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Post by (George) 3.5./ ZEM ( 4.0) on Dec 30, 2017 22:48:51 GMT -5
What ened up being your ac? You may not have ended being hit at all. Given the 3/4 cover.
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 31, 2017 3:24:12 GMT -5
Also callo u can move your sprit weapon as bonuse action and have it swing at target as part of same action. Given its floating it can move each sq as 5 feet instead of the current 10 per sq. So it has more then enough distance to get to a bad guy and swing. That is if u have a bounes action and i think u did not take one this turn so tgat option is open to you.
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 31, 2017 4:04:08 GMT -5
Omar knowing it was time for thier bigger spells. Calls forth the sprits of the long forgotten Fay who use to live in these lands.
" I with the powers that be in this land, shal bring forth the forgotten fallen. may you rise to fight to reclaim your rightful lands once more. So your sacrifice shal not have been in vain. Protect us here and now and vanquish our hated foes this day."
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 31, 2017 4:16:37 GMT -5
Bounes action : S.W swings agian
IrKxvlH3p_1-20+7 = 12
p_1-20+7=12
p_1-8+4=5
This time The driver was ready and bats the weapon away.
Menwhile the team can make out the slaves are Halflings,gnomes and a few dwarfs. Trying to brake thier bonds from the cart.
With advantage given they are all pulling trying to pry the major chains off the waggon first.
p_1-20+average str of 2 =15
p_1-20=16 Working as a unit they brake the main chains but hands are still locked to the main chains at least they are not anchored to the waggon now.1-20�1-20�1-8�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 31, 2017 4:28:12 GMT -5
Callo has her bonuse action if she cares to use such then its at
Top of the next round: Winds turn.
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 31, 2017 4:36:30 GMT -5
A1
| A2
| A3
| A4 | A5
| A6 | A7
| A8
| A9 | A10
| A11 | A12 | A13 | A14 | A15 | A16 | B1
| B2
Small | B3
Small | B4
| B5 | B6 | B7
| B8
| B9 | B10 | B11 | B12 | B13 | B14 | B15 | B16 | C1
| C2
Small | C3
Small | C4 | C5 | C6 | C7
| C8
| C9 | C10 | C11 | C12 | C13 | C14 | C15 | C16 | D1
| D2
Small | D3
Small | D4 | D5 | D6 | D7
| D8
| D9 | D10 | D11 | D12 | D13 | D14 | D15 | D16 | E1
| E2
Small | E3
Small | E4 | E5 | E6 | E7 | E8 | E9 | E10 | E11 | E12 | E13 | D14 | D15 | E16 |
F1 | F2
Small | F3
Small | F4 | F5 | F6 | F7
| F8
| F9 | F10 | F11 | F12 | F13 | F14 | F15 | F16 |
G1
| small
G2 | small
G3 | G4. | G5. | G6. | G7 | G8 | G9 | G10 | G11 | G12 | G13 | G14 | G15 | G16 | H1
| Small
H2
| Small
H3 | H4
| H5 | H6 | H7 | H8 | H9 | H10 | H11 | H12 | H13 | H14 | H15
| H 16 | I1 | I2 O.S.W DRIVER#6 WS dead
| I3
WS | I4 O.S.G
| I5 | I6 | I7
| I 8 | I 9 | I 10 | I 11 | I 12 | I 13 | I 14 | I 15 | I16 |
J1
| J2
WIND
WS | J3
O.S.G
WS | J4 Dead #7
| J5
| J6 | J7 | J8 | J9 | J10 | J11 | J12 | J13 | J14 | J15 | J16 | K1
| K2
WS
| K3
WS No dex 14dmg. | k4 11 O.S.G
Gaurd#4 | K5 OMAR SPRIT GUARDIANS | K6 | K7
S.G
| K8 | K9 | K10 DEAD #5 | K11 VARIS | #1 14Dmg
K12 | K13 | K14 | K15 | K16 | L1
| Gaurd#8 dead L2
Callo
| L3
| L4
| L5 | L6
dead body#3 | L7 | L8 | L9 | L10 |
L11 |
L12 |
L13 |
L14 |
L15 | L16 | M1
| M2 | M3 | M4 | M5 | M6 | M7 | M8 | M9 | M10 | M11 | M12
| M13 | M14 | M15 | M16
| N1
| N2 | N3 | N4 | N5 | N6
| N7
| N8
| N9
| N10
| N11
S.W
| N12
| N13 | N14 | GAURD2 Dead
| N16 | O1
| O2 | O3 | O4 | O5 | O6 | O7
| O8
| O9
| O10
| O11 | O12 | O13 | O14
| O15 | O16
| P
| P2 | P3 | P4 | P5 | P6 | P7 | P8 | P9 | P10 | P11
| P12 | P13 | P14 | P15 | P16
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Post by at on Dec 31, 2017 8:35:02 GMT -5
Callo has her bonuse action if she cares to use such then its at I have to use the bonus action for quicken - hence the four shots rather than two.
