1/day Must hit enemy first, then +1d6 HP when using any encounter or daily healing power. Chainmail of Sacrifice: 1/day spend healing surge to restore HP as if target had spend healing surge (very handy for those with few healing surges) Healer's Brooch: +1 HP to any healing. Healing Word: regain surge + 1d6 HP
So Healing word heals a total of surge + 1d6 + 4 (lore) + 1 (mace) +1 (brooch) = surge + 1d6 + 6 But Cure Light Wounds only heals surge + 1 The Revealing light missed, so you don't have a option to add an additional 1d6 from Symbol of LifeA narrow beam of brilliant blue-white light lances down from above the dragon, but Mornontormarux manages to avoid the beam (missed Ref def). Moving next to Bennegar, Zem heals the crystalline entity without using any if it's few remaining healing surges. Bennegar is no longer bloodied.
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Post by harknail on Sept 15, 2016 16:41:27 GMT -5
Unable to pin the Dragon again, Bennegar switches to his wizard abilities. He launches a fireball at the hind end of the Dragon, the blast not quite reaching Stravanya. Attack:ll2cCg1np_1-20+7 =26 damage:p_1-6p_1-6p_1-6p_1-6 +4 =15 The blast catches Mornontormarux in the right flank.
He then spends an action point to cast Flaming Sphere behind the Dragon. Attack:p_1-20 +7 =26 damage:p_1-6p_1-6+5 = 10 The flaming sphere cinches the dragons right rear leg, already sore from the fireball. This left Mornontormarux bloodied.
Bennegar's use of an action point triggers his Seed of Chaos power:p_1-6 Until the end of Bennegar's next turn, the Dragon cannot shift.
Unfortunately, bloodying a Dragon just makes it more dangerous! It's lightning no longer contained, the area around it (5 squares) is filled with sparks of lightning, anyone who ends their turn within five squares of the Dragon will take five points of damage. In addition, in reaction to being bloodied Mornontormarux immediately uses this breath weapon again. Attack Bennegar:p_1-20 +11 =22 attack Harknail:p_1-20 +11 = 27 attack Stravanya:p_1-20 +11 = 24 damage:p_1-8p_1-8p_1-8 +8 =21 The Dragon hit all three of its targets for 21 points of damage each. This leaves all three bloodied.1-20�1-6�1-6�1-6�1-6�1-20�1-6�1-6�1-6�1-20�1-20�1-20�1-8�1-8�1-8
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Post by harknail on Sept 15, 2016 19:55:42 GMT -5
Finally able to move, Mornontormarux moved away (without granting opportunity attacks) from the stinking cloud flying over Stravanya to the far side of the cave (J11-K12) where he unleashed a Lightning Burst at the heroes gathered by the entrance. Attack Barbatos:wyZR5wjzp_1-20 +11 = 19 attack Bennegar:p_1-20 +11 = 21 attack Zem::p_1-20 +11 = 17 damage: 8 (rolled by turn tracker) The Dragon hit all three targets for 8 points of damage each. Bennegar is now dying. Seeing little effect from its efforts (only one of the three targets went down) Mornontormarux tries again. (Yes, dragons get multiple attacks per turn) Attack Barbatos:p_1-20 +11 = 13 attack Bennegar:p_1-20 +11 = 22 attack Zem::p_1-20 +11 = 18 damage: 18 (rolled by turn tracker) This time Barbatos was able to avoid the worst of the lightning, even though this time it was even more intense.
Since the Dragon did not include Harknail in its attacks, it suffers 5 points of damage from Harknail's divine challenge.
Reminder, anyone who ends their turn in the blue area will take five points of damage.1-20�1-20�1-20�1-20�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 15, 2016 20:16:32 GMT -5
Zem should go first given how down hp everyone is do we all have a second actionpoint or no?
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Post by harknail on Sept 15, 2016 20:31:53 GMT -5
Harknail activated his Warforged Resolve to gain both temporary and permanent HP (5 of each), taking him out of bloodied status.
He then charged the Dragon: Attack:9IPq8rAkp_1-20+9 =25 damage:p_1-8 +4 =11 Harknail managed to land a solid blow.
He then spent an action point and activated Paladin's Judgment.He activated the power of his sword to freeze and slow Mornontormarux. attack:p_1-20 +9 = crit damage:p_1-8p_1-8p_1-8 +4 =28+p_1-6 +8 =32 Harknail managed to find a spot that was missing a scale to insert his sword into the Dragon. While not a fatal wound, it was a more serious wound than the Paladin would normally be able to cause.
As part of his Paladin's Judgment, Bennegar got to spend a healing search and is no longer unconscious.
Since he ended his turn close to the Dragon, Harknail takes five points of damage.1-20�1-8�1-20�1-8�1-8�1-8�1-6
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Post by harknail on Sept 15, 2016 20:35:59 GMT -5
That turn went well
Tag all
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Post by harknail on Sept 15, 2016 20:38:42 GMT -5
Zem should go first given how down hp everyone is do we all have a second actionpoint or no? I was posting for Harknail while you were posting this, our posts crossed. But it works out fine, Harknail could heal himself as a minor action as long as he was still bloodied.
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 15, 2016 21:08:10 GMT -5
No problem just wondering if we only had one action point or 2? I did not use one in last fight.
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Post by Stravanya on Sept 15, 2016 21:37:55 GMT -5
Opportunity Attack: Attack Rolls: 19+11=30 18+11=29 Damage Roll: 11+9+2=
22 Total Damage
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Post by harknail on Sept 15, 2016 21:58:58 GMT -5
No problem just wondering if we only had one action point or 2? I did not use one in last fight. You can only use one per fight regardless of how many saved action points you have. Everyone had at least one, so everyone can use one during this fight.
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Post by harknail on Sept 15, 2016 22:00:58 GMT -5
Opportunity Attack: Attack Rolls: 19+11=30 18+11=29 Damage Roll: 11+9+2= 22 Total Damage Sorry, dragon used a power that prevents granting opportunity attacks to move.
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Post by Stravanya on Sept 15, 2016 22:07:12 GMT -5
OOC: actually I'd like Stravanya to go first as she won't be able to activate her Razorclaw shifting power once she's healed. Hope that's ok
Minor Action: Razorclaw Shifting
Move Action: I10
Standard Action: Deadly Stride Shift to L11 Attack Rolls: 10+11+2= 23 10+11+2= 23 Damage Rolls: 10+4+9+2=
25 Total Damage
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Post by Stravanya on Sept 15, 2016 22:08:28 GMT -5
Opportunity Attack: Attack Rolls: 19+11=30 18+11=29 Damage Roll: 11+9+2= 22 Total Damage Sorry, dragon used a power that prevents granting opportunity attacks to move. OOC: Actually that was from Bond of Foresight, because he hit me before he moved.
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Post by (George) 3.5./ ZEM ( 4.0) on Sept 15, 2016 22:27:13 GMT -5
Ya i think is was when this triggered because she was hit but on a hit or miss her power if im not mistaken would tigger her attack. And np I forgot u and harknail Both have self heals.
This leaves all three bloodied.
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Post by harknail on Sept 16, 2016 1:02:35 GMT -5
Good point. I checked that that condition didn't activate from his movement. But I had forgotten that his bloodied breath had targeted you. I've added 22 points of damage to the dragon
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