|
Post by (George) 3.5./ ZEM ( 4.0) on Jul 21, 2014 23:19:11 GMT -5
( George has ride of +2 for i forgot he would have 28 points total not 24. I was wonding why i was down skills. He now also has climb of 0 unless race helps i dont recall on that. And next lv he will put ranks in merchant and appraise.)
|
|
|
Post by at on Jul 22, 2014 3:44:53 GMT -5
Deciding that they had all they need the pair head out immediately through the forest at the edge of Burr Town and towards the northern hills. The plan is to skirt around west to avoid the worst of the hills and valleys before cutting back east to avoid the worst of the lizard man inhabited marshes.
After several hours of uneventful travel the two have reached the foothills and begun their ascent. The peak of nightfang spire looms before them and according to the map they will pass the collapsed ruins of an old castle, known locally as the sunless citadel, tomorrow morning - the old border fortress between the 'civilized' land and the unruled wild.
Behind them the storm over Burr Town appears to have intensified and the dark clouds have spread out across the mountains, there would be no starlight this night to travel by and the decision must be made to continue travelling in the dark, to find a cave or shelter, or to camp out in a more open area.
(update your sheets with any final purchases and gold total - barding, armour, food, etc - if it's not on there when you reach the fell then you don't have it)
Also - are you both riding on Runaway, or is one of you walking?
|
|
|
Post by sageaqua on Jul 22, 2014 4:46:59 GMT -5
Purches updated - George will ride. Ka'lion will forage and hunt small game in wolf form but they will travel with in about 40 feet of each other. Once they find a dry area they will get out of the storm.
|
|
|
Post by at on Jul 22, 2014 5:10:10 GMT -5
It's dark and overcast, but not raining at the moment. More of a dry thunderstorm with high likelihood of lightning later on.
Foraging is a survival roll - if you don't manage to catch anything then you'll have to eat rations instead. Would you like to find a cave/overhang/large rocks to shelter beneath or will you use George's tent in a more open spot?
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Jul 22, 2014 7:46:27 GMT -5
( George has servival as well.)
|
|
|
Post by sageaqua on Jul 22, 2014 8:07:27 GMT -5
knowledge nature roll +8+roll0C2XCmXyp_1-20=17
servival roll +7+rollp_1-20=8
Goerge you should also make rolls, Ka'lions roll needs to include food for Runaway and you. 1-20�1-20
|
|
|
Post by at on Jul 22, 2014 8:13:20 GMT -5
( George has servival as well.) Foraging while on the move reduces your overland speed by half.
In wolf form Ka'lion can hunt while maintaining an overland speed of 3 miles per hour. Normally it's DC10 feed himself and DC12 for both of you, but as much of the wildlife have long since fled the area he is required to search out edible mushrooms and the like: DC 17 to feed both of you here, increasing to 22 in the hills and swamps.
George can help with the foraging - either making his own roll(only one of you needs to pass) or you can give Ka'lion a +2 bonus to his roll with a simple DC10 'aid another' check. Doing either reduces the party's overland speed to 1 1/2mph.
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Jul 22, 2014 8:14:28 GMT -5
( can't make rolls, im sick and internet is im main room but i can use phone, ill just send u my skill and have you roll 4 me. So we can move things along, may dm will alow that.)
|
|
|
Post by at on Jul 22, 2014 8:18:03 GMT -5
Ka'lion manages to gather a few mushrooms, roots, and berries but not nearly enough to feed them for the day. He does not see a single other living animal, as has been the case since the storm - it is as if they all fled, but to where? ( can't make rolls, im sick and internet is im main room but i can use phone, ill just send u my skill and have you roll 4 me. So we can move things along, may dm will alow that.) Given Ka'lions poor rolls George may want to just accept that food is scarce here after the storms and ibixian siege and instead consume rations. Ka'lion has none so you've got 3 and a half days of food between you - it is possible that you may need to slow your rate if his future hunts are similarly unsuccessful
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Jul 22, 2014 8:21:54 GMT -5
( George has way more food then that on him, you asked us to update and since i have been sick i could not, we took more food then just 3 days worth, on my sheet i have 10 weeks not 10 days, or as much food as the town could give him, did not know at what cost it was at.)
|
|
|
Post by at on Jul 22, 2014 8:43:33 GMT -5
we took more food then just 3 days worth, on my sheet i have 10 weeks not 10 days, or as much food as the town could give him The town had been under siege for more than a month, while they do have some food they can't spare anything approaching 10 weeks (70lbs!) of trail rations. Your sheet had one week of trail rations (3 1/2 days when split). 5 gold coins will get you a second week, 10gp more will get you a third week - past that food becomes difficult to buy (though not impossible with enough persistence and coin). It's enough for the 'safe' route if Ka'lion can forage from time to time. There are more direct routes, and you will travel faster if you don't forage at all, but riding through the narrow hill passes and then taking the short path through the valleys at the edge of the fell is a journey fraught with danger.
