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Post by (George) 3.5./ ZEM ( 4.0) on Aug 23, 2012 1:57:36 GMT -5
double move to J12: To Llewelyn and the wizard in there mind before i go : stay hear and give me and the construct cover fire, then pop back into the trees if you can, wizard give Llewelyn back up the best you can. I and the construct may have to draw fire for a bit but we will be ok.
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Post by harknail on Aug 23, 2012 2:04:37 GMT -5
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Post by at on Aug 23, 2012 4:15:51 GMT -5
wizard give Llewelyn back up the best you can. I and the construct may have to draw fire for a bit but we will be ok. Barbatos shrugs "I have nothing that can reach them from here.", pointing at the rock strapped to his back, "but I have a plan. Llewelyn?"(If Llewelyn needs the backup then Barbatos will remain in the trees and use a floating rock to block shots from above when Llewelyn emerges to fire. Otherwise he'll double move to around H11 or G12 - whereever he can get out of sight from the archers above)
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Post by Bennegar Moore on Aug 23, 2012 5:16:38 GMT -5
Are there any windows in the tower that I could fit through? If so, I was thinking of taking a slight running start and jumping onto a piece of floating debris, using the rubble wall as a first step. So, jumping from the ground toward the rubble wall, putting one foot onto a sturdy bit of the wall, then jumping onto a higher bit of floating rubble. An Acrobatics check could work for that, right?
If needed, I can reply with my roll later, as the Invisible Castle roller is not showing me the results right now. I'll try clearing my browser cache, then trying again when I get an reply.
Cheers!
- 2br02b
EDIT: Okay, I got Invisible Castle working again. It wasn't liking the way that I was putting in modifiers. And hoo boy! Did it hate me with those rolls! I've never rolled so bad!
Regardless, I'll post my actual rolls when you reply.
- D...
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Post by harknail on Aug 23, 2012 11:50:24 GMT -5
Thatwould work nicely for getting down, but jumping is also athletics. Still... go for it. You'll also need a perception roll to find appropriately positioned pieces of floating rubble.
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Post by Bennegar Moore on Aug 24, 2012 2:10:33 GMT -5
A'ight, I'll do a Perception roll now to see if I can spot any debris that could help in my ascension to the tower...
Claros casts his eyes around wildly, searching for a way up to the tower. Realizing suddenly that he's rushing things, he shakes his head, as if to clear it. I need to keep level-headed. I can't be losing it at time like this! He glances up at the tower. They can't see me from here, so I have plenty of time to spare... Cheers!
- 2br02b
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nobu
Veteran of the War
Posts: 104
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Post by nobu on Sept 19, 2012 18:43:29 GMT -5
Reosul
Just to note, due to inactivity im just gonna drop. This really doesnt seem like it can stay afloat for more then a month or so at a time.
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Post by harknail on Sept 19, 2012 18:54:41 GMT -5
Sorry to be so slow
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Post by harknail on Dec 9, 2012 2:02:09 GMT -5
Work has finally slowed down a bit to where I can try resuming this game. If you are still interested please post here and include your character name.
Obviously Harknail will continue.
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Post by at on Dec 9, 2012 11:58:47 GMT -5
Well i'm still here, though I get the impression the board as a whole slows up over christmas
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Post by harknail on Jan 11, 2013 18:47:14 GMT -5
OK, it's after christmas. Is anyone one else still looking at this thread? Please post so I know if there are enough players to continue...
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Post by harknail on Feb 21, 2013 1:31:00 GMT -5
Again, is anyone still interested? If so, post in the Roll Call thread.
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Post by harknail on May 2, 2013 1:30:30 GMT -5
I'm wrapping up the scene and the story arc so that we can reboot with a new story.
Climbing a cliff while being peppered by arrows from above wasn't easy. Only Harknail was a target originally, but the archers moved to the top of the tower for a better view of the climbers and to get out of view of the elven archer who was causing them much grief.
The ascent was painful, and hopping from floating stone to floating stone to ascend to the tower itself while under fire made climbing cliffs seem easy in comparison. But once a hero made it to the tower, the archers were soon no longer among the living.
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Post by harknail on May 2, 2013 1:49:26 GMT -5
Examining the tower, the group finds a couple levels used for sleeping, but they also find one level with a magic circle. A bookshelf, chair, desk, and chest are inside the circle, a bed and another bookcase outside of it.
After determining that the magic circle does not harm anyone who enters, the remaining heroes search the place.
Searching the tower desk, the heroes find colored inks, fancy quills, expensive paper, and a patent of nobility written in Draconic. The patent of nobility starts with the name Vrak Tiburcaex (Child Born of the Sword), details scores of generations, and ends with the name Bejik Vuthaner (Savior of the Black Spear).