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Post by messiahmoose on Dec 31, 2017 11:47:15 GMT -5
I misunderstood. My AC is 15 normally.
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Post by messiahmoose on Dec 31, 2017 11:55:26 GMT -5
One of those rolls was 20 so that hits me, Call lightning has dropped.
Wind’s beak changes momentarily as an acrid substance drips from it, (Primal Savagery) he roars and attempts to bite the driver in I2.
h2DRF2Eop_1-20 Well then. 1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Dec 31, 2017 16:56:22 GMT -5
#1,n34YRmrUp_1-20+0= fail 11dmg #4,p_1-20+0 takes 11 dmg #5,p_1-20+0 takes 11dmg #7 p_1-20+0 ( lucky that nat is wasted on a save not there attacks) takes 5
Will saves to advoid taking full damage of
p_1-8
p_1-8
p_1-8=11
On a pass they take half ( we round down for damage so its 5 on a passed save.)1-20�1-20�1-20�1-20�1-8�1-8�1-8
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 1, 2018 0:56:08 GMT -5
Wind gets Attack of Op. On #7
#1 realising it had to get out of the sprits range he took to cutting of the renforcements coming to aid thier attackers. With a wosh of a sand cloud it reapears behind varis. Varis was now having to fight two on one.
#5 On varis. tUFmbGEbp_1-20+7 Adventage p_1-20+7= 23.
p_1-6+4= 5 halfed is 2 damage.
Con 14 save orp_1-8necromatic.
On a fail you take 2 necromatic dmg .
On a pass you only take the 2 normal.
#7
On Omar.
p_1-20+7.=22 hit.
p_1-6+4= 8 p_1-8necro on dc 14 con save to not take necro. Passed.
#4 on Omar.
p_1-20+7= 24 hit
p_1-6+4=9
p_1-8dc 14. Passed
p_1-20+2 pass
p_1-20+2 pass.
p_1-20+2 keeps consintration.
p_1-20+2. Kept consintration even while being beat on.
1-20�1-20�1-6�1-8�1-20�1-6�1-8�1-20�1-6�1-8�1-20�1-20�1-20�1-20
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 1, 2018 1:02:10 GMT -5
As to if u guys took a short rest yes, you guys did take a short rest before this encounter. Working on second wave of bad guys i just post not to mess up said rolls so i like to do them in groups.
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 1, 2018 1:14:50 GMT -5
#8 dRYMJpnfp_1-20+7 = 21
Callo is finaly stabbed. As she is she feels the water inside her trying to be sucked out of her by the blade. She realizes they can just manifest them back so disarming the weapons wond do them much good.
p_1-6+4=7 normal.
p_1-8 necro dc 14 con.
#6 p_1-20+7 =14
p_1-6+4 p_1-8 dc 14
p_1-20+7 = 11
p_1-6+4
p_1-8 dc 14 That driver and the kenku are having an epic fight with nither landing all that many blows. As they exchange attacks.
Callo and varis.
Btw happy new years!!1-20�1-6�1-8�1-20�1-6�1-8�1-20�1-6�1-8
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Post by mighty on Jan 1, 2018 2:10:21 GMT -5
(Indeed, Happy New Years to all. Beginning it with a constitution save)
d6UvMxAip_1-20 + 6 = 17 so I resist that.