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Jul 22, 2014 9:03:38 GMT -5
( 3 days is not enought at the dc its at, we are smart enought not to get stranded without food. So they need to go back and buy a lot more food then 3 days worth. Wasting more time and it gets old keeping having to go back into town but we dont have better option.)
|
|
|
Post by at on Jul 22, 2014 9:36:46 GMT -5
(So they need to go back and buy a lot more food then 3 days worth. You don't need to go back - as mentioned above George could find a total of 14 days rations (for one person) for 15gp before they left. I also feel the need to reiterate that i'm not deliberately trying to screw with you. If you run low on food through no fault of your own then sources of food will be placed in your path. Forgetting to buy food just means you don't have to beat up goblins for theirs / roast random encounters / solve some kind of puzzle / etc.
|
|
|
Post by sageaqua on Jul 22, 2014 13:29:37 GMT -5
Don't worry about it George. Ka'lion can eat mice like any other wolf. 75% of a wolf normal diet are mice. Look it up if you don't believe it. If forging slows us down along the way we only forage for food when we find a campsite. So we can move as fast as we need to. One of us sets up camp the other one forages and hunts for food until they find it. It's that simple. The reason Ka'lion doesn't carry rations is weight and he likes to be resourceful - food wise. He takes pride in it. Three examples you can eat left over food from animal kills. You need to be careful not to eat any spoiled meat but you can do it. You can bite off the heads of poisonous snakes. You just need to bite them behind the head so you avoid the poison sacks. You can eat grubs that feed on dead animals. You can even eat pine needles and they taste like mint in tea - you just boil them ( they are higher in vitamin C then oranges are ) All this survival skill I learned watching TV’s nature shows. I've even tried the pine needles as a tea - they are good.
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Jul 22, 2014 13:30:41 GMT -5
( @ dm: Our characters have no way of knowing that. George on every trip ever had enough food knowing there is not always any to find. I agree wild life would leave the area, that i understand. The Mians died off cause of bad farming many starved when they made wild life flee by cutting trees. And slowing us down slows game down even more, then it has. It gets old after a while is all. )
|
|
|
Post by at on Jul 22, 2014 14:20:28 GMT -5
The sun drops slowly over the horizon plunging the land into clouded darkness. At first the group keeps watch but then a terrible thunderstorm drives them both into shelter with Ka'lion forced to hold grimly onto the startled runaway. By dawn the storm has cleared and the skies are relatively clear. Almost certainly there was magic involved, though the storm did not seem of the strange otherworldly kind as the one that beset the fell a few months ago. Taking stock of their situation the group plan their next move - the short route through the hills could cut two days or more off their journey, but the steep rocky valleys were a poor place to be caught. The long route to the west was safer but did take them closer to the fell while the very long route to the east would lead them up towards the ruins of Clearwater. (Fort save DC10 or become fatigued due to lack of sleep - doesn't affect spell memorisation in any way) Subtract 2 days of rations from Georges stock - he should now have 19 days remaining assuming he bought all that was on offer. There is grass enough for Runaway to graze here.One of us sets up camp the other one forages and hunts for food until they find it. That's fine aswell, it just puts you at greater risk at night and cuts into your rest time - simply declare each new morning if you are planning on hunting while you move (24 miles per day over clear terrain) or hunting when you rest (40 miles a day over clear terrain).
|
|
|
Post by sageaqua on Jul 22, 2014 15:10:19 GMT -5
hunting while resting. All that's needed are to build traps.
|
|
|
Post by (George) 3.5./ ZEM ( 4.0) on Jul 22, 2014 15:55:18 GMT -5
( we do need ka'lion to pick direction we go, im ok with what ever we go with)
|
|
|
Post by sageaqua on Jul 22, 2014 16:17:36 GMT -5
The long route to the west was safer but did take them closer to the fell is the route Ka'lion takes
|
|
|
Post by at on Jul 23, 2014 4:00:13 GMT -5
The journey is relatively peaceful for the first few hours. At length Ka'lion begins to see signs that the Ibixian had been this way. but not recently.
A little after mid-day the pair stop at a stream to drink and refill their supplies when the distant sound of steel upon steel catches their ears, it's source obscured by the rocky uneven terrain.
|
|