The chest has an especially difficult lock (it's magically locked) and Harknail ends up just smashing the chest open with brute strength. Searching the contents, the heroes find four potions of healing, a piece of white eternal chalk, several books about dragonborn ancestry written in Draconic, and a second, older patent of nobility. Both patents trace the same lineage, but this one does not include the Vuthaner family name. Vrak Tiburcaex is mentioned several times in the lineage books as a warrior who served in Ustraternes; the Vuthaner name does not appear in the books. Comparing the patents shows that the one in the chest is authentic and the one in the desk was a fake.
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Post by harknail on Jun 1, 2013 21:55:49 GMT -5
Surveying the land below from the top of floating tower reveals an excavated area that has been cleared and flattened fairly close by. Descending from the tower, the heroes investigate this area.
They find in the center of the area have roughly hewn vertical shaft with handholds. Next to the hall is a large marble slab. Based on the drag marks, it appears that the slab this sometimes dragged to cover the entrance to below.
The heroes make their way down 30 feet, where the shaft drops to a level passageway. Harknail leads the way with his glowing shield and heavy armor, but he stops almost immediately has the stone floor feels soft underfoot, and backs up to firmer footing. The heroes determine that this is some kind of trap and avoid the soft section.
Making their way forward the heroes enter a large, mostly intact room. Suddenly all sources of light go out, and have voice echoes in the darkness: “Welcome lost children. You chose the perfect time to visit my domain. Spirits of this ruin lend their ghostly might to my cause. Of course, you can no more see them than you can me. Indeed, my servants have already surrounded your position. But don’t fret. The darkness of Zehir will fall upon you soon enough.”
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Post by harknail on Jun 1, 2013 22:09:35 GMT -5
That was the start of a long and difficult fight. Fortunately the darkness does not keep further lights from being activated, nor does it keep Harknail from reactivating his Moon Shield. But any sunrods that were darkened stay dark. Between the darkness and the size of the room, the group goes through many sunrods during the fight.
Besides Bejik, the heroes also face a pseudodragon and more Dragonborn brigands, including some that are sniping from rooms overlooking this one.
But things get really interesting when Vrak the Phantom Dragonborn shows up again. She's ready to attack the group, but because of their previous reaction does hold long enough for the group to show herThe real patent of nobility, showing that she is not related to Bejik. With that Vrak turns on he who claimed kinship for evil ends.
Bejik retreats, then reemerges riding a warwing drake. Another warwing drake appears, the one the group had befriended back in town. It also fights on their behalf.
With the help of reinforcements the heroes soon vanquish Bejik and all of his minions. After looking the bodies for treasure, the heroes say Their farewells to Vrak and that their leave of the mountain.
The descent is uneventful, and once back in Elkridge, they are given a heroes' welcome.
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Post by harknail on Jun 1, 2013 23:09:19 GMT -5
After another feast in their honor, the heroes go their separate ways to pursue their separate goals. Harknail, Barbatos, and Claros Shadosa return to Moonhaven.
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Post by (George) 3.5./ ZEM ( 4.0) on Jun 2, 2013 21:12:28 GMT -5
In Moonhaven an elf on an official task of great importance is on the case hard at work. The question was where to start. showing a badge was not the best choice going unnoticed was best . The library may be a great place to start but then he sees a paladin escorting two others. he rushes out to meet them. "Excuse me officer are these two under arrest?" looking for any signs the paladin would have on him. Hoping from that he may be able to tell what rank and religion just in case he was not who he said he was. One can never be to trusting.
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Post by (George) 3.5./ ZEM ( 4.0) on Jun 2, 2013 21:54:14 GMT -5
I don't know where i should post this for now ill post it here, if it needs to be moved that cool 2. items I would like: For my lv 5 +1 Chain Armor of Sacrifice, Lv 4 (+1) Neck item Healer's Brooch Lv 3 holy symbol : Symbol of Life (+1) ( this would be a lv 2 but there were no lv3's that fit my character) A lv 2 (+1) Holy healer's weapon ( bought from my money). This is after Dm approval of course and mundane things ill need to look at but i know he would have a range and maybe back up close combat weapon.
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Post by harknail on Jun 3, 2013 0:23:18 GMT -5
I don't know where i should post this for now ill post it here, if it needs to be moved that cool 2. items I would like: For my lv 5 +1 Chain Armor of Sacrifice, Lv 4 (+1) Neck item Healer's Brooch Lv 3 holy symbol : Symbol of Life (+1) ( this would be a lv 2 but there were no lv3's that fit my character) A lv 2 (+1) Holy healer's weapon ( bought from my money). This is after Dm approval of course and mundane things ill need to look at but i know he would have a range and maybe back up close combat weapon. All of your selections look fine, except you didn't say what kind of weapon you wanted. I gave you a Mace, but you can change it if you want something else. I also gave you an adventure's kit. Anything else you want? Also you need to pick 2 rituals that you start with and your level 4 feat.
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