crysun
Veteran of the War
Zynthis
Posts: 482
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Post by crysun on May 16, 2009 22:39:23 GMT -5
Zynthis would like to try to flank red 6 if possible without squeezing. If the object at A10 is an unattached bookshelf, I could bull rush it out of the way. If it's a bench then I could stand on it (would require me to run I think). Otherwise Zyn will just move to A9 and attack from there. Bull Rush object at A10 if necessary and possible: [dice=20]+5 Str=17 Attack Red 6 from A10 if possible (A9 default): Righteous Brand[dice=20]+8=25 Damage: [dice=10]+5=9 Effect if Hit: Harknail has +5 to hit red 6 until Zyn's EoNT Minor Action Healing Word Harknail: [dice=6]+3+7(surge)=12 healing That was my last heal.Zynthis Status: AC 17 - Fort 15 - Ref 10 - Will 15 - Speed 5 HP 23/23 - Surges 4/7 - Second Wind 1/1 - Action Points: 0 Encounter: Longtooth Shifting 1/1 - Channel Divinity 0/1 - Healing Word 0/2 - Healing Strike 0/1 Daily: Avenging Flame 0/1 - Breaching Armor 0/1
Edit: Cancel trying to move to A10, Move to A9 only. I didn't realize it would draw an AOO.
[rand=5832343127296001769992234531656178447351149095153129445971697844]
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Michael
Veteran of the War
Posts: 218
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Post by Michael on May 16, 2009 23:04:44 GMT -5
Since red 6 made a charge attack, can he still make attacks of opportunity in the same round?
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cyco
Veteran of the War
Posts: 148
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Post by cyco on May 16, 2009 23:23:36 GMT -5
Charge action just means his turn finishes early, doesn't effect actions on other people's turns which are what Opportunity Attacks are. I'd be careful about providing him an opening...
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crysun
Veteran of the War
Zynthis
Posts: 482
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Post by crysun on May 17, 2009 0:44:01 GMT -5
Charge action just means his turn finishes early, doesn't effect actions on other people's turns which are what Opportunity Attacks are. I'd be careful about providing him an opening... I never played in a live game before so I'm not sure exactly how this works. Would moving from A9 to A10 cause an opportunity attack? If so, I'll just stop at A9 and forget about trying to get to A10.
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Michael
Veteran of the War
Posts: 218
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Post by Michael on May 17, 2009 0:53:18 GMT -5
Moving from A9 to A10 would provoke an attack of opportunity. Unless you moved to A9 (as a move action) and then shifted to A10 (as a second move action) at which point you can't attack in the same round.
So I'd suggest moving to A9 and attacking from there.
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crysun
Veteran of the War
Zynthis
Posts: 482
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Post by crysun on May 17, 2009 0:59:07 GMT -5
Moving from A9 to A10 would provoke an attack of opportunity. Unless you moved to A9 (as a move action) and then shifted to A10 (as a second move action) at which point you can't attack in the same round.
So I'd suggest moving to A9 and attacking from there. Ok, thanks. A9 it is then.
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Michael
Veteran of the War
Posts: 218
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Post by Michael on May 17, 2009 1:00:49 GMT -5
Laira moves to A8, and then attacks goblin red 6 with eyebite (he already has a warlock's curse). [dice=20] +4=21 vs will for [dice=6] +4+ [dice=6] =10 psychic damage and Laira is invisible to goblin red 6 until her next turn.[rand=8264628184298673778767343264990494440355769374222806404178462377]
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Post by harknail on May 17, 2009 1:26:52 GMT -5
Zynthis would like to try to flank red 6 if possible without squeezing. If the object at A10 is an unattached bookshelf, I could bull rush it out of the way. If it's a bench then I could stand on it (would require me to run I think). Otherwise Zyn will just move to A9 and attack from there. The objects along the walls are shelves, in this case 8 feet tall, 2 feet deep, and 10 feet long. It would have been difficult to move and would have required an attack action to attempt it.Zynthis hits the goblin wererat with his Righteous Brand, setting him up to be an easy target for Harknail. The strikers are going to love it when you use that power!
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crysun
Veteran of the War
Zynthis
Posts: 482
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Post by crysun on May 17, 2009 1:36:41 GMT -5
The strikers are going to love it when you use that power! Yes. I need to consider all of my allies and not just those who are closest. But I do believe they have to be within 5 though.