(64 - 2 = 62 HP remaining)
Varis couldn't help but smile as he found himself surrounded suddenly. He was hoping to draw some of the attention away from his companions and he had succeeded. One of his attackers, however, reacted quicker than him. Curse that human blood slowing down what could have been perfect elven grace and dexterity. The blade found its mark, and Varis could feel something extra behind it but his fury would not allow it to slow him. No matter the foe, he could not allow himself to stay surrounded for long. He needed to end them quickly. Resting the severed head he carried on to the shoulder of the man attacking him, Varis gripped his sword in both hands coming around for his strikes.
"Swift defeat to my enemies. And another head for my collection."
(Attack roll one at advantage against my now sworn enemy)
p_1-20 p_1-20 + 8 = 27 to hit
(damage for attack roll one)
p_1-10 + p_1-6 + p_1-6 + 2 + 5 = 22 damage ( 16 slashing, 6 magic)
(second attack at advantage)
p_1-20 p_1-20 + 8 = 25 to hit
(damage for attack two)
p_1-10 + p_1-6 + p_1-6 +2 + 5 = 17 damage (12 slashing, 5 magic)
(As a bonus I activate my aura to deliver 3 fire damage to both guards surrounding me. Total damage to guard #5 = 42 damage. Guard #1 takes 3 fire damage. If I kill the guard I'm attacking, for the added flare, I'd like to cleave his head with the final slash, and yanks both heads up with my left hand, twirling to face the guard that teleported behind me, holding up both with a big smile that says, "Yours is next".) 1-20�1-20�1-20�1-10�1-6�1-6�1-20�1-20�1-10�1-6�1-6
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Post by at on Jan 1, 2018 9:08:53 GMT -5
CON save LILSF7bIp_1-20+6=15 = pass
As the blade strikes it skitters off the sheen of ice surrounding Callo, drawing the cold away up the blade to the wielder threatening to freeze them where they stood (5 cold damage to attacker from the armour of Agathys, and damage to Callo reduced to 2 points)
With the group scattered Callo looks about trying to count the number and positions of the guards. She could see the flames from Varis in the distance, he seemed ok, but the sound from within the sled were more concerning. Pushing on through the guard ahead of her she sent out a wave of bolstering magic to help protect the others nearby against these strange salt weapons (bless for Wind and Omar, +d4 attacks/saves)
Bonus action - quicken - Bless on herself, Wind, and Omar (bonus to attacks and saves)
Blast #8 until he drops and then switch targets to #4 p_1-20+9 to hit p_1-10+6 damage p_1-20+9 to hit p_1-10+6 damage1-20�1-20�1-10�1-20�1-10
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 1, 2018 13:17:29 GMT -5
Because of the hard corner Callo would have to move. #8 died from the cold.
In 5th ed you can attack move attack. Tho you dont have a shot on #4 as of now as there is a waggon in the way.
You can also have both attacks head at the driver if you wish from where you are.
#8 died from the cold damage so if you do move you will not have any attacks of op given no ememies are next to you.
Also you get to add +1d4 to both your attacks given your bless thats on you.
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Post by at on Jan 1, 2018 13:22:51 GMT -5
Also you get to add +1d4 to both your attacks given your bless thats on you. (bonus to hit for blessing)First vUabdcLNp_1-4Second p_1-4(I forgot to add them originally as I was going to move the hammer, then realised it didn't go very far) 1-4�1-4
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Post by (George) 3.5./ ZEM ( 4.0) on Jan 1, 2018 14:36:44 GMT -5
( are you shooting the driver or are u moving to get a clear shot on #4?)
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Post by at on Jan 1, 2018 14:40:38 GMT -5
( are you shooting the driver or are u moving to get a clear shot on #4?) (#4 - I was under the impression that the driver was in cover / engaged by Wind. If that isn't the case and Callo can get a clear shot then she'll help Wind out instead)
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Post by messiahmoose on Jan 1, 2018 14:51:06 GMT -5
Attack of Opportunity.
92_cf0KOp_1-20 Wow! I have my reaction reaction back and will give myself advantage with my hawk spirit.
(I accidentally deleted a 4.)
Wind sounds like a storm as he gets angry. 1-20
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