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Post by harknail on May 17, 2009 1:38:44 GMT -5
Laira moves to A8, and then attacks goblin red 6 with eyebite (he already has a warlock's curse). The wererat reels under Laira's mental assault as she vanishes from his sight.
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Post by harknail on May 17, 2009 1:48:35 GMT -5
The wererat can see Harknail as he shifts to a flanking position (to C11). He calls upon Kord for Divine Strength. Silvery spikes extend from Harknail's sword as he delivers a Piercing Smite to the wererat. [dice=20] | +6+2+5=21 | [dice=8] | [dice=8] | +3+3=18 |
Harknail smashes it hard. Taking full advantage of the newcomers blessing, he follows that blow with a Valiant Strike (using an action point) [dice=20] | +6+1+2+5=30 | [dice=8] | +3=10 |
The onslaught of thrown together allies has brought the goblin wererat to the brink of death.[rand=3497858769260347940249254228547213819396006874745054324753582478]
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crysun
Veteran of the War
Zynthis
Posts: 482
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Post by crysun on May 17, 2009 1:57:51 GMT -5
Dice roller doesn't seem to be working It was giving me problems earlier too, I just had to keep trying until it finally randomized.
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cyco
Veteran of the War
Posts: 148
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Post by cyco on May 17, 2009 2:10:41 GMT -5
Are either of Red 4 or Red 5 bloodied? Or when you put injured does that mean between less than 100% but more than 50%? I have an encounter power that grants me a bonus versus bloodied opponents that I've never ever used. Would like to give it a spin.
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crysun
Veteran of the War
Zynthis
Posts: 482
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Post by crysun on May 17, 2009 2:20:47 GMT -5
Harknail, don't forget Gabe's +4 damage bonus for allies who use action points. (unless he is out of range or something)
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Post by similar on May 17, 2009 3:58:45 GMT -5
Bharash moves to E20, opens the door and fires a scorching burst just behind reds 4 & 5 so that it catches them both in its blast. to hit red 4 [dice=20] +4=17 vs ref
to hit red 4 [dice=20] +4=11 vs ref
damage [dice=6] +4=7 fire damage
[rand=63480840407153269236854346021779128985297451788056150398333495211]
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Post by Ogremind on May 17, 2009 7:50:32 GMT -5
Bharash moves to E20, opens the door and fires a scorching burst just behind reds 4 & 5 so that it catches them both in its blast. Well, if that's the way its going to be, never mind getting Thurgasan to push.Seeing that Bharash was able to go and attack from behind, Doran follows, using Deft strike to move to B19. If the table shown needs an Athletics check to jump up on: [dice=20]+7=15, gits Doran 3 feet in the air. Deft Strike on red five, with flanking: [dice=4] | [dice=6] | [dice=6] | +6 | +2 | =20 damage |
Doran's Combat Status:[rand=3489206224425099547319297713376233582717757832765610611375348306]
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Post by similar on May 17, 2009 9:26:08 GMT -5
Well, if that's the way its going to be, never mind getting Thurgasan to push. Well I assumed we would be allowed to just open the door. They were at the top of the map. I may be wrong though
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Post by harknail on May 17, 2009 10:05:09 GMT -5
Bharash moves to E20, opens the door and fires a scorching burst just behind reds 4 & 5 so that it catches them both in its blast. Again one successfully avoided the blast while the other got singed, though they seemed to take turns being the one singed.
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Post by harknail on May 17, 2009 10:08:25 GMT -5
Are either of Red 4 or Red 5 bloodied? Or when you put injured does that mean between less than 100% but more than 50%? I have an encounter power that grants me a bonus versus bloodied opponents that I've never ever used. Would like to give it a spin. That is correct, injured means damaged but not bloodied. If I remember correctly Tieflings get a +1 to hit bloodied opponents all the time.
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Post by harknail on May 17, 2009 10:13:48 GMT -5
Bharash moves to E20, opens the door and fires a scorching burst just behind reds 4 & 5 so that it catches them both in its blast. Well, if that's the way its going to be, never mind getting Thurgasan to push.Seeing that Bharash was able to go and attack from behind, Doran follows, using Deft strike to move to B19. Because the stairs are difficult terrain and the hard corners at the top, even with deft strike Doran can only reach D20. Do you want to throw a dagger from there?
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